Player Matchup

Hun Batz
Hun Batz
DaffyDuckamaru
Hun Batz
Level 105
God Stats
5W - 4L
1,555 SR
Queue Stats
135W - 155L
1,404 Elo+
Party 2
Medusa
Medusa
Dauvakyn_Calgar
Medusa
Level 122
God Stats
38W - 35L
1,545 SR
Queue Stats
107W - 114L
1,501 Elo+
Party 2
Kumbhakarna
Kumbhakarna
DieNL TenX
Kumbhakarna
Level 87
God Stats
27W - 25L
1,770 SR
Queue Stats
337W - 343L
1,482 Elo+
Party 1
Discordia
Discordia
ElegantRaptor47
Discordia
Level 98
God Stats
0W - 3L
1,127 SR
Queue Stats
485W - 494L
1,490 Elo+
Party 1
Nike
Nike
FoxxyLove1873
Nike
Level 29
God Stats
7W - 9L
1,409 SR
Queue Stats
54W - 39L
1,487 Elo+
Party 1
Team Averages
Level 88
1,481 SR
1,473 Elo+

VS

Team Averages
Level 77
1,563 SR
1,425 Elo+
Artio
Artio
ForsakenHorizon9
Artio
Level 106
God Stats
13W - 13L
1,399 SR
Queue Stats
429W - 441L
1,437 Elo+
Party 3
Skadi
Skadi
Im_YaDa_
Skadi
Level 125
God Stats
4W - 0L
1,645 SR
Queue Stats
218W - 236L
1,420 Elo+
Party 3
Cernunnos
Cernunnos
Naebrowskn
Cernunnos
Level 49
God Stats
8W - 3L
1,754 SR
Queue Stats
161W - 166L
1,465 Elo+
Solo
Kukulkan
Kukulkan
demon-hunters90
Kukulkan
Level 61
God Stats
2W - 0L
1,364 SR
Queue Stats
24W - 27L
1,343 Elo+
Party 3
Guan Yu
Guan Yu
itsa floppysock
Guan Yu
Level 44
God Stats
11W - 10L
1,651 SR
Queue Stats
172W - 184L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
9
0 / 2 / 0
5,208
521
1,096
5,144
1,865
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8
0 / 1 / 0
4,638
464
1,985
3,805
889
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kumbhakarna
DieNL TenX
Kumbhakarna
6
0 / 2 / 0
4,171
417
1,448
6,323
2,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Discordia
ElegantRaptor47
Discordia
10
0 / 3 / 0
5,508
551
2,279
3,909
1,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

8
0 / 4 / 0
5,316
532
3,307
6,700
2,809
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 2
4,739
474
1,986
3,890
1,828
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Skadi
Im_YaDa_
Skadi
11
4 / 0 / 4
6,350
635
6,271
5,623
1,581
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cernunnos
Naebrowskn
Cernunnos
8
1 / 0 / 0
5,048
505
3,810
3,299
1,136
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
10
2 / 0 / 3
5,801
580
744
2,188
657
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
3 / 0 / 2
5,849
585
3,563
5,588
4,696
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
22
0
Kills
11
12
Deaths
0
0
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
0
2
0
0
L
0
1
0
0
L
Kumbhakarna
DieNL TenX
Kumbhakarna
0
2
0
0
L
Discordia
ElegantRaptor47
Discordia
0
3
0
0
W
1
0
2
2
L
0
4
0
0
W
Skadi
Im_YaDa_
Skadi
4
0
4
6
W
Cernunnos
Naebrowskn
Cernunnos
1
0
0
1
W
Kukulkan
2
0
3
3.5
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,115
Damage
16,374
25,881
Taken
20,588
8,932
Mitigated
9,898
3,795
Healing
6,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
1,096
138
0
1,771
5,144
1,865
0
527
4,617
0
32,879
L
1,985
703
0
305
3,805
889
0
785
3,020
0
26,062
L
Kumbhakarna
DieNL TenX
Kumbhakarna
1,448
34
0
730
6,323
2,314
0
1,182
5,096
5,831
0
L
Discordia
ElegantRaptor47
Discordia
2,279
277
0
219
3,909
1,055
0
217
3,692
34,206
0
W
1,986
229
701
1,764
3,890
1,828
203
490
3,400
11,751
0
L
3,307
489
0
770
6,700
2,809
406
765
5,571
0
21,675
W
Skadi
Im_YaDa_
Skadi
6,271
3,047
0
160
5,623
1,581
0
817
4,682
0
38,407
W
Cernunnos
Naebrowskn
Cernunnos
3,810
1,424
0
280
3,299
1,136
443
700
2,599
0
24,168
W
Kukulkan
744
49
0
386
2,188
657
0
1,344
592
22,689
0
W
3,563
445
75
3,126
5,588
4,696
368
0
5,588
4,220
19,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,841
Gold Earned
27,787
241
Minions Killed
250
0
Camps Cleared
0
897,515
Distance Traveled
920,553
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
5,208
521
66
7
0
187,983
1
L
Medusa
4,638
464
48
5
0
172,443
0
L
Kumbhakarna
4,171
417
14
1
0
177,264
3
L
Discordia
5,508
551
76
8
0
171,079
2
W
Artio
4,739
474
19
2
0
182,628
2
L
Nike
5,316
532
37
4
0
188,746
0
W
Skadi
6,350
635
73
7
0
197,554
1
W
Cernunnos
5,048
505
52
5
0
172,824
3
W
Kukulkan
5,801
580
50
5
0
176,785
2
W
Guan Yu
5,849
585
56
6
0
190,762
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role