Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Da Ji
Da Ji
 
Da Ji
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
 
Ymir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
Fasenator
Xing Tian
Level 29
God Stats
4W - 2L
1,351 SR
Queue Stats
281W - 283L
1,391 Elo+
Party 3
Nu Wa
Nu Wa
HellFirе
Nu Wa
Level 17
God Stats
3W - 0L
1,500 SR
Queue Stats
228W - 144L
1,617 Elo+
Party 1
Team Averages
Level 95
1,470 SR
1,502 Elo+

VS

Team Averages
Level 48
1,518 SR
1,431 Elo+
Guan Yu
Guan Yu
BratwurstBill
Guan Yu
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
207W - 186L
1,540 Elo+
Party 2
Pele
Pele
Felhallador
Pele
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,224 Elo+
Solo
Heimdallr
Heimdallr
MrCreader
Heimdallr
Level 20
God Stats
1W - 2L
1,500 SR
Queue Stats
149W - 145L
1,536 Elo+
Solo
Merlin
Merlin
Neelchen
Merlin
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,428 Elo+
Party 2
Jormungandr
Jormungandr
chokolala
Jormungandr
Level 99
God Stats
17W - 12L
1,589 SR
Queue Stats
527W - 564L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
16
12 / 3 / 24
9,864
986
13,052
12,574
7,763
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Da Ji
 
Da Ji
16
5 / 4 / 22
9,655
966
13,495
11,464
7,572
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ymir
 
Ymir
15
6 / 4 / 20
9,398
940
8,301
14,335
17,040
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Xing Tian
Fasenator
Xing Tian
16
6 / 2 / 33
10,317
1,032
6,908
13,417
10,310
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nu Wa
HellFirе
Nu Wa
17
13 / 2 / 26
10,669
1,067
18,829
12,044
4,611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
14
3 / 9 / 5
8,644
864
11,029
17,414
17,786
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
7 / 9 / 3
10,113
1,011
8,719
12,162
4,095
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heimdallr
MrCreader
Heimdallr
14
1 / 9 / 8
8,142
814
10,704
13,435
4,181
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
Neelchen
Merlin
14
1 / 8 / 7
7,638
764
5,364
9,688
2,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Jormungandr
chokolala
Jormungandr
15
2 / 7 / 9
8,529
853
10,178
17,489
16,749
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

167
Kill Participation
46
42
Kills
14
15
Deaths
42
125
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
12
3
24
8
W
Da Ji
 
Da Ji
5
4
22
4
W
Ymir
 
Ymir
6
4
20
4
L
Guan Yu
3
9
5
0.61
W
Xing Tian
Fasenator
Xing Tian
6
2
33
11.25
L
7
9
3
0.94
W
Nu Wa
HellFirе
Nu Wa
13
2
26
13
L
Heimdallr
MrCreader
Heimdallr
1
9
8
0.56
L
Merlin
Neelchen
Merlin
1
8
7
0.56
L
Jormungandr
chokolala
Jormungandr
2
7
9
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,585
Damage
45,994
63,834
Taken
70,188
47,296
Mitigated
45,590
27,168
Healing
7,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
13,052
3,164
8,622
4,529
12,574
7,763
1,398
3,531
9,043
0
18,190
W
Da Ji
 
Da Ji
13,495
3,529
1,815
1,908
11,464
7,572
1,280
2,822
8,642
0
19,272
W
Ymir
 
Ymir
8,301
1,276
688
1,464
14,335
17,040
245
3,968
10,367
22,765
0
L
Guan Yu
11,029
1,482
1,132
2,973
17,414
17,786
308
7,293
9,794
0
20,459
W
Xing Tian
Fasenator
Xing Tian
6,908
1,019
2,531
2,151
13,417
10,310
672
3,377
10,040
11,891
0
L
8,719
1,625
0
270
12,162
4,095
421
8,229
3,643
0
16,590
W
Nu Wa
HellFirе
Nu Wa
18,829
7,731
1,386
2,074
12,044
4,611
1,505
1,844
10,200
34,225
0
L
Heimdallr
MrCreader
Heimdallr
10,704
4,174
778
1,103
13,435
4,181
817
6,221
7,038
0
22,824
L
Merlin
Neelchen
Merlin
5,364
1,251
0
0
9,688
2,779
350
3,987
5,563
17,918
0
L
Jormungandr
chokolala
Jormungandr
10,178
1,521
315
1,039
17,489
16,749
420
7,154
10,112
29,483
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,903
Gold Earned
43,066
96
Minions Killed
103
0
Camps Cleared
0
1,011,263
Distance Traveled
770,214
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,864
986
8
1
0
251,119
0
W
Da Ji
9,655
966
8
1
0
208,311
6
W
Ymir
9,398
940
34
3
0
148,505
0
L
Guan Yu
8,644
864
14
1
0
170,999
0
W
Xing Tian
10,317
1,032
9
1
0
193,486
1
L
Pele
10,113
1,011
16
2
0
154,777
0
W
Nu Wa
10,669
1,067
37
4
0
209,842
2
L
Heimdallr
8,142
814
27
3
0
143,797
1
L
Merlin
7,638
764
23
2
0
134,410
0
L
Jormungandr
8,529
853
23
2
0
166,231
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role