Player Matchup

Raijin
Raijin
KingSpino
Raijin
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 7L
1,826 Elo+
Solo
Sobek
Sobek
Nevsong
Sobek
Level 28
God Stats
20W - 11L
1,671 SR
Queue Stats
98W - 88L
1,635 Elo+
Solo
Nemesis
Nemesis
NewLayerName
Nemesis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,641 Elo+
Solo
Amaterasu
Amaterasu
Sha63
Amaterasu
Level 27
God Stats
4W - 0L
1,500 SR
Queue Stats
306W - 333L
1,520 Elo+
Solo
Medusa
Medusa
eduu19
Medusa
Level 10
God Stats
5W - 3L
1,759 SR
Queue Stats
127W - 128L
1,622 Elo+
Solo
Team Averages
Level 14
1,586 SR
1,649 Elo+

VS

Team Averages
Level 22
1,500 SR
1,544 Elo+
Camazotz
Camazotz
Agromony
Camazotz
Level 23
God Stats
3W - 3L
1,685 SR
Queue Stats
62W - 51L
1,556 Elo+
Party 1
Anhur
Anhur
CantTouchZak
Anhur
Level 7
God Stats
5W - 6L
1,454 SR
Queue Stats
25W - 41L
1,535 Elo+
Party 1
Tiamat
Tiamat
IButcherI
Tiamat
Level 26
God Stats
2W - 4L
1,465 SR
Queue Stats
47W - 45L
1,525 Elo+
Solo
Cerberus
Cerberus
MrJiggless21
Cerberus
Level 26
God Stats
1W - 6L
1,348 SR
Queue Stats
160W - 158L
1,510 Elo+
Party 1
Tsukuyomi
Tsukuyomi
maxmilky
Tsukuyomi
Level 28
God Stats
16W - 17L
1,549 SR
Queue Stats
147W - 121L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
KingSpino
Raijin
16
7 / 3 / 2
9,911
583
11,965
9,740
3,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
Nevsong
Sobek
14
4 / 1 / 10
9,595
564
7,019
10,263
10,528
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nemesis
NewLayerName
Nemesis
13
3 / 6 / 6
8,592
505
6,824
13,348
4,402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Amaterasu
Sha63
Amaterasu
15
3 / 1 / 2
9,666
569
9,196
13,346
10,531
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Medusa
eduu19
Medusa
15
11 / 3 / 2
9,681
569
13,402
10,664
3,449
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Agromony
Camazotz
14
1 / 4 / 0
8,096
476
5,731
12,045
7,910
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

11
0 / 8 / 5
7,179
422
4,001
10,685
2,371
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
IButcherI
Tiamat
15
3 / 3 / 6
8,510
501
8,585
10,098
4,638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
MrJiggless21
Cerberus
12
3 / 7 / 4
8,884
523
5,820
17,023
8,819
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tsukuyomi
maxmilky
Tsukuyomi
14
6 / 6 / 4
8,971
528
9,760
13,149
3,828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
32
28
Kills
13
14
Deaths
28
22
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Camazotz
Agromony
Camazotz
1
4
0
0.25
L
0
8
5
0.31
L
Tiamat
IButcherI
Tiamat
3
3
6
2
W
Raijin
KingSpino
Raijin
7
3
2
2.67
L
Cerberus
MrJiggless21
Cerberus
3
7
4
0.71
W
Sobek
Nevsong
Sobek
4
1
10
9
W
Nemesis
NewLayerName
Nemesis
3
6
6
1
W
Amaterasu
Sha63
Amaterasu
3
1
2
4
W
Medusa
eduu19
Medusa
11
3
2
4
L
Tsukuyomi
maxmilky
Tsukuyomi
6
6
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,406
Damage
33,897
57,361
Taken
63,000
32,056
Mitigated
27,566
16,809
Healing
12,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
Agromony
Camazotz
5,731
1,693
0
4,887
12,045
7,910
0
206
11,803
0
45,608
L
4,001
1,360
0
1,079
10,685
2,371
336
3,263
7,394
0
32,930
L
Tiamat
IButcherI
Tiamat
8,585
210
0
2,208
10,098
4,638
158
5,023
4,818
44,418
0
W
Raijin
KingSpino
Raijin
11,965
1,325
0
2,050
9,740
3,146
197
3,160
6,364
66,643
0
L
Cerberus
MrJiggless21
Cerberus
5,820
539
0
1,938
17,023
8,819
0
4,197
12,762
27,030
0
W
Sobek
Nevsong
Sobek
7,019
631
0
2,045
10,263
10,528
262
3,241
6,712
22,873
0
W
Nemesis
NewLayerName
Nemesis
6,824
2,462
0
4,244
13,348
4,402
0
4,247
8,741
0
50,160
W
Amaterasu
Sha63
Amaterasu
9,196
5,283
0
7,659
13,346
10,531
0
0
13,346
0
56,705
W
Medusa
eduu19
Medusa
13,402
6,720
0
811
10,664
3,449
1,422
2,886
7,620
0
69,943
L
Tsukuyomi
maxmilky
Tsukuyomi
9,760
2,610
0
2,771
13,149
3,828
0
5,760
7,239
0
48,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,445
Gold Earned
41,640
459
Minions Killed
398
0
Camps Cleared
0
1,478,520
Distance Traveled
1,528,931
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
8,096
476
100
6
0
304,599
1
L
Anhur
7,179
422
64
4
0
282,080
1
L
Tiamat
8,510
501
97
6
0
310,749
1
W
Raijin
9,911
583
119
7
0
294,324
3
L
Cerberus
8,884
523
61
4
0
305,435
1
W
Sobek
9,595
564
37
2
0
306,410
4
W
Nemesis
8,592
505
72
4
0
293,739
2
W
Amaterasu
9,666
569
124
7
0
312,594
0
W
Medusa
9,681
569
107
6
0
271,453
0
L
Tsukuyomi
8,971
528
76
4
0
326,068
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role