Player Matchup

Kali
Kali
DMTTrickster
Kali
Level 18
God Stats
3W - 3L
1,547 SR
Queue Stats
17W - 24L
1,354 Elo+
Party 1
Artemis
Artemis
SrFanaticos
Artemis
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,434 Elo+
Solo
Freya
Freya
TheBrunelli
Freya
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 49L
1,381 Elo+
Party 1
Kukulkan
Kukulkan
alesuki
Kukulkan
Level 29
God Stats
5W - 10L
1,608 SR
Queue Stats
242W - 253L
1,389 Elo+
Solo
Ganesha
Ganesha
zeoh1
Ganesha
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,386 Elo+
Solo
Team Averages
Level 16
1,531 SR
1,389 Elo+

VS

Team Averages
Level 24
1,346 SR
1,394 Elo+
Izanami
Izanami
RaposaX1
Izanami
Level 13
God Stats
0W - 3L
1,252 SR
Queue Stats
6W - 10L
1,400 Elo+
Solo
Thanatos
Thanatos
TGF Hunter13
Thanatos
Level 27
God Stats
1W - 4L
1,210 SR
Queue Stats
79W - 97L
1,347 Elo+
Solo
Kumbhakarna
Kumbhakarna
dilack1234
Kumbhakarna
Level 25
God Stats
10W - 10L
1,530 SR
Queue Stats
31W - 30L
1,457 Elo+
Solo
Yemoja
Yemoja
fefogouva
Yemoja
Level 30
God Stats
7W - 17L
1,271 SR
Queue Stats
116W - 155L
1,300 Elo+
Solo
Guan Yu
Guan Yu
ga_mu_ma
Guan Yu
Level 26
God Stats
7W - 5L
1,467 SR
Queue Stats
62W - 66L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 4 / 11
16,837
581
20,979
29,826
17,476
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Artemis
SrFanaticos
Artemis
18
5 / 9 / 15
13,144
453
12,002
17,167
6,273
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

19
13 / 10 / 11
14,901
514
26,139
21,815
10,121
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kukulkan
alesuki
Kukulkan
20
11 / 3 / 13
16,566
571
28,439
14,419
7,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ganesha
zeoh1
Ganesha
18
1 / 3 / 23
15,100
521
14,622
28,124
36,090
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
RaposaX1
Izanami
18
7 / 13 / 10
15,084
520
17,813
30,856
22,700
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thanatos
TGF Hunter13
Thanatos
20
13 / 9 / 2
14,552
502
18,829
26,324
11,163
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Kumbhakarna
dilack1234
Kumbhakarna
17
2 / 7 / 11
11,440
394
9,330
29,103
35,536
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Yemoja
fefogouva
Yemoja
8
0 / 7 / 0
7,890
272
71
5,931
1,850
Guan Yu
ga_mu_ma
Guan Yu
19
6 / 10 / 9
12,881
444
19,153
35,204
39,537
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
60
43
Kills
28
29
Deaths
46
73
Assists
32
Player
Kills
Deaths
Assists
KDA
W
13
4
11
4.63
L
Izanami
RaposaX1
Izanami
7
13
10
0.92
W
Artemis
SrFanaticos
Artemis
5
9
15
1.39
L
Thanatos
TGF Hunter13
Thanatos
13
9
2
1.56
W
13
10
11
1.85
W
Kukulkan
alesuki
Kukulkan
11
3
13
5.83
L
Kumbhakarna
dilack1234
Kumbhakarna
2
7
11
1.07
L
Yemoja
fefogouva
Yemoja
0
7
0
0
L
Guan Yu
ga_mu_ma
Guan Yu
6
10
9
1.05
W
Ganesha
zeoh1
Ganesha
1
3
23
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,181
Damage
65,196
111,351
Taken
127,418
77,783
Mitigated
110,786
35,968
Healing
32,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,979
9,781
0
13,681
29,826
17,476
0
2,565
27,261
0
144,289
L
Izanami
RaposaX1
Izanami
17,813
11,086
0
4,888
30,856
22,700
549
19,940
10,916
0
67,438
W
Artemis
SrFanaticos
Artemis
12,002
7,551
0
3,224
17,167
6,273
1,720
4,536
12,631
0
34,455
L
Thanatos
TGF Hunter13
Thanatos
18,829
5,951
0
13,937
26,324
11,163
79
12,246
14,078
0
65,981
W
26,139
9,882
0
6,188
21,815
10,121
4,483
1,488
20,327
75,615
6,433
W
Kukulkan
alesuki
Kukulkan
28,439
1,996
0
5,085
14,419
7,823
4,502
1,457
12,962
131,821
0
L
Kumbhakarna
dilack1234
Kumbhakarna
9,330
415
177
1,154
29,103
35,536
405
13,199
15,904
29,715
0
L
Yemoja
fefogouva
Yemoja
71
0
0
0
5,931
1,850
0
2,032
3,899
3,064
0
L
Guan Yu
ga_mu_ma
Guan Yu
19,153
2,380
3,732
8,659
35,204
39,537
744
19,580
15,624
66
72,740
W
Ganesha
zeoh1
Ganesha
14,622
2,230
0
7,790
28,124
36,090
558
2,215
25,909
34,816
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,548
Gold Earned
61,847
533
Minions Killed
330
0
Camps Cleared
0
2,457,350
Distance Traveled
2,010,076
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
16,837
581
166
6
0
535,823
0
L
Izanami
15,084
520
92
3
0
382,019
2
W
Artemis
13,144
453
58
2
0
408,729
5
L
Thanatos
14,552
502
88
3
0
473,526
2
W
Freya
14,901
514
102
4
0
461,061
0
W
Kukulkan
16,566
571
199
7
0
525,283
0
L
Kumbhakarna
11,440
394
32
1
0
463,819
2
L
Yemoja
7,890
272
6
0
0
188,012
0
L
Guan Yu
12,881
444
112
4
0
502,700
4
W
Ganesha
15,100
521
8
0
0
526,454
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role