Player Matchup

Bakasura
Bakasura
ComedentiSomnia
Bakasura
Level 9
God Stats
0W - 2L
1,047 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
He Bo
He Bo
JorisPlay
He Bo
Level 12
God Stats
5W - 6L
1,454 SR
Queue Stats
43W - 54L
1,343 Elo+
Solo
Bellona
Bellona
Psluis
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,252 Elo+
Solo
Yemoja
Yemoja
Silberpanzer
Yemoja
Level 42
God Stats
2W - 2L
1,548 SR
Queue Stats
16W - 27L
1,466 Elo+
Party 1
Skadi
Skadi
malyehrch
Skadi
Level 9
God Stats
1W - 2L
1,532 SR
Queue Stats
10W - 19L
1,296 Elo+
Solo
Team Averages
Level 15
1,416 SR
1,371 Elo+

VS

Team Averages
Level 21
1,477 SR
1,328 Elo+
Olorun
Olorun
Indianer Jones9
Olorun
Level 26
God Stats
1W - 5L
1,121 SR
Queue Stats
16W - 26L
1,205 Elo+
Party 2
Izanami
Izanami
ItimburI
Izanami
Level 25
God Stats
8W - 7L
1,426 SR
Queue Stats
65W - 70L
1,244 Elo+
Party 2
Ymir
Ymir
MarDerVinx
Ymir
Level 9
God Stats
33W - 21L
1,468 SR
Queue Stats
73W - 65L
1,422 Elo+
Party 2
Da Ji
Da Ji
W1LDGH0ST
Da Ji
Level 18
God Stats
6W - 4L
1,635 SR
Queue Stats
25W - 32L
1,416 Elo+
Solo
Mulan
Mulan
Xest569
Mulan
Level 27
God Stats
10W - 7L
1,735 SR
Queue Stats
292W - 321L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
9
3 / 3 / 0
5,834
583
2,399
7,674
2,109
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

He Bo
JorisPlay
He Bo
9
1 / 4 / 2
5,249
525
3,695
5,438
1,531
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Psluis
Bellona
9
2 / 1 / 1
5,797
580
4,458
5,825
4,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Yemoja
8
0 / 1 / 2
4,716
472
541
2,080
634
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Skadi
malyehrch
Skadi
8
1 / 4 / 2
5,056
506
1,561
7,134
1,944
Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 4
5,827
583
3,738
5,024
1,707
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Izanami
ItimburI
Izanami
10
2 / 0 / 5
6,028
603
4,151
2,751
718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
3 / 1 / 4
5,634
563
1,747
3,224
2,411
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Da Ji
W1LDGH0ST
Da Ji
10
3 / 2 / 2
6,449
645
2,837
6,240
2,677
Mace

Mace

+10
Physical Power

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mulan
Xest569
Mulan
11
3 / 2 / 0
6,505
651
4,127
6,121
3,107
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
28
7
Kills
13
13
Deaths
7
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Bakasura
3
3
0
1
W
2
2
4
2
W
Izanami
ItimburI
Izanami
2
0
5
4.5
L
He Bo
JorisPlay
He Bo
1
4
2
0.5
W
3
1
4
5
L
Bellona
Psluis
Bellona
2
1
1
2.5
L
Yemoja
0
1
2
1
W
Da Ji
W1LDGH0ST
Da Ji
3
2
2
2
W
Mulan
Xest569
Mulan
3
2
0
1.5
L
Skadi
malyehrch
Skadi
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,654
Damage
16,600
28,151
Taken
23,360
10,763
Mitigated
10,620
8,495
Healing
7,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
2,399
1,926
0
2,380
7,674
2,109
0
497
7,177
0
18,928
W
3,738
1,022
136
1,203
5,024
1,707
1,786
2,980
1,994
24,575
1,624
W
Izanami
ItimburI
Izanami
4,151
2,656
211
1,947
2,751
718
2,697
783
1,893
0
34,095
L
He Bo
JorisPlay
He Bo
3,695
675
0
438
5,438
1,531
162
1,980
3,458
22,426
0
W
1,747
308
132
262
3,224
2,411
617
211
2,963
12,832
0
L
Bellona
Psluis
Bellona
4,458
1,313
0
1,861
5,825
4,545
596
0
5,825
0
22,710
L
Yemoja
541
0
2,323
527
2,080
634
260
990
1,090
7,003
0
W
Da Ji
W1LDGH0ST
Da Ji
2,837
517
0
1,853
6,240
2,677
328
262
5,899
0
29,629
W
Mulan
Xest569
Mulan
4,127
754
0
1,736
6,121
3,107
313
0
6,066
0
28,637
L
Skadi
malyehrch
Skadi
1,561
540
0
966
7,134
1,944
516
1,663
5,471
0
22,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,652
Gold Earned
30,443
198
Minions Killed
254
0
Camps Cleared
0
960,519
Distance Traveled
934,609
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
5,834
583
49
5
0
210,917
0
W
Olorun
5,827
583
38
4
0
188,005
0
W
Izanami
6,028
603
69
7
0
176,382
1
L
He Bo
5,249
525
42
4
0
181,196
0
W
Ymir
5,634
563
21
2
0
170,366
2
L
Bellona
5,797
580
44
4
0
193,881
2
L
Yemoja
4,716
472
19
2
0
202,923
0
W
Da Ji
6,449
645
59
6
0
199,904
0
W
Mulan
6,505
651
67
7
0
199,952
3
L
Skadi
5,056
506
44
4
0
171,602
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role