Player Matchup

Loki
Loki
Bad3ear
Loki
Level 16
God Stats
2W - 2L
1,212 SR
Queue Stats
15W - 18L
1,417 Elo+
Party 3
King Arthur
King Arthur
Bobohunim
King Arthur
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 7L
1,289 Elo+
Party 3
Ymir
Ymir
Deathblood225
Ymir
Level 21
God Stats
17W - 7L
1,697 SR
Queue Stats
70W - 58L
1,433 Elo+
Party 2
Izanami
Izanami
KSIxShade
Izanami
Level 27
God Stats
13W - 2L
1,609 SR
Queue Stats
64W - 30L
1,624 Elo+
Party 2
Nu Wa
Nu Wa
RexDragonhart
Nu Wa
Level 16
God Stats
3W - 3L
1,412 SR
Queue Stats
14W - 18L
1,385 Elo+
Party 3
Team Averages
Level 17
1,486 SR
1,430 Elo+

VS

Team Averages
Level 18
1,454 SR
1,406 Elo+
Susano
Susano
AndreiGODSeful
Susano
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
4W - 7L
1,355 Elo+
Party 1
Nemesis
Nemesis
CataJH
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,496 Elo+
Party 1
Artemis
Artemis
JuliTN
Artemis
Level 26
God Stats
29W - 23L
1,538 SR
Queue Stats
71W - 74L
1,385 Elo+
Party 4
Cthulhu
Cthulhu
Levisito2
Cthulhu
Level 28
God Stats
1W - 3L
1,307 SR
Queue Stats
78W - 99L
1,411 Elo+
Solo
Danzaburou
Danzaburou
carlosgarcia_9
Danzaburou
Level 29
God Stats
43W - 59L
1,427 SR
Queue Stats
92W - 109L
1,382 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Bad3ear
Loki
12
2 / 0 / 0
7,630
587
2,612
6,253
2,297
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
Bobohunim
King Arthur
13
2 / 3 / 2
7,646
588
3,364
8,389
5,563
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

10
0 / 1 / 7
7,099
546
2,967
7,577
4,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
KSIxShade
Izanami
16
12 / 0 / 0
10,036
772
9,555
9,963
3,774
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

12
4 / 0 / 4
7,332
564
4,883
1,956
458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 5 / 0
5,548
427
5,075
8,602
2,429
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
CataJH
Nemesis
8
0 / 6 / 1
5,338
411
1,962
7,293
1,678
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
JuliTN
Artemis
12
3 / 2 / 0
7,367
567
4,703
7,037
2,211
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Levisito2
Cthulhu
6
0 / 4 / 0
4,714
363
2,571
6,366
4,329
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Danzaburou
carlosgarcia_9
Danzaburou
11
0 / 3 / 0
6,390
492
1,990
7,748
2,439
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
20
Kills
4
4
Deaths
20
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
W
Loki
Bad3ear
Loki
2
0
0
2
W
King Arthur
Bobohunim
King Arthur
2
3
2
1
L
Nemesis
CataJH
Nemesis
0
6
1
0.08
W
0
1
7
3.5
L
Artemis
JuliTN
Artemis
3
2
0
1.5
W
Izanami
KSIxShade
Izanami
12
0
0
12
L
Cthulhu
Levisito2
Cthulhu
0
4
0
0
W
4
0
4
6
L
Danzaburou
carlosgarcia_9
Danzaburou
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,381
Damage
16,301
34,138
Taken
37,046
16,095
Mitigated
13,086
7,218
Healing
6,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,075
1,475
0
500
8,602
2,429
0
2,046
6,442
0
24,537
W
Loki
Bad3ear
Loki
2,612
381
0
1,545
6,253
2,297
0
0
6,253
0
41,622
W
King Arthur
Bobohunim
King Arthur
3,364
81
0
1,510
8,389
5,563
152
0
8,389
0
31,829
L
Nemesis
CataJH
Nemesis
1,962
768
0
620
7,293
1,678
0
1,533
5,622
0
15,178
W
2,967
1,619
0
264
7,577
4,003
172
1,052
6,525
16,428
0
L
Artemis
JuliTN
Artemis
4,703
1,861
0
2,340
7,037
2,211
0
474
6,443
0
35,474
W
Izanami
KSIxShade
Izanami
9,555
6,180
0
3,899
9,963
3,774
7,335
1,105
8,858
0
80,068
L
Cthulhu
Levisito2
Cthulhu
2,571
345
0
340
6,366
4,329
0
2,160
4,058
12,724
0
W
4,883
1,102
0
0
1,956
458
1,545
479
1,477
23,344
0
L
Danzaburou
carlosgarcia_9
Danzaburou
1,990
827
0
2,411
7,748
2,439
872
925
6,631
0
37,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,743
Gold Earned
29,357
377
Minions Killed
263
0
Camps Cleared
0
1,267,448
Distance Traveled
1,129,354
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
5,548
427
38
3
0
229,908
1
W
Loki
7,630
587
77
6
0
283,260
0
W
King Arthur
7,646
588
63
5
0
260,386
1
L
Nemesis
5,338
411
25
2
0
243,387
2
W
Ymir
7,099
546
33
3
0
243,465
0
L
Artemis
7,367
567
99
8
0
214,804
3
W
Izanami
10,036
772
154
12
0
236,958
2
L
Cthulhu
4,714
363
17
1
0
187,809
0
W
Nu Wa
7,332
564
50
4
0
243,379
0
L
Danzaburou
6,390
492
84
6
0
253,446
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role