Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
BF_GuilhermeAHP
King Arthur
Level 54
God Stats
3W - 13L
1,117 SR
Queue Stats
169W - 235L
1,243 Elo+
Solo
Anhur
Anhur
FearlessBacon13
Anhur
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,178 Elo+
Party 1
Thanatos
Thanatos
RAGNAR459
Thanatos
Level 70
God Stats
33W - 46L
1,461 SR
Queue Stats
175W - 198L
1,446 Elo+
Solo
Osiris
Osiris
SpanKJr2003
Osiris
Level 63
God Stats
3W - 3L
1,830 SR
Queue Stats
68W - 72L
1,357 Elo+
Party 1
Team Averages
Level 60
1,482 SR
1,345 Elo+

VS

Team Averages
Level 68
1,487 SR
1,458 Elo+
Zeus
Zeus
 
Zeus
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
 
Heimdallr
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
StrwberryCupcake
Bacchus
Level 21
God Stats
3W - 2L
1,440 SR
Queue Stats
8W - 14L
1,513 Elo+
Party 2
Nemesis
Nemesis
YS6304
Nemesis
Level 38
God Stats
5W - 8L
1,496 SR
Queue Stats
9W - 19L
1,271 Elo+
Solo
Gilgamesh
Gilgamesh
xGRUBBx
Gilgamesh
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 30L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
15
4 / 3 / 4
9,203
511
9,171
13,417
5,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
BF_GuilhermeAHP
King Arthur
12
0 / 0 / 0
7,402
411
3,398
6,941
4,514
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
4 / 5 / 3
7,454
414
9,012
9,046
2,571
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
RAGNAR459
Thanatos
15
6 / 5 / 3
8,933
496
7,406
16,401
5,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
12
3 / 2 / 7
7,948
442
8,492
12,451
8,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
15
6 / 5 / 2
10,043
558
13,586
11,443
4,280
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
 
Heimdallr
13
3 / 7 / 5
8,342
463
5,309
12,989
2,949
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

10
1 / 4 / 2
6,507
362
6,154
12,159
7,120
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
YS6304
Nemesis
12
3 / 1 / 4
7,728
429
4,808
11,229
3,873
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Gilgamesh
xGRUBBx
Gilgamesh
16
1 / 0 / 4
9,543
530
7,003
8,866
7,125
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
31
17
Kills
14
15
Deaths
17
17
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
4
3
4
2
W
Zeus
 
Zeus
6
5
2
1.4
W
Heimdallr
 
Heimdallr
3
7
5
0.79
L
King Arthur
BF_GuilhermeAHP
King Arthur
0
0
0
0
L
4
5
3
1.1
L
Thanatos
RAGNAR459
Thanatos
6
5
3
1.5
L
Osiris
3
2
7
3.25
W
1
4
2
0.5
W
Nemesis
YS6304
Nemesis
3
1
4
5
W
Gilgamesh
xGRUBBx
Gilgamesh
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,479
Damage
36,860
58,256
Taken
56,686
25,668
Mitigated
25,347
24,042
Healing
9,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
9,171
984
62
3,979
13,417
5,093
503
7,224
6,143
62,473
0
W
Zeus
 
Zeus
13,586
1,038
0
2,057
11,443
4,280
382
4,806
6,637
64,535
0
W
Heimdallr
 
Heimdallr
5,309
2,552
0
2,200
12,989
2,949
0
648
12,341
0
27,842
L
King Arthur
BF_GuilhermeAHP
King Arthur
3,398
274
0
0
6,941
4,514
172
0
6,386
0
38,285
L
9,012
4,485
0
322
9,046
2,571
1,006
4,185
4,855
0
30,429
L
Thanatos
RAGNAR459
Thanatos
7,406
2,108
0
13,610
16,401
5,391
351
5,645
10,656
0
44,349
L
Osiris
8,492
2,698
448
5,621
12,451
8,099
68
2,957
9,342
0
39,775
W
6,154
724
0
1,250
12,159
7,120
0
1,291
10,868
17,750
0
W
Nemesis
YS6304
Nemesis
4,808
1,861
0
997
11,229
3,873
108
2,426
8,803
0
30,764
W
Gilgamesh
xGRUBBx
Gilgamesh
7,003
1,250
0
2,836
8,866
7,125
303
0
8,866
0
64,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,940
Gold Earned
42,163
371
Minions Killed
357
0
Camps Cleared
0
1,666,132
Distance Traveled
1,624,302
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
9,203
511
93
5
0
328,376
2
W
Zeus
10,043
558
100
6
0
263,396
1
W
Heimdallr
8,342
463
53
3
0
299,933
2
L
King Arthur
7,402
411
79
4
0
266,738
0
L
Anhur
7,454
414
42
2
0
300,514
0
L
Thanatos
8,933
496
88
5
0
355,505
0
L
Osiris
7,948
442
69
4
0
414,999
1
W
Bacchus
6,507
362
19
1
0
313,500
0
W
Nemesis
7,728
429
46
3
0
403,699
0
W
Gilgamesh
9,543
530
139
8
0
343,774
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role