Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
Armmonia
Yemoja
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
Druid4565
King Arthur
Level 29
God Stats
8W - 12L
1,424 SR
Queue Stats
354W - 330L
1,566 Elo+
Solo
Neith
Neith
JunkOregano921
Neith
Level 28
God Stats
4W - 3L
1,435 SR
Queue Stats
106W - 67L
1,558 Elo+
Solo
Merlin
Merlin
megarapter398
Merlin
Level 26
God Stats
11W - 9L
1,448 SR
Queue Stats
56W - 61L
1,303 Elo+
Solo
Team Averages
Level 37
1,461 SR
1,485 Elo+

VS

Team Averages
Level 23
1,518 SR
1,331 Elo+
Susano
Susano
F4RM Dark
Susano
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
998 Elo+
Solo
Xbalanque
Xbalanque
LargeHeck
Xbalanque
Level 29
God Stats
3W - 5L
1,544 SR
Queue Stats
4W - 8L
1,430 Elo+
Solo
Merlin
Merlin
WillofBaye
Merlin
Level 31
God Stats
9W - 11L
1,548 SR
Queue Stats
162W - 180L
1,451 Elo+
Solo
Geb
Geb
YawgFajkerYaj
Geb
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 55L
1,337 Elo+
Solo
Thor
Thor
yPendragon y
Thor
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 36L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
3 / 4 / 7
8,717
484
6,086
6,704
2,218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
Armmonia
Yemoja
12
1 / 1 / 13
9,125
507
2,771
7,366
6,209
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

King Arthur
Druid4565
King Arthur
16
4 / 3 / 4
10,099
561
10,417
18,619
11,490
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
18 / 0 / 3
12,555
698
13,657
11,408
5,904
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

7
1 / 5 / 0
6,447
358
1,756
5,492
1,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
F4RM Dark
Susano
5
0 / 4 / 2
5,338
297
584
4,655
899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xbalanque
LargeHeck
Xbalanque
12
1 / 7 / 3
7,259
403
6,403
10,425
2,639
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Merlin
WillofBaye
Merlin
15
6 / 3 / 4
8,945
497
13,129
10,724
3,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
1 / 8 / 2
6,741
375
2,965
15,024
8,696
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
5 / 6 / 2
7,507
417
5,142
12,646
3,717
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
26
27
Kills
13
13
Deaths
28
27
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
3
4
7
1.63
W
Yemoja
Armmonia
Yemoja
1
1
13
7.5
W
King Arthur
Druid4565
King Arthur
4
3
4
2
L
Susano
F4RM Dark
Susano
0
4
2
0.25
W
18
0
3
19.5
L
Xbalanque
LargeHeck
Xbalanque
1
7
3
0.36
L
Merlin
WillofBaye
Merlin
6
3
4
2.67
L
1
8
2
0.25
W
1
5
0
0.2
L
5
6
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,687
Damage
28,223
49,589
Taken
53,474
27,373
Mitigated
19,503
16,440
Healing
5,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
6,086
1,978
102
1,340
6,704
2,218
1,189
3,200
3,504
30,985
0
W
Yemoja
Armmonia
Yemoja
2,771
517
805
101
7,366
6,209
464
2,537
4,829
9,045
0
W
King Arthur
Druid4565
King Arthur
10,417
840
0
6,440
18,619
11,490
369
6,174
12,445
0
67,921
L
Susano
F4RM Dark
Susano
584
179
0
484
4,655
899
0
998
3,595
0
4,480
W
13,657
7,425
315
7,337
11,408
5,904
3,204
1,859
9,549
0
102,913
L
Xbalanque
LargeHeck
Xbalanque
6,403
2,522
0
890
10,425
2,639
1,201
1,812
8,487
0
39,861
L
Merlin
WillofBaye
Merlin
13,129
350
0
2,950
10,724
3,552
0
2,987
7,603
64,172
0
L
2,965
592
139
1,079
15,024
8,696
144
2,539
12,339
19,479
0
W
1,756
36
0
0
5,492
1,552
94
2,623
2,869
16,498
0
L
5,142
917
0
0
12,646
3,717
0
1,719
10,837
0
30,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,943
Gold Earned
35,790
389
Minions Killed
274
0
Camps Cleared
0
1,406,545
Distance Traveled
1,361,357
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,717
484
47
3
0
224,721
4
W
Yemoja
9,125
507
13
1
0
353,087
5
W
King Arthur
10,099
561
145
8
0
318,408
0
L
Susano
5,338
297
6
0
0
144,038
0
W
Neith
12,555
698
157
9
0
315,217
3
L
Xbalanque
7,259
403
73
4
0
308,331
0
L
Merlin
8,945
497
116
6
0
298,325
6
L
Geb
6,741
375
31
2
0
309,272
2
W
Merlin
6,447
358
27
2
0
195,112
3
L
Thor
7,507
417
48
3
0
301,391
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role