Player Matchup

Nemesis
Nemesis
Silver I
GabrielMalaquias
Nemesis
Silver I
Level 122
God Stats
9W - 3L
1,902 SR
Queue Stats
282W - 308L
1,217 MMR
Party 1
Cernunnos
Cernunnos
Gold II
Jeffao_sp
Cernunnos
Gold II
Level 158
God Stats
2W - 2L
1,431 SR
Queue Stats
217W - 218L
1,611 MMR
Party 1
Scylla
Scylla
Gold III
OutLookingIn
Scylla
Gold III
Level 88
God Stats
13W - 8L
1,641 SR
Queue Stats
86W - 93L
1,435 MMR
Solo
Erlang Shen
Erlang Shen
Gold V
TacoDTripita233
Erlang Shen
Gold V
Level 145
God Stats
3W - 4L
1,483 SR
Queue Stats
219W - 223L
1,400 MMR
Solo
Gilgamesh
Gilgamesh
Gold IV
saints boondock
Gilgamesh
Gold IV
Level 159
God Stats
1W - 3L
1,717 SR
Queue Stats
349W - 354L
1,408 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 134
1,635 SR
1,414 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 128
1,558 SR
1,427 MMR
Neith
Neith
Gold III
 
Neith
Gold III
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Thanatos
Thanatos
Gold V
Caanu
Thanatos
Gold V
Level 123
God Stats
3W - 3L
1,821 SR
Queue Stats
321W - 318L
1,383 MMR
Solo
Tyr
Tyr
Gold IV
CrankyAir
Tyr
Gold IV
Level 122
God Stats
2W - 1L
1,544 SR
Queue Stats
106W - 97L
1,383 MMR
Solo
Horus
Horus
Gold III
Prisoner788
Horus
Gold III
Level 130
God Stats
1W - 2L
1,330 SR
Queue Stats
82W - 87L
1,446 MMR
Party 2
Nu Wa
Nu Wa
Gold V
chrisbabakadoos
Nu Wa
Gold V
Level 156
God Stats
76W - 71L
1,595 SR
Queue Stats
476W - 479L
1,423 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 1
6,344
577
4,164
7,035
2,031
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cernunnos
Jeffao_sp
Cernunnos
10
2 / 1 / 0
5,940
540
5,857
8,682
2,014
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
10
0 / 3 / 2
5,889
535
1,626
5,115
1,649
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Erlang Shen
TacoDTripita233
Erlang Shen
11
2 / 2 / 0
6,744
613
5,561
7,274
4,057
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gilgamesh
saints boondock
Gilgamesh
7
0 / 1 / 2
5,206
473
1,980
6,216
4,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bans
AthenaYmirThe MorriganCu ChulainnTiamat

VS

Bans
Morgan Le FayCerberusKhepriAresArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
2 / 0 / 1
6,435
585
4,375
5,177
1,462
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thanatos
Caanu
Thanatos
12
4 / 2 / 4
6,993
636
5,094
8,102
2,745
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
2 / 2 / 0
7,244
659
3,367
8,102
4,858
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 2 / 3
4,995
454
2,854
7,479
3,026
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
2 / 0 / 3
7,121
647
5,160
4,852
1,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
21
6
Kills
10
10
Deaths
6
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
0
1
2.5
W
Thanatos
Caanu
Thanatos
4
2
4
3
W
2
2
0
1
L
2
3
1
0.83
L
Cernunnos
Jeffao_sp
Cernunnos
2
1
0
2
L
Scylla
0
3
2
0.33
W
0
2
3
0.75
L
Erlang Shen
TacoDTripita233
Erlang Shen
2
2
0
1
W
2
0
3
3.5
L
Gilgamesh
saints boondock
Gilgamesh
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,188
Damage
20,850
34,322
Taken
33,712
13,890
Mitigated
13,601
10,682
Healing
15,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
4,375
1,669
0
1,038
5,177
1,462
420
158
5,019
0
40,970
W
Thanatos
Caanu
Thanatos
5,094
1,522
0
5,792
8,102
2,745
0
295
7,807
0
42,779
W
3,367
553
0
3,674
8,102
4,858
0
0
8,102
0
41,123
L
4,164
1,766
0
214
7,035
2,031
0
1,090
5,873
0
35,779
L
Cernunnos
Jeffao_sp
Cernunnos
5,857
2,365
0
4,965
8,682
2,014
0
850
7,764
0
38,200
L
Scylla
1,626
206
0
1,183
5,115
1,649
0
1,365
3,724
35,354
0
W
2,854
948
1,149
2,323
7,479
3,026
0
87
7,392
0
9,354
L
Erlang Shen
TacoDTripita233
Erlang Shen
5,561
2,271
0
2,224
7,274
4,057
0
578
6,646
0
40,591
W
5,160
1,174
0
1,040
4,852
1,510
118
1,331
3,521
49,056
0
L
Gilgamesh
saints boondock
Gilgamesh
1,980
234
0
2,096
6,216
4,139
0
959
5,155
0
14,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,123
Gold Earned
32,788
329
Minions Killed
400
0
Camps Cleared
0
1,020,542
Distance Traveled
1,104,739
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,435
585
95
9
0
206,360
3
W
Thanatos
6,993
636
84
8
0
240,442
0
W
Tyr
7,244
659
108
10
0
210,924
1
L
Nemesis
6,344
577
74
7
0
255,349
0
L
Cernunnos
5,940
540
81
7
0
200,593
1
L
Scylla
5,889
535
74
7
0
193,841
2
W
Horus
4,995
454
12
1
0
228,880
2
L
Erlang Shen
6,744
613
79
7
0
226,228
2
W
Nu Wa
7,121
647
101
9
0
218,133
7
L
Gilgamesh
5,206
473
21
2
0
144,531
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role