Player Matchup

Odin
Odin
NuclearBudz
Odin
Level 120
God Stats
5W - 2L
1,818 SR
Queue Stats
440W - 445L
1,527 Elo+
Party 1
Tiamat
Tiamat
iPushU
Tiamat
Level 100
God Stats
20W - 34L
1,403 SR
Queue Stats
654W - 655L
1,460 Elo+
Party 1
Olorun
Olorun
l-_AIM-_l
Olorun
Level 25
God Stats
2W - 0L
1,649 SR
Queue Stats
106W - 76L
1,486 Elo+
Party 1
Team Averages
Level 82
1,623 SR
1,491 Elo+

VS

Team Averages
Level 63
1,644 SR
1,476 Elo+
Discordia
Discordia
 
Discordia
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
atr_dino
Zeus
Level 5
God Stats
0W - 1L
1,759 SR
Queue Stats
2W - 7L
1,500 Elo+
Solo
Anubis
Anubis
unstopablepsyco
Anubis
Level 65
God Stats
5W - 13L
1,674 SR
Queue Stats
156W - 179L
1,428 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 10
8,866
806
7,008
9,452
7,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tiamat
iPushU
Tiamat
13
9 / 0 / 8
9,533
867
8,908
8,140
6,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Olorun
l-_AIM-_l
Olorun
12
4 / 2 / 12
8,225
748
6,395
7,966
2,568
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
9
2 / 6 / 0
6,754
614
7,479
7,753
2,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Zeus
8
0 / 10 / 1
6,335
576
2,254
10,545
2,740
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
1 / 3 / 1
7,036
640
5,338
8,091
3,520
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
5
18
Kills
3
3
Deaths
19
30
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
2
6
0
0.33
W
5
1
10
10
L
Zeus
0
10
1
0.05
W
Tiamat
iPushU
Tiamat
9
0
8
13
W
Olorun
l-_AIM-_l
Olorun
4
2
12
5
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,311
Damage
15,071
25,558
Taken
26,389
16,196
Mitigated
8,565
10,437
Healing
3,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
7,479
360
0
458
7,753
2,305
831
3,864
3,889
22,505
0
W
7,008
1,123
669
2,231
9,452
7,047
51
3,657
5,795
0
18,086
L
Zeus
2,254
554
0
806
10,545
2,740
475
6,509
4,036
12,347
0
W
Tiamat
iPushU
Tiamat
8,908
1,096
797
5,128
8,140
6,581
426
5,442
2,698
30,126
0
W
Olorun
l-_AIM-_l
Olorun
6,395
3,147
0
1,612
7,966
2,568
1,018
5,972
1,994
25,841
0
L
5,338
147
201
2,321
8,091
3,520
257
4,930
3,161
31,819
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,624
Gold Earned
20,125
113
Minions Killed
114
0
Camps Cleared
0
595,440
Distance Traveled
470,042
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
6,754
614
47
4
0
166,949
0
W
Odin
8,866
806
18
2
0
204,562
2
L
Zeus
6,335
576
20
2
0
137,144
0
W
Tiamat
9,533
867
49
4
0
215,421
1
W
Olorun
8,225
748
46
4
0
175,457
0
L
Anubis
7,036
640
47
4
0
165,949
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role