Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
Crentelho
Anhur
Level 39
God Stats
12W - 11L
1,596 SR
Queue Stats
44W - 58L
1,509 Elo+
Party 2
Baron Samedi
Baron Samedi
Frankito1244_
Baron Samedi
Level 32
God Stats
16W - 13L
1,527 SR
Queue Stats
66W - 86L
1,333 Elo+
Solo
Zhong Kui
Zhong Kui
GeroooM
Zhong Kui
Level 42
God Stats
82W - 72L
1,569 SR
Queue Stats
256W - 254L
1,503 Elo+
Solo
Arachne
Arachne
WolfKillerdrad
Arachne
Level 37
God Stats
2W - 2L
1,500 SR
Queue Stats
170W - 200L
1,359 Elo+
Solo
Team Averages
Level 59
1,538 SR
1,441 Elo+

VS

Team Averages
Level 104
1,464 SR
1,427 Elo+
Chronos
Chronos
 
Chronos
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
 
Susano
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
MeninoRJ
Danzaburou
Level 94
God Stats
80W - 90L
1,499 SR
Queue Stats
406W - 581L
1,373 Elo+
Party 1
Fenrir
Fenrir
lucasctorce12
Fenrir
Level 32
God Stats
12W - 17L
1,366 SR
Queue Stats
103W - 136L
1,398 Elo+
Solo
Artio
Artio
sandrosena999
Artio
Level 139
God Stats
195W - 219L
1,456 SR
Queue Stats
455W - 574L
1,363 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
8
0 / 2 / 3
5,104
464
6,571
6,070
2,511
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anhur
Crentelho
Anhur
10
0 / 1 / 0
5,840
531
1,068
3,297
833
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
Frankito1244_
Baron Samedi
8
1 / 5 / 2
5,233
476
4,464
7,241
2,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Zhong Kui
GeroooM
Zhong Kui
12
5 / 1 / 1
7,254
659
7,580
8,458
6,055
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

6
0 / 3 / 1
4,675
425
1,703
5,942
1,888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
12
8 / 1 / 0
7,356
669
8,636
8,147
2,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Susano
 
Susano
10
0 / 2 / 3
5,809
528
3,170
6,315
2,072
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
MeninoRJ
Danzaburou
11
1 / 0 / 0
6,024
548
1,597
5,954
1,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
3 / 2 / 2
6,179
562
3,382
6,644
2,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 1 / 5
5,632
512
1,798
7,898
4,185
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
22
6
Kills
12
12
Deaths
6
7
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
0
2
3
0.75
W
Chronos
 
Chronos
8
1
0
8
W
Susano
 
Susano
0
2
3
0.75
L
Anhur
Crentelho
Anhur
0
1
0
0
L
Baron Samedi
Frankito1244_
Baron Samedi
1
5
2
0.4
L
Zhong Kui
GeroooM
Zhong Kui
5
1
1
5.5
W
Danzaburou
MeninoRJ
Danzaburou
1
0
0
1
L
0
3
1
0.17
W
3
2
2
2
W
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,386
Damage
18,583
31,008
Taken
34,958
13,631
Mitigated
12,775
9,858
Healing
14,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
6,571
1,165
0
1,383
6,070
2,511
0
2,610
3,460
76
22,793
W
Chronos
 
Chronos
8,636
2,135
0
4,747
8,147
2,829
2,024
2,563
5,584
46,147
0
W
Susano
 
Susano
3,170
743
0
2,201
6,315
2,072
0
4,168
2,147
0
22,763
L
Anhur
Crentelho
Anhur
1,068
292
0
768
3,297
833
0
140
3,157
0
29,798
L
Baron Samedi
Frankito1244_
Baron Samedi
4,464
379
370
651
7,241
2,344
37
4,362
2,879
21,181
0
L
Zhong Kui
GeroooM
Zhong Kui
7,580
1,237
0
5,466
8,458
6,055
371
843
7,615
41,423
0
W
Danzaburou
MeninoRJ
Danzaburou
1,597
584
0
3,325
5,954
1,375
864
0
5,954
0
32,561
L
1,703
1,253
0
1,220
5,942
1,888
0
2,479
3,463
0
14,980
W
3,382
817
0
2,182
6,644
2,314
0
3,085
3,559
0
23,068
W
1,798
0
66
1,925
7,898
4,185
0
2,304
5,594
10,814
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,106
Gold Earned
31,000
253
Minions Killed
255
0
Camps Cleared
0
970,552
Distance Traveled
1,084,036
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
5,104
464
22
2
0
218,998
3
W
Chronos
7,356
669
80
7
0
193,775
4
W
Susano
5,809
528
53
5
0
234,907
3
L
Anhur
5,840
531
72
7
0
214,060
6
L
Baron Samedi
5,233
476
36
3
0
185,630
1
L
Zhong Kui
7,254
659
88
8
0
187,980
1
W
Danzaburou
6,024
548
60
5
0
190,323
4
L
Arachne
4,675
425
35
3
0
163,884
4
W
Fenrir
6,179
562
44
4
0
238,632
0
W
Artio
5,632
512
18
2
0
226,399
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role