Player Matchup

Mercury
Mercury
 
Mercury
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
JonsenTM
Izanami
Level 126
God Stats
1W - 2L
1,468 SR
Queue Stats
28W - 29L
1,475 Elo+
Solo
Chiron
Chiron
Jozo_69
Chiron
Level 146
God Stats
2W - 5L
1,585 SR
Queue Stats
161W - 150L
1,508 Elo+
Solo
Artemis
Artemis
MrIcer
Artemis
Level 123
God Stats
9W - 2L
1,866 SR
Queue Stats
345W - 385L
1,459 Elo+
Solo
Sobek
Sobek
Rowcraft
Sobek
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,261 Elo+
Party 1
Team Averages
Level 122
1,584 SR
1,441 Elo+

VS

Team Averages
Level 94
1,577 SR
1,440 Elo+
Pele
Pele
JustBlossom
Pele
Level 127
God Stats
10W - 4L
1,870 SR
Queue Stats
416W - 405L
1,435 Elo+
Solo
Ah Puch
Ah Puch
Nartinillo
Ah Puch
Level 95
God Stats
6W - 6L
1,441 SR
Queue Stats
539W - 589L
1,446 Elo+
Party 3
Kumbhakarna
Kumbhakarna
SlepoiDED
Kumbhakarna
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 76L
1,453 Elo+
Party 2
Nu Wa
Nu Wa
adgamon88
Nu Wa
Level 106
God Stats
12W - 6L
1,413 SR
Queue Stats
740W - 779L
1,444 Elo+
Party 3
Chaac
Chaac
Хлипкий
Chaac
Level 79
God Stats
2W - 0L
1,659 SR
Queue Stats
130W - 135L
1,420 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
13
6 / 6 / 4
7,583
948
7,983
10,471
4,462
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Izanami
JonsenTM
Izanami
11
1 / 5 / 4
6,279
785
5,543
8,088
2,995
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chiron
Jozo_69
Chiron
13
2 / 5 / 6
7,150
894
7,101
7,881
3,174
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artemis
MrIcer
Artemis
12
2 / 6 / 7
6,930
866
8,679
8,405
2,967
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Sobek
Rowcraft
Sobek
10
0 / 6 / 6
6,024
753
2,862
11,998
10,972
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
13 / 2 / 9
9,191
1,149
14,401
11,609
6,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
Nartinillo
Ah Puch
16
7 / 1 / 14
8,881
1,110
11,068
6,208
2,821
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
SlepoiDED
Kumbhakarna
14
3 / 3 / 17
8,173
1,022
3,063
11,019
10,951
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Nu Wa
adgamon88
Nu Wa
12
3 / 4 / 17
7,665
958
5,774
5,675
2,298
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

14
2 / 2 / 20
8,472
1,059
10,230
12,216
16,555
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
105
11
Kills
28
28
Deaths
12
27
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
6
6
4
1.33
L
Izanami
JonsenTM
Izanami
1
5
4
0.6
L
Chiron
Jozo_69
Chiron
2
5
6
1
W
13
2
9
8.75
L
Artemis
MrIcer
Artemis
2
6
7
0.92
W
Ah Puch
Nartinillo
Ah Puch
7
1
14
14
L
Sobek
Rowcraft
Sobek
0
6
6
0.5
W
Kumbhakarna
SlepoiDED
Kumbhakarna
3
3
17
3.83
W
Nu Wa
adgamon88
Nu Wa
3
4
17
2.88
W
2
2
20
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,168
Damage
44,536
46,843
Taken
46,727
24,570
Mitigated
39,397
7,438
Healing
16,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
7,983
2,971
637
864
10,471
4,462
0
5,409
4,884
0
12,805
L
Izanami
JonsenTM
Izanami
5,543
3,382
583
1,197
8,088
2,995
0
3,503
4,426
0
15,529
L
Chiron
Jozo_69
Chiron
7,101
2,697
975
1,039
7,881
3,174
368
2,167
5,569
0
18,018
W
14,401
2,370
0
4,748
11,609
6,772
456
864
10,745
0
22,960
L
Artemis
MrIcer
Artemis
8,679
3,674
661
593
8,405
2,967
112
2,384
5,833
0
13,232
W
Ah Puch
Nartinillo
Ah Puch
11,068
489
1,393
1,956
6,208
2,821
1,121
311
5,897
22,640
0
L
Sobek
Rowcraft
Sobek
2,862
173
279
610
11,998
10,972
0
6,441
5,331
4,009
0
W
Kumbhakarna
SlepoiDED
Kumbhakarna
3,063
300
1,174
1,539
11,019
10,951
774
637
8,561
11,295
0
W
Nu Wa
adgamon88
Nu Wa
5,774
1,248
445
332
5,675
2,298
1,074
439
5,236
12,060
0
W
10,230
1,347
457
4,513
12,216
16,555
732
611
11,605
0
17,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,966
Gold Earned
42,382
75
Minions Killed
73
0
Camps Cleared
0
675,077
Distance Traveled
812,644
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,583
948
10
1
0
165,845
2
L
Izanami
6,279
785
34
4
0
129,480
0
L
Chiron
7,150
894
19
2
0
125,375
0
W
Pele
9,191
1,149
14
2
0
167,013
0
L
Artemis
6,930
866
9
1
0
126,067
0
W
Ah Puch
8,881
1,110
18
2
0
158,986
0
L
Sobek
6,024
753
3
0
0
128,310
0
W
Kumbhakarna
8,173
1,022
25
3
0
158,259
0
W
Nu Wa
7,665
958
7
1
0
168,165
0
W
Chaac
8,472
1,059
9
1
0
160,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role