Player Matchup

Sylvanus
Sylvanus
Heisenburro
Sylvanus
Level 105
God Stats
2W - 2L
1,378 SR
Queue Stats
15W - 9L
1,583 Elo+
Solo
Jing Wei
Jing Wei
SlRSnowy
Jing Wei
Level 47
God Stats
1W - 3L
1,097 SR
Queue Stats
219W - 268L
1,316 Elo+
Party 2
Thanatos
Thanatos
battleboy936
Thanatos
Level 86
God Stats
6W - 5L
1,491 SR
Queue Stats
387W - 397L
1,381 Elo+
Party 2
Izanami
Izanami
em1491
Izanami
Level 87
God Stats
49W - 28L
1,576 SR
Queue Stats
280W - 291L
1,451 Elo+
Solo
Ra
Ra
wolllverine
Ra
Level 91
God Stats
9W - 4L
1,654 SR
Queue Stats
356W - 365L
1,382 Elo+
Solo
Team Averages
Level 83
1,439 SR
1,423 Elo+

VS

Team Averages
Level 74
1,465 SR
1,383 Elo+
Janus
Janus
Bullvay974
Janus
Level 82
God Stats
2W - 7L
1,449 SR
Queue Stats
46W - 36L
1,408 Elo+
Solo
Fenrir
Fenrir
CANARIO_LPGC_69
Fenrir
Level 100
God Stats
8W - 7L
1,534 SR
Queue Stats
195W - 241L
1,352 Elo+
Party 1
Ymir
Ymir
RohiniBAngerZ
Ymir
Level 61
God Stats
9W - 7L
1,580 SR
Queue Stats
241W - 285L
1,383 Elo+
Solo
King Arthur
King Arthur
osc108arrr
King Arthur
Level 66
God Stats
5W - 14L
1,263 SR
Queue Stats
78W - 116L
1,339 Elo+
Party 1
Neith
Neith
redgamerproo
Neith
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Heisenburro
Sylvanus
17
1 / 0 / 5
12,197
554
4,287
12,122
10,003
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Jing Wei
SlRSnowy
Jing Wei
16
1 / 3 / 4
10,865
494
3,278
14,460
5,426
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
battleboy936
Thanatos
17
15 / 6 / 10
13,053
593
20,255
18,017
6,725
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Izanami
em1491
Izanami
20
9 / 1 / 6
13,955
634
10,087
14,298
5,922
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

19
10 / 2 / 8
13,530
615
18,120
20,840
12,313
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
16
4 / 9 / 2
10,811
491
13,665
15,023
3,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
2 / 8 / 6
8,526
388
8,542
16,225
4,166
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
0 / 5 / 5
10,098
459
6,136
16,334
12,219
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

King Arthur
osc108arrr
King Arthur
12
1 / 11 / 3
8,677
394
6,789
16,254
13,918
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

17
4 / 3 / 3
10,480
476
8,869
12,203
3,318
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
30
36
Kills
11
12
Deaths
36
33
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Janus
4
9
2
0.56
L
2
8
6
0.63
W
Sylvanus
Heisenburro
Sylvanus
1
0
5
3.5
L
0
5
5
0.5
W
Jing Wei
SlRSnowy
Jing Wei
1
3
4
1
W
Thanatos
battleboy936
Thanatos
15
6
10
3.33
W
Izanami
em1491
Izanami
9
1
6
12
L
King Arthur
osc108arrr
King Arthur
1
11
3
0.23
L
4
3
3
1.83
W
10
2
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,027
Damage
44,001
79,737
Taken
76,039
40,389
Mitigated
37,353
44,601
Healing
7,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
13,665
775
0
2,230
15,023
3,732
88
3,417
11,606
61,219
0
L
8,542
1,736
0
1,023
16,225
4,166
0
6,095
10,130
0
23,819
W
Sylvanus
Heisenburro
Sylvanus
4,287
1,349
1,073
5,027
12,122
10,003
2,711
5,157
6,965
39,476
0
L
6,136
1,131
228
2,835
16,334
12,219
175
2,969
13,365
40,738
0
W
Jing Wei
SlRSnowy
Jing Wei
3,278
2,206
0
6,695
14,460
5,426
2,306
2,151
12,309
0
57,577
W
Thanatos
battleboy936
Thanatos
20,255
5,212
0
10,442
18,017
6,725
133
5,588
12,429
0
58,801
W
Izanami
em1491
Izanami
10,087
7,734
0
7,679
14,298
5,922
6,064
3,557
10,741
0
159,036
L
King Arthur
osc108arrr
King Arthur
6,789
892
0
57
16,254
13,918
0
7,287
8,967
0
44,026
L
8,869
2,550
0
1,129
12,203
3,318
752
2,639
9,564
0
60,994
W
18,120
3,594
1,098
12,587
20,840
12,313
1,762
3,458
17,382
92,887
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,600
Gold Earned
48,592
607
Minions Killed
384
0
Camps Cleared
0
1,963,166
Distance Traveled
1,783,534
17
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,811
491
100
5
0
382,120
1
L
Fenrir
8,526
388
44
2
0
338,950
1
W
Sylvanus
12,197
554
66
3
0
342,996
5
L
Ymir
10,098
459
52
2
0
365,813
0
W
Jing Wei
10,865
494
99
5
0
407,018
0
W
Thanatos
13,053
593
69
3
0
425,999
6
W
Izanami
13,955
634
205
9
0
411,727
6
L
King Arthur
8,677
394
83
4
0
329,087
0
L
Neith
10,480
476
105
5
0
367,564
0
W
Ra
13,530
615
168
8
0
375,426
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role