Player Matchup

Scylla
Scylla
Lovoktar
Scylla
Level 27
God Stats
15W - 17L
1,451 SR
Queue Stats
27W - 22L
1,575 Elo+
Solo
Anhur
Anhur
SwedishSidekick
Anhur
Level 25
God Stats
11W - 13L
1,564 SR
Queue Stats
279W - 214L
1,494 Elo+
Solo
Gilgamesh
Gilgamesh
ebabuna
Gilgamesh
Level 16
God Stats
2W - 4L
1,678 SR
Queue Stats
5W - 8L
1,333 Elo+
Solo
Ra
Ra
i3less-z
Ra
Level 7
God Stats
2W - 2L
1,700 SR
Queue Stats
9W - 10L
1,350 Elo+
Solo
Thanatos
Thanatos
oX_TONY_1018_Xo
Thanatos
Level 26
God Stats
24W - 18L
1,369 SR
Queue Stats
129W - 175L
1,449 Elo+
Solo
Team Averages
Level 20
1,552 SR
1,440 Elo+

VS

Team Averages
Level 21
1,415 SR
1,454 Elo+
Susano
Susano
A Only Child
Susano
Level 29
God Stats
10W - 12L
1,378 SR
Queue Stats
62W - 74L
1,344 Elo+
Solo
Khepri
Khepri
AnnihiRage
Khepri
Level 19
God Stats
3W - 4L
1,378 SR
Queue Stats
124W - 166L
1,330 Elo+
Solo
Cabrakan
Cabrakan
KOTADNB
Cabrakan
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,581 Elo+
Solo
Apollo
Apollo
chirish1999
Apollo
Level 20
God Stats
5W - 3L
1,315 SR
Queue Stats
150W - 119L
1,611 Elo+
Solo
Arachne
Arachne
junior16lopez
Arachne
Level 26
God Stats
28W - 30L
1,503 SR
Queue Stats
63W - 83L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Lovoktar
Scylla
10
2 / 5 / 3
6,059
505
2,811
5,695
1,893
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

14
11 / 2 / 3
8,538
712
10,243
7,636
2,692
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
ebabuna
Gilgamesh
8
0 / 2 / 3
5,504
459
2,883
6,076
3,391
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
0 / 8 / 1
5,032
419
1,528
7,998
2,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Thanatos
9
1 / 5 / 2
5,612
468
2,625
7,017
2,618
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
9
1 / 5 / 3
6,394
533
2,518
5,798
1,406
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Khepri
AnnihiRage
Khepri
8
1 / 6 / 3
5,953
496
1,125
7,117
3,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cabrakan
KOTADNB
Cabrakan
13
10 / 3 / 2
7,892
658
10,566
10,664
5,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
15
10 / 0 / 0
9,405
784
10,701
5,015
1,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Arachne
1
0 / 0 / 0
4,034
336
0
0
0
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
30
14
Kills
22
22
Deaths
14
12
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Susano
1
5
3
0.5
W
Khepri
AnnihiRage
Khepri
1
6
3
0.42
W
Cabrakan
KOTADNB
Cabrakan
10
3
2
3.67
L
Scylla
Lovoktar
Scylla
2
5
3
0.7
L
11
2
3
6.25
W
Apollo
10
0
0
10
L
Gilgamesh
ebabuna
Gilgamesh
0
2
3
0.75
L
0
8
1
0.06
W
Arachne
0
0
0
0
L
Thanatos
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,090
Damage
24,910
34,422
Taken
28,594
13,539
Mitigated
12,531
7,611
Healing
4,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
2,518
742
0
312
5,798
1,406
0
39
5,759
0
18,012
W
Khepri
AnnihiRage
Khepri
1,125
30
0
69
7,117
3,913
0
975
6,088
6,716
0
W
Cabrakan
KOTADNB
Cabrakan
10,566
1,828
0
1,912
10,664
5,745
63
2,420
7,999
43,840
0
L
Scylla
Lovoktar
Scylla
2,811
620
0
252
5,695
1,893
507
2,525
3,170
20,461
0
L
10,243
6,391
0
2,804
7,636
2,692
987
2,298
5,338
0
50,694
W
Apollo
10,701
6,975
0
2,398
5,015
1,467
3,168
606
4,409
0
62,154
L
Gilgamesh
ebabuna
Gilgamesh
2,883
768
0
1,307
6,076
3,391
0
1,266
4,810
0
21,776
L
1,528
356
141
351
7,998
2,945
176
2,737
5,261
19,668
0
W
Arachne
0
0
0
0
0
0
0
0
0
0
0
L
Thanatos
2,625
606
0
2,756
7,017
2,618
0
2,865
4,152
0
24,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,745
Gold Earned
33,678
247
Minions Killed
239
0
Camps Cleared
0
1,061,376
Distance Traveled
906,372
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
6,394
533
33
3
0
231,404
0
W
Khepri
5,953
496
13
1
0
232,711
0
W
Cabrakan
7,892
658
70
6
0
216,971
1
L
Scylla
6,059
505
31
3
0
215,332
0
L
Anhur
8,538
712
97
8
0
221,930
4
W
Apollo
9,405
784
123
10
0
225,286
1
L
Gilgamesh
5,504
459
49
4
0
211,772
0
L
Ra
5,032
419
22
2
0
188,887
0
W
Arachne
4,034
336
0
0
0
0
0
L
Thanatos
5,612
468
48
4
0
223,455
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role