Player Matchup

Artemis
Artemis
 
Artemis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
AceChemicals22
Gilgamesh
Level 88
God Stats
14W - 9L
1,660 SR
Queue Stats
281W - 354L
1,525 Elo+
Party 2
Zeus
Zeus
gemkoc
Zeus
Level 105
God Stats
0W - 2L
1,275 SR
Queue Stats
208W - 284L
1,472 Elo+
Party 2
Team Averages
Level 107
1,478 SR
1,499 Elo+

VS

Team Averages
Level 103
1,731 SR
1,759 Elo+
Cthulhu
Cthulhu
MrDaBigD69
Cthulhu
Level 54
God Stats
12W - 3L
1,755 SR
Queue Stats
84W - 36L
1,760 Elo+
Party 1
Pele
Pele
Parandar
Pele
Level 129
God Stats
11W - 4L
1,500 SR
Queue Stats
224W - 115L
1,745 Elo+
Party 1
Freya
Freya
helaryx
Freya
Level 127
God Stats
45W - 6L
1,938 SR
Queue Stats
90W - 36L
1,773 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
14
0 / 10 / 4
10,359
576
13,263
17,352
5,558
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Gilgamesh
AceChemicals22
Gilgamesh
16
5 / 6 / 1
12,746
708
14,489
20,941
27,748
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Zeus
gemkoc
Zeus
14
1 / 10 / 0
10,091
561
12,971
17,417
6,897
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MrDaBigD69
Cthulhu
16
3 / 1 / 18
13,163
731
9,947
19,673
27,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pele
17
7 / 3 / 10
13,119
729
14,230
17,341
8,918
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Freya
helaryx
Freya
19
16 / 2 / 7
14,658
814
25,163
17,302
9,309
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
61
6
Kills
26
26
Deaths
6
5
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
10
4
0.2
L
Gilgamesh
AceChemicals22
Gilgamesh
5
6
1
0.92
W
Cthulhu
MrDaBigD69
Cthulhu
3
1
18
12
W
Pele
7
3
10
4
L
Zeus
gemkoc
Zeus
1
10
0
0.1
W
Freya
helaryx
Freya
16
2
7
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,723
Damage
49,340
55,710
Taken
54,316
40,203
Mitigated
45,748
8,739
Healing
20,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
13,263
4,701
207
2,104
17,352
5,558
138
9,340
8,012
0
46,682
L
Gilgamesh
AceChemicals22
Gilgamesh
14,489
2,264
228
3,083
20,941
27,748
0
14,028
6,913
0
31,980
W
Cthulhu
MrDaBigD69
Cthulhu
9,947
512
2,024
4,051
19,673
27,521
187
4,882
14,286
43,758
0
W
Pele
14,230
2,302
0
5,099
17,341
8,918
2,379
4,302
12,811
0
61,181
L
Zeus
gemkoc
Zeus
12,971
712
0
3,117
17,417
6,897
0
11,742
5,675
43,356
0
W
Freya
helaryx
Freya
25,163
7,848
0
9,311
17,302
9,309
177
3,787
13,042
73,493
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,196
Gold Earned
40,940
166
Minions Killed
219
0
Camps Cleared
0
843,697
Distance Traveled
1,036,368
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,359
576
55
3
0
257,819
5
L
Gilgamesh
12,746
708
34
2
0
346,247
3
W
Cthulhu
13,163
731
50
3
0
334,508
4
W
Pele
13,119
729
80
4
0
335,130
2
L
Zeus
10,091
561
77
4
0
239,631
2
W
Freya
14,658
814
89
5
0
366,730
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role