Player Matchup

Anubis
Anubis
ViolentPandaX
Anubis
Level 44
God Stats
4W - 1L
1,629 SR
Queue Stats
102W - 49L
1,697 Elo+
Party 1
Rama
Rama
australia970
Rama
Level 126
God Stats
4W - 4L
1,348 SR
Queue Stats
371W - 332L
1,529 Elo+
Party 1
Tsukuyomi
Tsukuyomi
blueseprah
Tsukuyomi
Level 98
God Stats
7W - 5L
1,656 SR
Queue Stats
355W - 329L
1,538 Elo+
Party 1
Sun Wukong
Sun Wukong
oOAlterierOo
Sun Wukong
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
207W - 211L
1,498 Elo+
Solo
Fafnir
Fafnir
vikingbox1
Fafnir
Level 129
God Stats
10W - 9L
1,551 SR
Queue Stats
481W - 365L
1,620 Elo+
Party 1
Team Averages
Level 104
1,537 SR
1,576 Elo+

VS

Team Averages
Level 36
1,397 SR
1,255 Elo+
Vamana
Vamana
EZ-_SpecTruM
Vamana
Level 18
God Stats
2W - 9L
1,216 SR
Queue Stats
5W - 24L
1,115 Elo+
Party 3
Sol
Sol
Pika-Piikachuu
Sol
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 48L
1,234 Elo+
Party 3
Jing Wei
Jing Wei
PoSDomino
Jing Wei
Level 57
God Stats
1W - 3L
1,398 SR
Queue Stats
111W - 125L
1,376 Elo+
Party 2
Ymir
Ymir
R6__FRoZeN
Ymir
Level 54
God Stats
13W - 8L
1,549 SR
Queue Stats
64W - 117L
1,238 Elo+
Party 3
Erlang Shen
Erlang Shen
YuiKen_
Erlang Shen
Level 23
God Stats
4W - 7L
1,323 SR
Queue Stats
34W - 59L
1,312 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
11 / 1 / 3
9,269
618
16,134
6,948
3,784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
7 / 0 / 4
10,247
683
8,277
6,624
2,555
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tsukuyomi
blueseprah
Tsukuyomi
13
2 / 0 / 6
8,106
540
4,341
9,365
3,329
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
oOAlterierOo
Sun Wukong
14
3 / 0 / 4
8,425
562
6,412
8,131
6,930
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fafnir
vikingbox1
Fafnir
11
2 / 0 / 13
8,069
538
5,493
11,460
13,955
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
10
0 / 2 / 1
6,263
418
4,018
9,146
8,247
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+75
Health

9
0 / 8 / 1
5,352
357
3,313
10,056
2,140
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jing Wei
PoSDomino
Jing Wei
10
0 / 2 / 1
5,764
384
2,311
7,629
1,801
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
1 / 6 / 0
6,884
459
3,115
14,614
9,799
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Erlang Shen
YuiKen_
Erlang Shen
9
0 / 7 / 0
5,920
395
3,172
10,475
2,953
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
4
25
Kills
1
1
Deaths
25
30
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Vamana
0
2
1
0.25
L
0
8
1
0.06
L
Jing Wei
PoSDomino
Jing Wei
0
2
1
0.25
L
1
6
0
0.17
W
11
1
3
12.5
L
Erlang Shen
YuiKen_
Erlang Shen
0
7
0
0
W
7
0
4
9
W
Tsukuyomi
blueseprah
Tsukuyomi
2
0
6
5
W
Sun Wukong
oOAlterierOo
Sun Wukong
3
0
4
5
W
Fafnir
vikingbox1
Fafnir
2
0
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,657
Damage
15,929
42,528
Taken
51,920
30,553
Mitigated
24,940
15,052
Healing
4,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
4,018
1,428
0
2,060
9,146
8,247
29
1,845
7,219
0
27,042
L
3,313
680
0
1,512
10,056
2,140
462
5,646
4,085
17,053
0
L
Jing Wei
PoSDomino
Jing Wei
2,311
1,358
0
575
7,629
1,801
0
4,150
3,336
0
24,340
L
3,115
310
0
310
14,614
9,799
0
5,995
8,474
16,920
0
W
16,134
241
0
3,288
6,948
3,784
2,012
1,898
5,050
61,169
0
L
Erlang Shen
YuiKen_
Erlang Shen
3,172
1,178
0
0
10,475
2,953
133
3,195
7,179
0
33,028
W
8,277
6,978
0
3,572
6,624
2,555
807
1,236
5,388
0
85,275
W
Tsukuyomi
blueseprah
Tsukuyomi
4,341
1,376
0
3,559
9,365
3,329
0
515
8,850
0
57,225
W
Sun Wukong
oOAlterierOo
Sun Wukong
6,412
1,351
0
1,879
8,131
6,930
614
1,364
6,767
0
47,248
W
Fafnir
vikingbox1
Fafnir
5,493
1,896
195
2,559
11,460
13,955
435
1,415
10,045
14,843
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,116
Gold Earned
30,183
464
Minions Killed
222
0
Camps Cleared
0
1,418,298
Distance Traveled
1,332,015
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
6,263
418
54
4
0
256,501
0
L
Sol
5,352
357
28
2
0
209,121
1
L
Jing Wei
5,764
384
52
3
0
285,110
3
L
Ymir
6,884
459
24
2
0
272,137
1
W
Anubis
9,269
618
112
7
0
254,766
1
L
Erlang Shen
5,920
395
64
4
0
309,146
0
W
Rama
10,247
683
149
10
0
276,356
5
W
Tsukuyomi
8,106
540
100
7
0
300,921
5
W
Sun Wukong
8,425
562
89
6
0
274,402
1
W
Fafnir
8,069
538
14
1
0
311,853
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role