Player Matchup

Terra
Terra
Glitterbomb1408
Terra
Level 16
God Stats
2W - 2L
1,500 SR
Queue Stats
75W - 120L
1,233 Elo+
Party 2
Anhur
Anhur
INABLIAM
Anhur
Level 19
God Stats
3W - 13L
1,178 SR
Queue Stats
89W - 137L
1,273 Elo+
Party 2
Neith
Neith
MACEDONIEN
Neith
Level 27
God Stats
94W - 144L
1,312 SR
Queue Stats
221W - 302L
1,321 Elo+
Solo
Nu Wa
Nu Wa
badsnow1
Nu Wa
Level 16
God Stats
10W - 7L
1,500 SR
Queue Stats
15W - 14L
1,401 Elo+
Solo
Ra
Ra
zlKatakuri
Ra
Level 10
God Stats
3W - 3L
1,500 SR
Queue Stats
26W - 34L
1,325 Elo+
Solo
Team Averages
Level 18
1,398 SR
1,311 Elo+

VS

Team Averages
Level 25
1,363 SR
1,377 Elo+
Danzaburou
Danzaburou
JeanEudeaMoitie
Danzaburou
Level 23
God Stats
4W - 9L
1,286 SR
Queue Stats
11W - 14L
1,404 Elo+
Solo
Ne Zha
Ne Zha
Kimimarumo
Ne Zha
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 63L
1,467 Elo+
Party 1
Set
Set
KorpiValkea
Set
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 143L
1,350 Elo+
Solo
Hercules
Hercules
MEMORIOby
Hercules
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 51L
1,380 Elo+
Party 1
Nu Wa
Nu Wa
Nihedlucy
Nu Wa
Level 21
God Stats
0W - 4L
1,028 SR
Queue Stats
6W - 10L
1,283 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 2 / 23
13,164
1,013
5,739
16,024
17,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anhur
INABLIAM
Anhur
20
5 / 3 / 24
13,027
1,002
15,785
16,432
7,009
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
20
8 / 5 / 15
13,548
1,042
18,578
10,973
4,772
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nu Wa
badsnow1
Nu Wa
20
13 / 3 / 19
15,412
1,186
27,554
12,703
4,091
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
11 / 2 / 16
14,318
1,101
24,580
12,886
5,442
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

178

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
JeanEudeaMoitie
Danzaburou
18
1 / 8 / 6
11,787
907
12,599
20,210
6,173
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ne Zha
Kimimarumo
Ne Zha
19
4 / 9 / 6
12,479
960
11,283
20,922
8,294
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
4 / 10 / 7
13,339
1,026
21,372
22,930
7,781
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hercules
MEMORIOby
Hercules
19
4 / 9 / 8
12,950
996
14,902
30,251
32,127
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Nu Wa
Nihedlucy
Nu Wa
18
2 / 3 / 4
11,643
896
4,033
10,214
2,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
46
39
Kills
15
15
Deaths
39
97
Assists
31
Player
Kills
Deaths
Assists
KDA
W
2
2
23
6.75
W
Anhur
INABLIAM
Anhur
5
3
24
5.67
L
Danzaburou
JeanEudeaMoitie
Danzaburou
1
8
6
0.5
L
Ne Zha
Kimimarumo
Ne Zha
4
9
6
0.78
L
4
10
7
0.75
W
Neith
8
5
15
3.1
L
Hercules
MEMORIOby
Hercules
4
9
8
0.89
L
Nu Wa
Nihedlucy
Nu Wa
2
3
4
1.33
W
Nu Wa
badsnow1
Nu Wa
13
3
19
7.5
W
11
2
16
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,236
Damage
64,189
69,018
Taken
104,527
38,739
Mitigated
57,229
19,333
Healing
12,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,739
1,639
2,733
3,727
16,024
17,425
0
1,216
14,808
11,084
0
W
Anhur
INABLIAM
Anhur
15,785
6,813
0
3,653
16,432
7,009
0
1,499
14,933
0
27,986
L
Danzaburou
JeanEudeaMoitie
Danzaburou
12,599
4,795
0
2,730
20,210
6,173
0
11,256
8,954
0
73,879
L
Ne Zha
Kimimarumo
Ne Zha
11,283
5,570
0
522
20,922
8,294
0
10,730
9,944
0
28,431
L
21,372
7,887
0
1,146
22,930
7,781
0
13,487
9,414
0
51,581
W
Neith
18,578
7,908
0
3,032
10,973
4,772
0
768
10,205
0
55,273
L
Hercules
MEMORIOby
Hercules
14,902
3,903
0
7,267
30,251
32,127
0
14,893
15,343
0
33,664
L
Nu Wa
Nihedlucy
Nu Wa
4,033
2,113
272
1,039
10,214
2,854
0
7,172
2,999
25,587
0
W
Nu Wa
badsnow1
Nu Wa
27,554
7,772
353
1,321
12,703
4,091
0
257
12,446
51,900
0
W
24,580
3,550
2,203
2,311
12,886
5,442
0
293
12,593
51,993
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,469
Gold Earned
62,198
255
Minions Killed
278
3
Camps Cleared
9
1,053,582
Distance Traveled
1,082,847
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
13,164
1,013
8
1
0
188,843
0
W
Anhur
13,027
1,002
30
2
2
231,684
0
L
Danzaburou
11,787
907
125
10
1
193,976
0
L
Ne Zha
12,479
960
28
2
0
210,857
0
L
Set
13,339
1,026
57
4
5
251,121
1
W
Neith
13,548
1,042
92
7
0
195,773
1
L
Hercules
12,950
996
34
3
0
247,839
0
L
Nu Wa
11,643
896
34
3
3
179,054
0
W
Nu Wa
15,412
1,186
51
4
0
221,506
0
W
Ra
14,318
1,101
74
6
1
215,776
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role