Player Matchup

Terra
Terra
NoPantsYance
Terra
Level 125
God Stats
10W - 7L
1,566 SR
Queue Stats
600W - 456L
1,515 Elo+
Solo
Nu Wa
Nu Wa
RustyPickl38351
Nu Wa
Level 148
God Stats
44W - 44L
1,554 SR
Queue Stats
345W - 364L
1,570 Elo+
Party 1
Nike
Nike
TheKing 138
Nike
Level 33
God Stats
20W - 6L
1,710 SR
Queue Stats
29W - 20L
1,531 Elo+
Party 1
Team Averages
Level 102
1,610 SR
1,539 Elo+

VS

Team Averages
Level 74
1,498 SR
1,363 Elo+
Danzaburou
Danzaburou
TheNOCisWatchn
Danzaburou
Level 123
God Stats
2W - 3L
1,309 SR
Queue Stats
10W - 13L
1,395 Elo+
Solo
Kuzenbo
Kuzenbo
Vvirtualz
Kuzenbo
Level 64
God Stats
10W - 5L
1,634 SR
Queue Stats
41W - 46L
1,447 Elo+
Party 2
Ra
Ra
j_solo_456
Ra
Level 36
God Stats
4W - 4L
1,549 SR
Queue Stats
8W - 13L
1,247 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 0
9,055
604
4,218
15,484
14,342
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
0 / 2 / 2
8,872
591
14,714
12,124
3,724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 4 / 1
8,520
568
1,926
10,836
6,926
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
TheNOCisWatchn
Danzaburou
15
6 / 0 / 5
11,225
748
16,550
8,865
3,643
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
Vvirtualz
Kuzenbo
14
3 / 1 / 8
10,726
715
8,866
13,001
18,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
2 / 1 / 7
9,337
622
5,802
6,727
2,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
31
2
Kills
11
11
Deaths
2
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
2
5
0
0.4
L
0
2
2
0.5
L
0
4
1
0.13
W
Danzaburou
TheNOCisWatchn
Danzaburou
6
0
5
8.5
W
Kuzenbo
Vvirtualz
Kuzenbo
3
1
8
7
W
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,858
Damage
31,218
38,444
Taken
28,593
24,992
Mitigated
24,275
4,836
Healing
11,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,218
392
578
1,737
15,484
14,342
0
6,153
9,331
17,152
0
L
14,714
3,480
586
1,251
12,124
3,724
493
4,598
7,526
62,469
0
L
1,926
43
0
684
10,836
6,926
215
3,917
6,919
0
16,537
W
Danzaburou
TheNOCisWatchn
Danzaburou
16,550
5,842
0
3,572
8,865
3,643
1,817
5,357
3,229
0
72,601
W
Kuzenbo
Vvirtualz
Kuzenbo
8,866
3,382
0
1,901
13,001
18,044
262
7,103
4,871
32,137
0
W
5,802
837
3,584
2,740
6,727
2,588
1,010
5,451
1,009
43,255
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,447
Gold Earned
31,288
158
Minions Killed
243
0
Camps Cleared
0
690,226
Distance Traveled
762,149
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
9,055
604
18
1
0
250,998
1
L
Nu Wa
8,872
591
112
7
0
232,032
1
L
Nike
8,520
568
28
2
0
207,196
0
W
Danzaburou
11,225
748
133
9
0
227,808
5
W
Kuzenbo
10,726
715
45
3
0
266,950
3
W
Ra
9,337
622
65
4
0
267,391
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role