Player Matchup

Chang'e
Chang'e
BoxMnky01
Chang'e
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
67W - 73L
1,295 Elo+
Solo
Anubis
Anubis
Donld_kukk
Anubis
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,113 Elo+
Party 1
Sylvanus
Sylvanus
Meni-mE420
Sylvanus
Level 18
God Stats
3W - 6L
1,269 SR
Queue Stats
629W - 707L
1,312 Elo+
Solo
Da Ji
Da Ji
himajin22
Da Ji
Level 23
God Stats
3W - 4L
1,342 SR
Queue Stats
29W - 31L
1,172 Elo+
Party 1
Skadi
Skadi
southpawsafety
Skadi
Level 15
God Stats
8W - 9L
1,340 SR
Queue Stats
21W - 29L
1,241 Elo+
Solo
Team Averages
Level 18
1,390 SR
1,227 Elo+

VS

Team Averages
Level 14
1,420 SR
1,251 Elo+
Loki
Loki
DoubleAA2017
Loki
Level 6
God Stats
3W - 3L
1,498 SR
Queue Stats
5W - 10L
1,236 Elo+
Party 2
Set
Set
Spectrum2000410
Set
Level 8
God Stats
9W - 10L
1,425 SR
Queue Stats
28W - 41L
1,250 Elo+
Solo
Fenrir
Fenrir
THE AJ ZURC
Fenrir
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,210 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ox boolProp xo
Morgan Le Fay
Level 28
God Stats
6W - 7L
1,335 SR
Queue Stats
89W - 91L
1,278 Elo+
Solo
Olorun
Olorun
pure_vein6
Olorun
Level 18
God Stats
22W - 20L
1,343 SR
Queue Stats
34W - 41L
1,282 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BoxMnky01
Chang'e
20
1 / 3 / 20
12,736
910
12,557
13,670
4,988
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
Donld_kukk
Anubis
20
7 / 8 / 21
14,119
1,009
24,225
15,386
7,027
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sylvanus
Meni-mE420
Sylvanus
20
4 / 1 / 24
13,973
998
8,981
16,550
23,687
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Da Ji
himajin22
Da Ji
20
15 / 2 / 21
16,126
1,152
31,435
16,160
7,433
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
20 / 3 / 20
18,006
1,286
40,339
16,225
6,180
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Team 1 Tickets

168

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 11 / 7
13,341
953
10,670
28,755
32,427
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
5 / 7 / 8
13,471
962
11,088
24,615
15,359
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fenrir
19
4 / 12 / 6
13,226
945
15,411
32,627
27,036
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
ox boolProp xo
Morgan Le Fay
19
0 / 4 / 10
12,432
888
17,559
17,294
9,743
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Olorun
pure_vein6
Olorun
19
3 / 13 / 8
12,716
908
20,348
25,353
13,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

153
Kill Participation
56
47
Kills
17
17
Deaths
47
106
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Chang'e
BoxMnky01
Chang'e
1
3
20
3.67
W
Anubis
Donld_kukk
Anubis
7
8
21
2.19
L
5
11
7
0.77
W
Sylvanus
Meni-mE420
Sylvanus
4
1
24
16
L
5
7
8
1.29
L
Fenrir
4
12
6
0.58
W
Da Ji
himajin22
Da Ji
15
2
21
12.75
L
Morgan Le Fay
ox boolProp xo
Morgan Le Fay
0
4
10
1.25
L
Olorun
pure_vein6
Olorun
3
13
8
0.54
W
20
3
20
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,537
Damage
75,076
77,991
Taken
128,644
49,315
Mitigated
97,604
23,826
Healing
13,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
BoxMnky01
Chang'e
12,557
2,482
2,591
3,502
13,670
4,988
0
8,084
5,366
18,923
0
W
Anubis
Donld_kukk
Anubis
24,225
914
0
2,868
15,386
7,027
0
7,598
7,595
38,762
0
L
10,670
3,493
0
0
28,755
32,427
0
11,286
17,469
0
20,271
W
Sylvanus
Meni-mE420
Sylvanus
8,981
3,348
4,308
5,058
16,550
23,687
0
6,018
10,408
23,523
0
L
11,088
7,403
0
1,064
24,615
15,359
0
10,199
14,416
0
43,902
L
Fenrir
15,411
4,105
446
3,904
32,627
27,036
0
8,115
24,512
0
34,999
W
Da Ji
himajin22
Da Ji
31,435
17,077
108
3,289
16,160
7,433
0
6,998
9,016
0
38,012
L
Morgan Le Fay
ox boolProp xo
Morgan Le Fay
17,559
5,302
425
2,722
17,294
9,743
0
6,272
11,022
36,989
0
L
Olorun
pure_vein6
Olorun
20,348
9,197
829
4,047
25,353
13,039
0
9,891
15,462
39,100
0
W
40,339
20,250
0
2,102
16,225
6,180
0
8,191
7,699
0
84,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,960
Gold Earned
65,186
211
Minions Killed
189
4
Camps Cleared
2
1,083,865
Distance Traveled
1,229,928
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,736
910
22
2
0
159,155
0
W
Anubis
14,119
1,009
29
2
0
212,336
0
L
Loki
13,341
953
18
1
0
268,444
0
W
Sylvanus
13,973
998
21
2
2
191,046
0
L
Set
13,471
962
60
4
0
265,156
0
L
Fenrir
13,226
945
34
2
1
244,756
2
W
Da Ji
16,126
1,152
20
1
0
267,085
0
L
Morgan Le Fay
12,432
888
33
2
0
241,460
0
L
Olorun
12,716
908
44
3
1
210,112
0
W
Skadi
18,006
1,286
119
9
2
254,243
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role