Player Matchup

Cu Chulainn
Cu Chulainn
Diamond V
 
Cu Chulainn
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Discordia
Discordia
Platinum I
Qurr3
Discordia
Platinum I
Level 160
God Stats
30W - 23L
1,691 SR
Queue Stats
292W - 284L
1,903 MMR
Party 1
Zhong Kui
Zhong Kui
Platinum I
StatusAndChase2
Zhong Kui
Platinum I
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 20L
1,981 MMR
Solo
Geb
Geb
Diamond V
X Izuko X
Geb
Diamond V
Level 92
God Stats
13W - 11L
1,558 SR
Queue Stats
566W - 567L
1,981 MMR
Solo
Sun Wukong
Sun Wukong
Diamond V
muertealex64
Sun Wukong
Diamond V
Level 104
God Stats
7W - 5L
1,720 SR
Queue Stats
186W - 162L
1,994 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 114
1,594 SR
1,872 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 133
1,527 SR
1,970 MMR
Erlang Shen
Erlang Shen
Diamond V
Fid-koss
Erlang Shen
Diamond V
Level 140
God Stats
7W - 25L
1,249 SR
Queue Stats
922W - 927L
2,113 MMR
Party 2
Ah Puch
Ah Puch
Platinum III
Tiago__219
Ah Puch
Platinum III
Level 119
God Stats
36W - 23L
1,673 SR
Queue Stats
500W - 504L
1,948 MMR
Party 2
Osiris
Osiris
Platinum I
Vv_zNinjaz_vV
Osiris
Platinum I
Level 127
God Stats
20W - 20L
1,550 SR
Queue Stats
476W - 472L
2,036 MMR
Solo
Fenrir
Fenrir
Platinum IV
luuckyluuk
Fenrir
Platinum IV
Level 121
God Stats
14W - 14L
1,589 SR
Queue Stats
429W - 425L
1,875 MMR
Solo
Ullr
Ullr
Platinum I
xXdownpinXx
Ullr
Platinum I
Level 158
God Stats
29W - 21L
1,573 SR
Queue Stats
391W - 389L
1,877 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
20
2 / 4 / 7
15,057
519
14,128
27,764
21,547
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Discordia
Qurr3
Discordia
20
2 / 3 / 7
14,500
500
23,767
13,160
5,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zhong Kui
StatusAndChase2
Zhong Kui
20
7 / 1 / 7
17,636
608
28,059
24,654
26,969
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

20
1 / 0 / 17
16,152
557
9,619
29,828
37,282
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
muertealex64
Sun Wukong
20
11 / 0 / 5
18,139
625
28,381
34,989
45,439
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
Morgan Le FayGilgameshTiamatAthena

VS

Bans
ScyllaJanusArtemisTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Fid-koss
Erlang Shen
20
2 / 5 / 3
12,932
446
13,070
31,673
20,350
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Puch
Tiago__219
Ah Puch
20
2 / 6 / 2
13,627
470
27,535
23,275
10,278
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

20
1 / 5 / 2
12,982
448
15,172
26,533
28,645
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
luuckyluuk
Fenrir
17
0 / 4 / 3
12,957
447
9,296
26,777
29,866
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
2 / 3 / 1
14,219
490
16,322
22,319
8,474
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
18
23
Kills
7
8
Deaths
23
43
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
2
4
7
1.38
L
Erlang Shen
Fid-koss
Erlang Shen
2
5
3
0.7
W
Discordia
Qurr3
Discordia
2
3
7
1.83
W
Zhong Kui
StatusAndChase2
Zhong Kui
7
1
7
10.5
L
Ah Puch
Tiago__219
Ah Puch
2
6
2
0.5
L
1
5
2
0.4
W
1
0
17
9.5
L
Fenrir
luuckyluuk
Fenrir
0
4
3
0.38
W
Sun Wukong
muertealex64
Sun Wukong
11
0
5
13.5
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,954
Damage
81,395
130,395
Taken
130,577
136,880
Mitigated
97,613
44,397
Healing
36,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
14,128
2,440
0
3,134
27,764
21,547
4,350
9,509
18,255
15,568
113,786
L
Erlang Shen
Fid-koss
Erlang Shen
13,070
5,074
0
12,190
31,673
20,350
0
16,467
15,031
0
119,217
W
Discordia
Qurr3
Discordia
23,767
525
0
1,412
13,160
5,643
1,671
3,941
9,219
121,807
0
W
Zhong Kui
StatusAndChase2
Zhong Kui
28,059
2,119
0
13,712
24,654
26,969
3,503
5,626
18,756
141,786
15,923
L
Ah Puch
Tiago__219
Ah Puch
27,535
909
326
9,038
23,275
10,278
0
12,940
10,183
118,396
0
L
15,172
3,587
0
4,809
26,533
28,645
0
8,050
18,328
18,689
76,262
W
9,619
970
0
7,209
29,828
37,282
765
8,567
20,978
38,891
0
L
Fenrir
luuckyluuk
Fenrir
9,296
1,671
0
1,924
26,777
29,866
0
12,895
13,815
0
37,488
W
Sun Wukong
muertealex64
Sun Wukong
28,381
4,308
0
18,930
34,989
45,439
2,958
8,626
25,848
2,423
133,218
L
16,322
8,135
0
7,807
22,319
8,474
0
13,299
9,020
0
121,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,484
Gold Earned
66,717
803
Minions Killed
778
0
Camps Cleared
0
2,789,959
Distance Traveled
2,730,474
48
Wards Purchased
41
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
15,057
519
165
6
0
582,045
11
L
Erlang Shen
12,932
446
164
6
0
600,172
4
W
Discordia
14,500
500
165
6
0
553,533
9
W
Zhong Kui
17,636
608
230
8
0
535,091
7
L
Ah Puch
13,627
470
163
6
0
512,546
7
L
Osiris
12,982
448
179
6
0
553,236
11
W
Geb
16,152
557
35
1
0
526,343
14
L
Fenrir
12,957
447
53
2
0
524,225
10
W
Sun Wukong
18,139
625
208
7
0
592,947
7
L
Ullr
14,219
490
219
8
0
540,295
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role