Player Matchup

Da Ji
Da Ji
CaviaSas
Da Ji
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 20L
1,356 Elo+
Party 1
Izanami
Izanami
Franksubset09
Izanami
Level 7
God Stats
3W - 2L
1,838 SR
Queue Stats
8W - 9L
1,537 Elo+
Party 2
Neith
Neith
Olsen1o1
Neith
Level 19
God Stats
12W - 19L
1,386 SR
Queue Stats
217W - 271L
1,330 Elo+
Solo
Khepri
Khepri
TheMarcosm333
Khepri
Level 7
God Stats
6W - 5L
1,500 SR
Queue Stats
34W - 39L
1,594 Elo+
Party 2
Tiamat
Tiamat
hangoutsmitenoob
Tiamat
Level 13
God Stats
10W - 7L
1,553 SR
Queue Stats
44W - 50L
1,419 Elo+
Party 1
Team Averages
Level 11
1,555 SR
1,447 Elo+

VS

Team Averages
Level 8
1,464 SR
1,412 Elo+
Susano
Susano
Dearkekkel
Susano
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 26L
1,348 Elo+
Solo
Thor
Thor
ForceOfCheese
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Garzul93
Kukulkan
Level 8
God Stats
2W - 3L
1,500 SR
Queue Stats
8W - 7L
1,537 Elo+
Solo
Hun Batz
Hun Batz
asdfhghg
Hun Batz
Level 7
God Stats
4W - 3L
1,500 SR
Queue Stats
31W - 38L
1,429 Elo+
Solo
Fenrir
Fenrir
Дьявол171
Fenrir
Level 5
God Stats
1W - 7L
1,322 SR
Queue Stats
1W - 7L
1,245 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
CaviaSas
Da Ji
19
8 / 6 / 15
12,913
1,076
14,578
14,070
7,275
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
20
10 / 3 / 23
14,091
1,174
19,205
14,978
7,633
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Neith
Olsen1o1
Neith
20
13 / 3 / 23
13,875
1,156
24,132
17,025
7,796
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
4 / 0 / 27
12,717
1,060
8,918
11,703
18,188
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
6 / 2 / 26
12,914
1,076
20,017
15,453
8,945
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Team 1 Tickets

151

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Dearkekkel
Susano
19
3 / 10 / 8
11,995
1,000
11,498
24,823
9,416
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

18
3 / 12 / 8
12,049
1,004
8,752
21,413
13,698
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
Garzul93
Kukulkan
18
6 / 2 / 5
13,253
1,104
32,590
7,440
2,910
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
asdfhghg
Hun Batz
18
0 / 9 / 7
11,025
919
9,015
18,985
6,817
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
2 / 8 / 5
11,374
948
7,830
20,934
9,829
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

155
Kill Participation
47
41
Kills
14
14
Deaths
41
114
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Da Ji
CaviaSas
Da Ji
8
6
15
2.58
L
Susano
Dearkekkel
Susano
3
10
8
0.7
L
3
12
8
0.58
W
Izanami
10
3
23
7.17
L
Kukulkan
Garzul93
Kukulkan
6
2
5
4.25
W
Neith
Olsen1o1
Neith
13
3
23
8.17
W
4
0
27
17.5
L
Hun Batz
asdfhghg
Hun Batz
0
9
7
0.39
W
6
2
26
9.5
L
2
8
5
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,850
Damage
69,685
73,229
Taken
93,595
49,837
Mitigated
42,670
10,058
Healing
2,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
CaviaSas
Da Ji
14,578
2,989
0
91
14,070
7,275
0
4,854
9,216
0
23,727
L
Susano
Dearkekkel
Susano
11,498
2,763
0
0
24,823
9,416
0
7,850
16,423
0
21,371
L
8,752
1,666
0
190
21,413
13,698
0
6,920
14,324
0
27,407
W
Izanami
19,205
15,171
0
0
14,978
7,633
0
6,810
8,168
0
42,839
L
Kukulkan
Garzul93
Kukulkan
32,590
1,741
458
916
7,440
2,910
0
2,077
5,363
70,602
0
W
Neith
Olsen1o1
Neith
24,132
13,736
0
5,364
17,025
7,796
0
7,377
9,648
0
41,665
W
8,918
446
0
0
11,703
18,188
0
5,700
6,003
16,389
0
L
Hun Batz
asdfhghg
Hun Batz
9,015
2,256
0
0
18,985
6,817
0
7,268
11,717
0
27,770
W
20,017
2,167
0
4,603
15,453
8,945
0
7,849
7,604
50,285
0
L
7,830
2,406
0
614
20,934
9,829
0
4,820
16,114
0
23,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,510
Gold Earned
59,696
225
Minions Killed
232
4
Camps Cleared
9
1,081,831
Distance Traveled
1,121,603
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
12,913
1,076
30
3
0
209,320
0
L
Susano
11,995
1,000
13
1
1
228,864
2
L
Thor
12,049
1,004
42
4
1
214,854
2
W
Izanami
14,091
1,174
62
5
1
204,692
1
L
Kukulkan
13,253
1,104
113
9
0
231,531
1
W
Neith
13,875
1,156
48
4
0
195,700
3
W
Khepri
12,717
1,060
13
1
1
245,164
2
L
Hun Batz
11,025
919
31
3
5
219,211
2
W
Tiamat
12,914
1,076
72
6
2
226,955
0
L
Fenrir
11,374
948
33
3
2
227,143
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role