Player Matchup

Anubis
Anubis
Fujitora_A
Anubis
Level 28
God Stats
10W - 5L
1,788 SR
Queue Stats
308W - 306L
1,431 Elo+
Solo
Bellona
Bellona
GirlGamerSmite18
Bellona
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 8L
1,716 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ImLocke_
Tsukuyomi
Level 106
God Stats
6W - 1L
1,696 SR
Queue Stats
101W - 70L
1,580 Elo+
Party 1
Yemoja
Yemoja
Neptunos85
Yemoja
Level 28
God Stats
189W - 193L
1,567 SR
Queue Stats
204W - 226L
1,425 Elo+
Solo
Skadi
Skadi
Padley99-_-
Skadi
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 56L
1,263 Elo+
Party 1
Team Averages
Level 38
1,610 SR
1,483 Elo+

VS

Team Averages
Level 21
1,539 SR
1,478 Elo+
Artemis
Artemis
DawningAmbition
Artemis
Level 24
God Stats
0W - 1L
1,503 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Loki
Loki
DrNokkte
Loki
Level 8
God Stats
9W - 10L
1,550 SR
Queue Stats
15W - 17L
1,409 Elo+
Solo
Baron Samedi
Baron Samedi
Poluxc74
Baron Samedi
Level 39
God Stats
16W - 10L
1,685 SR
Queue Stats
53W - 40L
1,419 Elo+
Party 2
Horus
Horus
Tnulbnork
Horus
Level 28
God Stats
3W - 8L
1,375 SR
Queue Stats
24W - 50L
1,614 Elo+
Party 3
Chaac
Chaac
xXAtlasKnightXx
Chaac
Level 7
God Stats
9W - 9L
1,583 SR
Queue Stats
12W - 15L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Fujitora_A
Anubis
13
6 / 1 / 0
8,612
615
3,851
5,476
2,385
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

17
5 / 0 / 3
9,715
694
7,400
5,431
5,015
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tsukuyomi
ImLocke_
Tsukuyomi
14
4 / 3 / 5
8,567
612
7,154
9,270
3,330
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
Neptunos85
Yemoja
11
0 / 1 / 3
7,094
507
1,897
6,372
3,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

10
0 / 2 / 3
6,066
433
3,848
6,421
1,668

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 4 / 0
5,950
425
4,928
6,715
1,482
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Loki
11
0 / 3 / 2
6,526
466
3,304
10,335
2,550
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Baron Samedi
Poluxc74
Baron Samedi
14
4 / 2 / 0
7,545
539
5,045
6,451
2,338
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
Tnulbnork
Horus
10
1 / 2 / 2
6,688
478
4,257
7,475
3,359
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
0 / 4 / 0
5,948
425
1,538
9,716
4,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
15
Kills
7
7
Deaths
15
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
4
0
0.5
L
Loki
0
3
2
0.33
W
Anubis
Fujitora_A
Anubis
6
1
0
6
W
5
0
3
6.5
W
Tsukuyomi
ImLocke_
Tsukuyomi
4
3
5
2.17
W
Yemoja
Neptunos85
Yemoja
0
1
3
1.5
W
0
2
3
0.75
L
Baron Samedi
Poluxc74
Baron Samedi
4
2
0
2
L
Horus
Tnulbnork
Horus
1
2
2
1
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,150
Damage
19,072
32,970
Taken
40,692
16,149
Mitigated
14,468
10,641
Healing
14,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,928
1,628
0
0
6,715
1,482
0
729
5,986
0
27,875
L
Loki
3,304
1,281
0
4,744
10,335
2,550
0
744
9,591
0
41,780
W
Anubis
Fujitora_A
Anubis
3,851
87
0
3,433
5,476
2,385
81
3,269
2,207
40,951
0
W
7,400
3,288
0
1,995
5,431
5,015
318
543
4,888
0
74,694
W
Tsukuyomi
ImLocke_
Tsukuyomi
7,154
1,577
0
702
9,270
3,330
36
1,233
8,037
0
67,280
W
Yemoja
Neptunos85
Yemoja
1,897
362
2,315
2,196
6,372
3,751
159
0
6,372
18,390
0
W
3,848
1,819
0
0
6,421
1,668
25
0
6,421
0
29,677
L
Baron Samedi
Poluxc74
Baron Samedi
5,045
255
0
2,940
6,451
2,338
0
2,240
4,211
39,460
0
L
Horus
Tnulbnork
Horus
4,257
1,721
564
1,933
7,475
3,359
0
2,035
5,440
0
18,217
L
1,538
343
0
4,007
9,716
4,739
0
0
9,716
0
23,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,054
Gold Earned
32,657
458
Minions Killed
281
0
Camps Cleared
0
1,346,567
Distance Traveled
1,262,444
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,950
425
49
4
0
197,715
0
L
Loki
6,526
466
78
6
0
291,467
0
W
Anubis
8,612
615
91
7
0
273,072
2
W
Bellona
9,715
694
159
11
0
311,404
2
W
Tsukuyomi
8,567
612
116
8
0
294,837
4
W
Yemoja
7,094
507
36
3
0
226,970
1
W
Skadi
6,066
433
56
4
0
240,284
2
L
Baron Samedi
7,545
539
78
6
0
272,562
6
L
Horus
6,688
478
22
2
0
254,700
0
L
Chaac
5,948
425
54
4
0
246,000
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role