Player Matchup

He Bo
He Bo
Bulborb056
He Bo
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,277 Elo+
Solo
Medusa
Medusa
NagexKeyz
Medusa
Level 17
God Stats
20W - 23L
1,522 SR
Queue Stats
67W - 65L
1,546 Elo+
Party 2
Freya
Freya
PhobialH
Freya
Level 29
God Stats
23W - 15L
1,832 SR
Queue Stats
59W - 39L
1,632 Elo+
Party 2
Fenrir
Fenrir
XxabdoSxX
Fenrir
Level 28
God Stats
15W - 14L
1,515 SR
Queue Stats
132W - 108L
1,462 Elo+
Solo
Aphrodite
Aphrodite
tom13575
Aphrodite
Level 17
God Stats
16W - 25L
1,425 SR
Queue Stats
28W - 43L
1,358 Elo+
Solo
Team Averages
Level 19
1,559 SR
1,455 Elo+

VS

Team Averages
Level 14
1,492 SR
1,453 Elo+
Merlin
Merlin
Dúuh
Merlin
Level 14
God Stats
1W - 1L
1,251 SR
Queue Stats
16W - 8L
1,423 Elo+
Solo
Neith
Neith
LinKthulhu
Neith
Level 7
God Stats
4W - 3L
1,400 SR
Queue Stats
12W - 10L
1,571 Elo+
Solo
Nu Wa
Nu Wa
Mullermbm
Nu Wa
Level 7
God Stats
9W - 10L
1,750 SR
Queue Stats
13W - 15L
1,542 Elo+
Solo
Vamana
Vamana
lorenzmmoraes
Vamana
Level 15
God Stats
9W - 7L
1,517 SR
Queue Stats
60W - 66L
1,332 Elo+
Party 1
Ah Puch
Ah Puch
zinramon
Ah Puch
Level 26
God Stats
31W - 25L
1,541 SR
Queue Stats
136W - 121L
1,399 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
20
0 / 11 / 9
13,686
805
9,229
20,651
5,684
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
NagexKeyz
Medusa
20
0 / 4 / 12
14,125
831
9,847
20,109
5,214
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Freya
PhobialH
Freya
20
27 / 4 / 3
21,150
1,244
54,011
31,846
10,495
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Fenrir
XxabdoSxX
Fenrir
20
4 / 2 / 13
15,255
897
12,748
25,297
14,894
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Aphrodite
tom13575
Aphrodite
20
0 / 2 / 8
14,053
827
4,316
12,916
6,485
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

62

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Dúuh
Merlin
20
12 / 7 / 7
16,571
975
32,997
15,724
6,500
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
20
2 / 5 / 10
14,583
858
16,194
17,621
6,468
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nu Wa
Mullermbm
Nu Wa
20
1 / 5 / 15
14,500
853
28,940
16,839
5,439
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
5 / 5 / 12
15,235
896
7,629
24,553
20,710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ah Puch
zinramon
Ah Puch
20
3 / 9 / 12
14,828
872
19,573
18,829
10,571
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
79
31
Kills
23
23
Deaths
31
45
Assists
56
Player
Kills
Deaths
Assists
KDA
L
He Bo
0
11
9
0.41
W
Merlin
Dúuh
Merlin
12
7
7
2.21
W
Neith
2
5
10
1.4
W
Nu Wa
Mullermbm
Nu Wa
1
5
15
1.7
L
Medusa
NagexKeyz
Medusa
0
4
12
1.5
L
Freya
PhobialH
Freya
27
4
3
7.13
L
Fenrir
XxabdoSxX
Fenrir
4
2
13
5.25
W
5
5
12
2.2
L
Aphrodite
tom13575
Aphrodite
0
2
8
2
W
Ah Puch
zinramon
Ah Puch
3
9
12
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,151
Damage
105,333
110,819
Taken
93,566
42,772
Mitigated
49,688
21,551
Healing
10,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
9,229
634
0
0
20,651
5,684
0
14,443
6,005
23,679
0
W
Merlin
Dúuh
Merlin
32,997
1,277
0
0
15,724
6,500
0
9,358
6,200
73,579
0
W
Neith
16,194
5,684
0
2,575
17,621
6,468
0
12,643
4,638
0
42,452
W
Nu Wa
Mullermbm
Nu Wa
28,940
11,150
310
1,293
16,839
5,439
0
14,094
2,641
64,114
0
L
Medusa
NagexKeyz
Medusa
9,847
3,898
0
0
20,109
5,214
0
16,698
3,228
0
42,723
L
Freya
PhobialH
Freya
54,011
15,493
0
14,137
31,846
10,495
0
21,216
10,282
105,461
0
L
Fenrir
XxabdoSxX
Fenrir
12,748
1,379
0
1,328
25,297
14,894
0
17,723
7,190
0
28,724
W
7,629
1,665
0
5,094
24,553
20,710
0
14,851
9,290
0
15,359
L
Aphrodite
tom13575
Aphrodite
4,316
310
3,174
2,912
12,916
6,485
0
11,430
1,432
28,339
0
W
Ah Puch
zinramon
Ah Puch
19,573
2,089
0
1,675
18,829
10,571
0
15,408
2,999
53,322
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,269
Gold Earned
75,717
302
Minions Killed
316
4
Camps Cleared
9
1,435,791
Distance Traveled
1,400,680
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
13,686
805
27
2
1
131,731
0
W
Merlin
16,571
975
80
5
4
283,324
0
W
Neith
14,583
858
60
4
1
287,107
0
W
Nu Wa
14,500
853
88
5
2
247,136
3
L
Medusa
14,125
831
75
4
1
333,007
0
L
Freya
21,150
1,244
128
8
1
322,722
0
L
Fenrir
15,255
897
31
2
0
320,348
0
W
Vamana
15,235
896
12
1
0
341,309
0
L
Aphrodite
14,053
827
41
2
1
327,983
0
W
Ah Puch
14,828
872
76
4
2
241,804
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role