Player Matchup

Bellona
Bellona
Platinum IV
PENTAKILL1999
Bellona
Platinum IV
Level 160
God Stats
40W - 41L
1,618 SR
Queue Stats
292W - 288L
1,637 MMR
Party 2
Baba Yaga
Baba Yaga
Platinum V
PushingFlower31
Baba Yaga
Platinum V
Level 160
God Stats
16W - 16L
1,568 SR
Queue Stats
188W - 164L
1,736 MMR
Party 2
Bakasura
Bakasura
Platinum III
SaveThePresident
Bakasura
Platinum III
Level 67
God Stats
5W - 5L
1,078 SR
Queue Stats
323W - 323L
1,686 MMR
Solo
Izanami
Izanami
Platinum V
ixoSso
Izanami
Platinum V
Level 125
God Stats
13W - 7L
1,701 SR
Queue Stats
273W - 273L
1,689 MMR
Solo
Sobek
Sobek
Platinum V
sadfers
Sobek
Platinum V
Level 124
God Stats
3W - 6L
1,632 SR
Queue Stats
581W - 583L
1,669 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 127
1,519 SR
1,684 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 119
1,655 SR
1,682 MMR
Achilles
Achilles
Gold I
Aarox13
Achilles
Gold I
Level 143
God Stats
1W - 2L
1,802 SR
Queue Stats
259W - 251L
1,672 MMR
Solo
Ymir
Ymir
Platinum III
Acillax
Ymir
Platinum III
Level 95
God Stats
10W - 13L
1,598 SR
Queue Stats
110W - 105L
1,771 MMR
Party 3
Skadi
Skadi
Platinum IV
SkillrJeNsi
Skadi
Platinum IV
Level 125
God Stats
7W - 3L
1,656 SR
Queue Stats
147W - 149L
1,727 MMR
Party 1
Janus
Janus
Platinum V
SyNo SunRiiZe x
Janus
Platinum V
Level 124
God Stats
4W - 8L
1,456 SR
Queue Stats
120W - 111L
1,702 MMR
Party 1
Arachne
Arachne
Gold I
XxSGT SEMTExX
Arachne
Gold I
Level 107
God Stats
21W - 10L
1,763 SR
Queue Stats
125W - 131L
1,538 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
20
11 / 0 / 8
14,014
637
15,870
17,135
20,039
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Baba Yaga
PushingFlower31
Baba Yaga
20
7 / 0 / 17
13,347
607
23,801
9,874
4,067
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

20
10 / 4 / 7
13,603
618
19,191
16,115
9,011
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Izanami
ixoSso
Izanami
19
10 / 5 / 9
13,907
632
21,067
21,506
8,102
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
sadfers
Sobek
18
3 / 4 / 24
12,212
555
10,220
23,574
28,855
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bans
AthenaApolloMorgan Le FayGilgameshTiamat

VS

Bans
Guan YuLokiCu ChulainnKaliScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Aarox13
Achilles
15
1 / 7 / 1
9,580
435
9,477
24,089
26,092
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ymir
Acillax
Ymir
15
3 / 10 / 3
11,398
518
6,062
29,831
31,859
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
1 / 9 / 8
10,493
477
8,812
17,866
6,135
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
7 / 8 / 3
11,009
500
15,218
18,934
6,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Arachne
16
0 / 7 / 4
9,819
446
8,665
21,302
9,971
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
31
41
Kills
12
13
Deaths
41
65
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Achilles
Aarox13
Achilles
1
7
1
0.21
L
Ymir
Acillax
Ymir
3
10
3
0.45
W
Bellona
11
0
8
15
W
Baba Yaga
PushingFlower31
Baba Yaga
7
0
17
15.5
W
10
4
7
3.38
L
1
9
8
0.56
L
7
8
3
1.06
L
Arachne
0
7
4
0.29
W
Izanami
ixoSso
Izanami
10
5
9
2.9
W
Sobek
sadfers
Sobek
3
4
24
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,149
Damage
48,234
88,204
Taken
112,022
70,074
Mitigated
80,707
37,516
Healing
18,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Aarox13
Achilles
9,477
1,041
0
4,951
24,089
26,092
544
6,497
16,675
1,181
56,365
L
Ymir
Acillax
Ymir
6,062
1,486
0
330
29,831
31,859
0
12,233
16,530
33,239
0
W
Bellona
15,870
4,317
0
7,598
17,135
20,039
1,910
2,216
14,919
10,167
80,785
W
Baba Yaga
PushingFlower31
Baba Yaga
23,801
1,066
0
3,743
9,874
4,067
4,521
3,521
6,353
102,706
0
W
19,191
14,253
0
8,573
16,115
9,011
1,301
4,815
11,300
0
93,544
L
8,812
4,025
0
1,760
17,866
6,135
1,143
3,983
13,673
0
65,811
L
15,218
1,020
118
3,672
18,934
6,650
60
5,355
13,204
77,313
0
L
Arachne
8,665
5,773
0
7,675
21,302
9,971
0
7,992
12,820
0
73,168
W
Izanami
ixoSso
Izanami
21,067
14,035
0
10,426
21,506
8,102
1,516
6,008
15,498
0
128,864
W
Sobek
sadfers
Sobek
10,220
891
206
6,970
23,574
28,855
696
6,669
16,905
38,069
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,083
Gold Earned
52,299
679
Minions Killed
502
0
Camps Cleared
0
2,255,943
Distance Traveled
2,039,771
20
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,580
435
90
4
0
424,309
4
L
Ymir
11,398
518
42
2
0
384,466
1
W
Bellona
14,014
637
171
8
0
500,688
1
W
Baba Yaga
13,347
607
159
7
0
457,677
4
W
Bakasura
13,603
618
141
6
0
496,782
4
L
Skadi
10,493
477
101
5
0
381,105
2
L
Janus
11,009
500
147
7
0
405,459
6
L
Arachne
9,819
446
122
6
0
444,432
4
W
Izanami
13,907
632
156
7
0
379,808
2
W
Sobek
12,212
555
52
2
0
420,988
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role