Player Matchup

Freya
Freya
Abnoy
Freya
Level 29
God Stats
3W - 4L
1,426 SR
Queue Stats
217W - 202L
1,484 Elo+
Party 1
Skadi
Skadi
Bananaldo
Skadi
Level 29
God Stats
26W - 27L
1,869 SR
Queue Stats
427W - 438L
1,463 Elo+
Party 1
Kuzenbo
Kuzenbo
Dregadin
Kuzenbo
Level 27
God Stats
6W - 6L
1,709 SR
Queue Stats
117W - 121L
1,494 Elo+
Solo
Tyr
Tyr
Enthropion
Tyr
Level 29
God Stats
4W - 5L
1,196 SR
Queue Stats
395W - 439L
1,460 Elo+
Party 1
Poseidon
Poseidon
LazarusWyrm
Poseidon
Level 27
God Stats
8W - 5L
1,422 SR
Queue Stats
265W - 276L
1,504 Elo+
Party 1
Team Averages
Level 28
1,524 SR
1,481 Elo+

VS

Team Averages
Level 25
1,564 SR
1,508 Elo+
Nemesis
Nemesis
Buttman333
Nemesis
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 34L
1,417 Elo+
Solo
Odin
Odin
LatinTrini
Odin
Level 27
God Stats
4W - 3L
1,823 SR
Queue Stats
18W - 15L
1,769 Elo+
Solo
Yemoja
Yemoja
Le Leuce
Yemoja
Level 39
God Stats
1W - 3L
1,672 SR
Queue Stats
84W - 119L
1,473 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Miniebou
Morgan Le Fay
Level 18
God Stats
14W - 19L
1,499 SR
Queue Stats
60W - 100L
1,419 Elo+
Party 2
Thor
Thor
VendettaSaint7
Thor
Level 15
God Stats
1W - 3L
1,324 SR
Queue Stats
27W - 22L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Abnoy
Freya
20
1 / 3 / 20
13,812
863
6,915
16,891
13,170
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Skadi
Bananaldo
Skadi
20
12 / 0 / 13
16,653
1,041
48,298
14,391
5,937
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Kuzenbo
Dregadin
Kuzenbo
20
6 / 3 / 21
15,574
973
20,722
24,162
39,295
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
3 / 2 / 19
15,111
944
13,130
15,883
15,938
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
LazarusWyrm
Poseidon
20
7 / 4 / 12
15,036
940
22,107
13,188
4,197
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

141

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Buttman333
Nemesis
20
6 / 11 / 2
15,705
982
24,597
32,277
16,772
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
2 / 3 / 6
14,386
899
18,350
24,443
35,499
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Yemoja
Le Leuce
Yemoja
20
1 / 1 / 8
13,790
862
7,968
27,643
36,453
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Morgan Le Fay
Miniebou
Morgan Le Fay
19
1 / 9 / 6
13,330
833
17,211
25,422
11,732
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

19
2 / 5 / 6
12,895
806
7,412
8,912
3,193
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
40
29
Kills
12
12
Deaths
29
85
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Freya
Abnoy
Freya
1
3
20
3.67
W
Skadi
Bananaldo
Skadi
12
0
13
18.5
L
Nemesis
Buttman333
Nemesis
6
11
2
0.64
W
Kuzenbo
Dregadin
Kuzenbo
6
3
21
5.5
W
3
2
19
6.25
L
2
3
6
1.67
W
Poseidon
LazarusWyrm
Poseidon
7
4
12
3.25
L
Yemoja
Le Leuce
Yemoja
1
1
8
5
L
Morgan Le Fay
Miniebou
Morgan Le Fay
1
9
6
0.44
L
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,172
Damage
75,538
84,515
Taken
118,697
78,537
Mitigated
103,649
9,550
Healing
11,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
Abnoy
Freya
6,915
2,828
0
1,418
16,891
13,170
0
3,815
13,076
12,992
0
W
Skadi
Bananaldo
Skadi
48,298
30,885
0
6,126
14,391
5,937
0
5,338
9,053
0
101,784
L
Nemesis
Buttman333
Nemesis
24,597
10,311
0
1,375
32,277
16,772
0
14,571
17,706
0
83,654
W
Kuzenbo
Dregadin
Kuzenbo
20,722
4,127
0
0
24,162
39,295
0
10,256
13,182
39,475
0
W
13,130
3,713
0
1,478
15,883
15,938
0
5,314
10,569
0
35,367
L
18,350
3,134
0
0
24,443
35,499
0
9,010
15,433
4,681
41,189
W
Poseidon
LazarusWyrm
Poseidon
22,107
3,061
0
528
13,188
4,197
0
2,982
10,206
48,276
0
L
Yemoja
Le Leuce
Yemoja
7,968
1,723
4,793
3,578
27,643
36,453
0
10,395
17,248
19,292
0
L
Morgan Le Fay
Miniebou
Morgan Le Fay
17,211
2,507
151
1,500
25,422
11,732
0
11,758
13,664
32,624
0
L
7,412
518
0
0
8,912
3,193
0
4,010
4,902
0
16,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,186
Gold Earned
70,106
280
Minions Killed
280
13
Camps Cleared
9
1,668,182
Distance Traveled
1,343,239
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
13,812
863
14
1
2
334,401
1
W
Skadi
16,653
1,041
114
7
0
310,340
1
L
Nemesis
15,705
982
122
8
8
325,483
1
W
Kuzenbo
15,574
973
21
1
1
343,882
0
W
Tyr
15,111
944
42
3
10
372,204
1
L
Odin
14,386
899
82
5
0
282,666
0
W
Poseidon
15,036
940
89
6
0
307,355
0
L
Yemoja
13,790
862
25
2
1
310,860
0
L
Morgan Le Fay
13,330
833
29
2
0
284,478
0
L
Thor
12,895
806
22
1
0
139,752
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role