Player Matchup

Ah Puch
Ah Puch
Fladire
Ah Puch
Level 18
God Stats
13W - 6L
1,498 SR
Queue Stats
148W - 171L
1,413 Elo+
Solo
Athena
Athena
HeroicAthenean
Athena
Level 18
God Stats
2W - 0L
1,843 SR
Queue Stats
41W - 37L
1,506 Elo+
Solo
Amaterasu
Amaterasu
MasterCronic
Amaterasu
Level 28
God Stats
9W - 9L
1,142 SR
Queue Stats
104W - 121L
1,378 Elo+
Solo
Apollo
Apollo
NotEySmurf
Apollo
Level 3
God Stats
6W - 2L
1,500 SR
Queue Stats
188W - 110L
1,389 Elo+
Solo
Rama
Rama
Tickpoo
Rama
Level 28
God Stats
11W - 18L
1,426 SR
Queue Stats
38W - 44L
1,384 Elo+
Solo
Team Averages
Level 19
1,482 SR
1,414 Elo+

VS

Team Averages
Level 11
1,452 SR
1,387 Elo+
Ullr
Ullr
Alexanderhearth
Ullr
Level 21
God Stats
0W - 2L
1,312 SR
Queue Stats
7W - 7L
1,383 Elo+
Solo
Terra
Terra
Jackisbeast1
Terra
Level 16
God Stats
6W - 8L
1,500 SR
Queue Stats
23W - 30L
1,440 Elo+
Solo
Ra
Ra
RoastieToasty
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thor
Thor
Rocky257
Thor
Level 5
God Stats
0W - 2L
1,250 SR
Queue Stats
0W - 6L
1,003 Elo+
Solo
Nemesis
Nemesis
Santthiago
Nemesis
Level 11
God Stats
1W - 1L
1,697 SR
Queue Stats
9W - 8L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Fladire
Ah Puch
7
0 / 0 / 0
3,805
761
0
1,065
256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

5
1 / 0 / 1
3,429
686
1,425
2,849
1,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amaterasu
MasterCronic
Amaterasu
7
1 / 0 / 0
3,910
782
941
1,222
482
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Apollo
NotEySmurf
Apollo
6
3 / 0 / 0
4,164
833
2,105
2,192
459
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rama
Tickpoo
Rama
5
1 / 0 / 1
3,338
668
1,386
1,822
397
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 0
3,129
626
914
2,191
545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

4
0 / 3 / 0
3,064
613
1,024
3,779
1,434
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

2
0 / 1 / 0
2,736
547
156
755
112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Thor
1
0 / 0 / 0
2,475
495
0
0
0
Nemesis
Santthiago
Nemesis
5
0 / 1 / 0
3,056
611
520
3,074
598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
0
6
Kills
0
0
Deaths
6
2
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Ah Puch
Fladire
Ah Puch
0
0
0
0
W
1
0
1
1.5
L
0
3
0
0
W
Amaterasu
MasterCronic
Amaterasu
1
0
0
1
W
Apollo
NotEySmurf
Apollo
3
0
0
3
L
0
1
0
0
L
Thor
0
0
0
0
L
Nemesis
Santthiago
Nemesis
0
1
0
0
W
Rama
Tickpoo
Rama
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,857
Damage
2,614
9,150
Taken
9,799
3,026
Mitigated
2,689
3,818
Healing
2,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
914
462
0
866
2,191
545
0
323
1,868
0
9,219
W
Ah Puch
Fladire
Ah Puch
0
0
0
673
1,065
256
217
122
909
17,337
0
W
1,425
540
0
1,526
2,849
1,432
0
615
2,234
7,151
0
L
1,024
887
0
602
3,779
1,434
0
1,102
2,677
5,550
0
W
Amaterasu
MasterCronic
Amaterasu
941
315
0
552
1,222
482
239
0
1,222
0
12,548
W
Apollo
NotEySmurf
Apollo
2,105
1,445
0
692
2,192
459
0
34
2,158
0
15,346
L
156
0
0
165
755
112
0
0
755
3,019
0
L
Thor
0
0
0
0
0
0
0
0
0
0
0
L
Nemesis
Santthiago
Nemesis
520
71
0
1,088
3,074
598
0
0
3,074
0
6,727
W
Rama
Tickpoo
Rama
1,386
1,288
0
375
1,822
397
256
375
1,447
0
8,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,646
Gold Earned
14,460
130
Minions Killed
61
0
Camps Cleared
0
446,108
Distance Traveled
306,091
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
3,129
626
25
5
0
79,956
1
W
Ah Puch
3,805
761
39
8
0
85,328
1
W
Athena
3,429
686
10
2
0
87,407
1
L
Terra
3,064
613
9
2
0
87,309
0
W
Amaterasu
3,910
782
29
6
0
86,433
0
W
Apollo
4,164
833
38
8
0
90,443
0
L
Ra
2,736
547
10
2
0
38,226
0
L
Thor
2,475
495
0
0
0
8,294
0
L
Nemesis
3,056
611
17
3
0
92,306
0
W
Rama
3,338
668
14
3
0
96,497
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role