Player Matchup

Mercury
Mercury
 
Mercury
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Ceeplay44
Bellona
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
24W - 38L
1,247 Elo+
Party 1
Agni
Agni
Kriskne666
Agni
Level 6
God Stats
2W - 3L
1,403 SR
Queue Stats
4W - 6L
1,315 Elo+
Solo
Ra
Ra
Nukehero93
Ra
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 11L
1,537 Elo+
Solo
Odin
Odin
RTX Rocco
Odin
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,651 Elo+
Party 1
Team Averages
Level 11
1,481 SR
1,450 Elo+

VS

Team Averages
Level 13
1,559 SR
1,393 Elo+
Neith
Neith
El_Dodulec
Neith
Level 12
God Stats
1W - 2L
1,724 SR
Queue Stats
10W - 12L
1,338 Elo+
Party 2
Xing Tian
Xing Tian
Pl_Fe_n_iX_
Xing Tian
Level 6
God Stats
1W - 0L
1,769 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 2
Loki
Loki
Realyst90
Loki
Level 8
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 5L
1,177 Elo+
Party 2
Ares
Ares
Seceda
Ares
Level 10
God Stats
2W - 2L
1,300 SR
Queue Stats
49W - 53L
1,429 Elo+
Solo
Kukulkan
Kukulkan
darkshadows60
Kukulkan
Level 27
God Stats
3W - 1L
1,500 SR
Queue Stats
155W - 120L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
5
0 / 6 / 0
5,134
321
1,446
5,905
1,470
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
Ceeplay44
Bellona
4
0 / 6 / 0
5,010
313
1,379
7,232
3,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 12 / 2
6,140
384
6,250
11,661
3,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
6 / 3 / 1
7,810
488
7,542
7,671
2,602
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Odin
4
0 / 8 / 2
5,110
319
2,075
5,788
3,410
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
12
4 / 2 / 7
8,210
513
6,540
6,827
2,298
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
Pl_Fe_n_iX_
Xing Tian
11
2 / 2 / 7
7,644
478
1,760
9,909
10,304
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Loki
13
6 / 2 / 6
8,945
559
2,946
9,683
3,494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
Seceda
Ares
12
5 / 3 / 12
9,726
608
3,864
15,148
14,003
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
darkshadows60
Kukulkan
16
17 / 0 / 5
11,009
688
14,122
6,355
2,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
71
6
Kills
34
35
Deaths
9
5
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
0
6
0
0
L
Bellona
Ceeplay44
Bellona
0
6
0
0
W
Neith
4
2
7
3.75
L
0
12
2
0.08
L
6
3
1
2.17
W
Xing Tian
Pl_Fe_n_iX_
Xing Tian
2
2
7
2.75
L
Odin
0
8
2
0.13
W
Loki
6
2
6
4.5
W
Ares
Seceda
Ares
5
3
12
3.67
W
Kukulkan
darkshadows60
Kukulkan
17
0
5
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,692
Damage
29,232
38,257
Taken
47,922
13,857
Mitigated
32,341
1,736
Healing
6,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
1,446
929
0
0
5,905
1,470
264
2,337
3,568
0
10,105
L
Bellona
Ceeplay44
Bellona
1,379
448
0
530
7,232
3,103
0
5,081
2,151
0
9,909
W
Neith
6,540
3,055
0
627
6,827
2,298
4,641
2,810
3,981
0
40,312
L
6,250
1,141
0
602
11,661
3,272
0
5,404
6,257
24,327
0
L
7,542
1,024
206
289
7,671
2,602
0
3,544
4,127
35,930
0
W
Xing Tian
Pl_Fe_n_iX_
Xing Tian
1,760
364
0
0
9,909
10,304
724
2,654
7,139
12,326
0
L
Odin
2,075
1,343
0
109
5,788
3,410
0
3,380
2,408
0
4,666
W
Loki
2,946
1,393
0
2,115
9,683
3,494
1,391
1,374
8,255
0
44,810
W
Ares
Seceda
Ares
3,864
873
0
1,576
15,148
14,003
1,232
4,373
10,581
31,821
0
W
Kukulkan
darkshadows60
Kukulkan
14,122
3,238
160
2,048
6,355
2,242
4,081
1,984
4,174
67,006
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,204
Gold Earned
45,534
137
Minions Killed
338
0
Camps Cleared
0
1,000,275
Distance Traveled
1,327,081
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,134
321
16
1
0
160,301
0
L
Bellona
5,010
313
18
1
0
157,232
0
W
Neith
8,210
513
64
4
0
244,227
2
L
Agni
6,140
384
37
2
0
241,977
5
L
Ra
7,810
488
66
4
0
266,489
1
W
Xing Tian
7,644
478
17
1
0
273,224
1
L
Odin
5,110
319
0
0
0
174,276
0
W
Loki
8,945
559
75
5
0
290,228
0
W
Ares
9,726
608
51
3
0
254,688
3
W
Kukulkan
11,009
688
131
8
0
264,714
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role