Player Matchup

Hercules
Hercules
Poppa_Yank
Hercules
Level 27
God Stats
2W - 2L
1,789 SR
Queue Stats
338W - 393L
1,481 Elo+
Solo
Danzaburou
Danzaburou
RedDyeNumberFive
Danzaburou
Level 24
God Stats
4W - 4L
1,514 SR
Queue Stats
44W - 37L
1,354 Elo+
Solo
Ymir
Ymir
mostbulls2323
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Arachne
Arachne
shooter03
Arachne
Level 17
God Stats
14W - 13L
1,427 SR
Queue Stats
17W - 14L
1,324 Elo+
Solo
Nox
Nox
timpets
Nox
Level 23
God Stats
2W - 2L
1,500 SR
Queue Stats
65W - 92L
1,189 Elo+
Solo
Team Averages
Level 19
1,546 SR
1,370 Elo+

VS

Team Averages
Level 21
1,542 SR
1,370 Elo+
Anubis
Anubis
AdvisedClown347
Anubis
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
GameWarrioR254
King Arthur
Level 21
God Stats
12W - 16L
1,407 SR
Queue Stats
25W - 32L
1,280 Elo+
Solo
Ymir
Ymir
JtFromHalo3
Ymir
Level 29
God Stats
5W - 4L
1,610 SR
Queue Stats
28W - 30L
1,349 Elo+
Solo
Baron Samedi
Baron Samedi
LostENT
Baron Samedi
Level 29
God Stats
3W - 2L
1,772 SR
Queue Stats
9W - 11L
1,433 Elo+
Solo
Bellona
Bellona
Willstorm77DK
Bellona
Level 17
God Stats
56W - 38L
1,421 SR
Queue Stats
90W - 85L
1,286 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Poppa_Yank
Hercules
14
4 / 2 / 1
9,123
1,014
14,222
15,823
19,352
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Danzaburou
RedDyeNumberFive
Danzaburou
14
1 / 2 / 2
8,707
967
5,554
9,176
5,742
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
0 / 1 / 2
7,465
829
322
1,005
367
Arachne
shooter03
Arachne
14
2 / 7 / 2
8,509
945
9,098
12,056
4,220
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Nox
14
0 / 3 / 2
8,186
910
3,622
6,819
2,754
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Team 1 Tickets

230

VS

Team 2 Tickets

345

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 7
7,887
876
4,932
4,937
2,266
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
GameWarrioR254
King Arthur
15
4 / 1 / 11
9,618
1,069
11,577
12,916
10,435
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
2 / 1 / 10
9,042
1,005
5,357
6,435
5,344
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
LostENT
Baron Samedi
15
4 / 2 / 7
9,762
1,085
8,296
7,377
6,893
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bellona
15
5 / 0 / 7
9,530
1,059
8,978
10,146
8,814
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
57
7
Kills
15
15
Deaths
7
9
Assists
42
Player
Kills
Deaths
Assists
KDA
W
0
3
7
1.17
W
King Arthur
GameWarrioR254
King Arthur
4
1
11
9.5
W
2
1
10
7
W
Baron Samedi
LostENT
Baron Samedi
4
2
7
3.75
L
Hercules
Poppa_Yank
Hercules
4
2
1
2.25
L
Danzaburou
RedDyeNumberFive
Danzaburou
1
2
2
1
W
Bellona
5
0
7
8.5
L
0
1
2
1
L
Arachne
shooter03
Arachne
2
7
2
0.43
L
Nox
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,818
Damage
39,140
44,879
Taken
41,811
32,435
Mitigated
33,752
4,620
Healing
7,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,932
1,260
0
31
4,937
2,266
0
650
4,287
9,384
0
W
King Arthur
GameWarrioR254
King Arthur
11,577
2,425
0
3,123
12,916
10,435
0
3,093
8,778
0
29,225
W
5,357
281
0
0
6,435
5,344
0
1,242
5,193
16,647
0
W
Baron Samedi
LostENT
Baron Samedi
8,296
2,014
2,131
2,121
7,377
6,893
0
2,036
5,341
23,178
0
L
Hercules
Poppa_Yank
Hercules
14,222
2,099
0
1,361
15,823
19,352
0
7,093
8,544
10,790
17,439
L
Danzaburou
RedDyeNumberFive
Danzaburou
5,554
2,114
0
1,895
9,176
5,742
0
4,709
4,467
0
19,237
W
Bellona
8,978
4,310
0
187
10,146
8,814
0
2,031
8,115
0
23,623
L
322
84
0
0
1,005
367
0
0
1,005
1,905
0
L
Arachne
shooter03
Arachne
9,098
5,866
0
927
12,056
4,220
0
3,977
7,219
0
11,921
L
Nox
3,622
1,208
0
437
6,819
2,754
0
2,620
4,199
19,368
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,990
Gold Earned
45,839
94
Minions Killed
150
3
Camps Cleared
9
622,062
Distance Traveled
760,925
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,887
876
17
2
1
105,082
2
W
King Arthur
9,618
1,069
35
4
0
163,842
0
W
Ymir
9,042
1,005
19
2
4
144,282
0
W
Baron Samedi
9,762
1,085
42
5
1
162,146
0
L
Hercules
9,123
1,014
28
3
1
180,047
0
L
Danzaburou
8,707
967
29
3
1
142,895
0
W
Bellona
9,530
1,059
37
4
3
185,573
1
L
Ymir
7,465
829
0
0
0
29,418
0
L
Arachne
8,509
945
1
0
0
144,457
0
L
Nox
8,186
910
36
4
1
125,245
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role