Player Matchup

Yemoja
Yemoja
MAJD GL0RY
Yemoja
Level 20
God Stats
8W - 2L
2,070 SR
Queue Stats
207W - 137L
1,648 Elo+
Solo
King Arthur
King Arthur
MdF Massaka88
King Arthur
Level 5
God Stats
2W - 3L
1,532 SR
Queue Stats
2W - 5L
1,457 Elo+
Solo
Ymir
Ymir
Sakhfox
Ymir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 21L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
cWellss
Baron Samedi
Level 26
God Stats
13W - 10L
1,599 SR
Queue Stats
133W - 165L
1,419 Elo+
Solo
Bakasura
Bakasura
mac2_miki09
Bakasura
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,246 Elo+
Solo
Team Averages
Level 16
1,640 SR
1,454 Elo+

VS

Team Averages
Level 21
1,516 SR
1,454 Elo+
Ra
Ra
BikerGaBZz
Ra
Level 33
God Stats
21W - 19L
1,560 SR
Queue Stats
120W - 86L
1,570 Elo+
Party 1
Danzaburou
Danzaburou
Dr460N_Huey
Danzaburou
Level 7
God Stats
5W - 1L
1,695 SR
Queue Stats
12W - 9L
1,412 Elo+
Party 1
Olorun
Olorun
Gnallsmurfen
Olorun
Level 26
God Stats
4W - 2L
1,460 SR
Queue Stats
68W - 63L
1,429 Elo+
Solo
Set
Set
VENOM09492
Set
Level 22
God Stats
7W - 7L
1,395 SR
Queue Stats
97W - 113L
1,410 Elo+
Solo
Izanami
Izanami
coach_BTM
Izanami
Level 18
God Stats
9W - 9L
1,467 SR
Queue Stats
33W - 34L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
MAJD GL0RY
Yemoja
8
2 / 2 / 1
5,658
566
3,908
5,547
1,660
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
MdF Massaka88
King Arthur
7
0 / 2 / 0
4,389
439
421
4,866
2,023
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ymir
Sakhfox
Ymir
7
1 / 2 / 2
4,970
497
1,821
6,455
2,757
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
cWellss
Baron Samedi
8
2 / 3 / 1
4,968
497
3,744
7,468
2,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
mac2_miki09
Bakasura
5
1 / 7 / 0
4,578
458
372
6,619
2,172
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 3
6,039
604
5,292
5,631
1,931
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Dr460N_Huey
Danzaburou
12
5 / 0 / 4
7,345
735
7,623
5,955
1,871
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Olorun
11
3 / 0 / 1
6,535
654
3,592
2,921
971
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

7
3 / 3 / 1
5,133
513
2,168
5,041
1,419
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Izanami
coach_BTM
Izanami
6
1 / 2 / 1
4,800
480
848
5,353
1,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
25
6
Kills
15
16
Deaths
7
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
3
2
3
2.25
W
Danzaburou
Dr460N_Huey
Danzaburou
5
0
4
7
W
Olorun
3
0
1
3.5
L
Yemoja
MAJD GL0RY
Yemoja
2
2
1
1.25
L
King Arthur
MdF Massaka88
King Arthur
0
2
0
0
L
Ymir
Sakhfox
Ymir
1
2
2
1
W
3
3
1
1.17
L
Baron Samedi
cWellss
Baron Samedi
2
3
1
0.83
W
Izanami
coach_BTM
Izanami
1
2
1
0.75
L
Bakasura
mac2_miki09
Bakasura
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,266
Damage
19,523
30,955
Taken
24,901
11,405
Mitigated
7,426
4,269
Healing
8,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,292
1,107
275
1,031
5,631
1,931
254
3,815
1,816
30,941
0
W
Danzaburou
Dr460N_Huey
Danzaburou
7,623
3,884
0
3,832
5,955
1,871
352
1,975
3,980
0
46,431
W
Olorun
3,592
1,666
82
1,303
2,921
971
982
1,348
1,573
34,343
0
L
Yemoja
MAJD GL0RY
Yemoja
3,908
876
496
460
5,547
1,660
0
1,475
4,041
22,916
0
L
King Arthur
MdF Massaka88
King Arthur
421
0
0
0
4,866
2,023
0
2,004
2,770
0
14,184
L
Ymir
Sakhfox
Ymir
1,821
819
0
250
6,455
2,757
0
1,547
4,903
8,520
0
W
2,168
579
0
148
5,041
1,419
0
1,380
3,661
0
15,547
L
Baron Samedi
cWellss
Baron Samedi
3,744
813
156
1,779
7,468
2,793
759
2,773
4,454
22,574
0
W
Izanami
coach_BTM
Izanami
848
443
0
2,067
5,353
1,234
0
955
4,398
0
17,573
L
Bakasura
mac2_miki09
Bakasura
372
177
0
1,128
6,619
2,172
0
636
5,903
0
13,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,563
Gold Earned
29,852
163
Minions Killed
285
0
Camps Cleared
0
936,010
Distance Traveled
897,013
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,039
604
66
7
0
190,677
4
W
Danzaburou
7,345
735
100
10
0
197,395
0
W
Olorun
6,535
654
65
7
0
164,611
2
L
Yemoja
5,658
566
37
4
0
161,427
1
L
King Arthur
4,389
439
34
3
0
203,293
0
L
Ymir
4,970
497
19
2
0
167,595
2
W
Set
5,133
513
24
2
0
191,185
2
L
Baron Samedi
4,968
497
37
4
0
184,467
2
W
Izanami
4,800
480
30
3
0
153,145
1
L
Bakasura
4,578
458
36
4
0
219,228
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role