Player Matchup

Sol
Sol
DudeWith1kPing
Sol
Level 157
God Stats
1W - 0L
1,832 SR
Queue Stats
36W - 16L
1,786 Elo+
Party 1
Hera
Hera
DukeDragoon
Hera
Level 160
God Stats
1W - 0L
1,476 SR
Queue Stats
49W - 36L
1,619 Elo+
Party 1
Osiris
Osiris
Magî
Osiris
Level 157
God Stats
1W - 0L
1,949 SR
Queue Stats
52W - 33L
1,691 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ReaI V8
Morgan Le Fay
Level 160
God Stats
3W - 2L
1,835 SR
Queue Stats
114W - 103L
1,589 Elo+
Solo
Yemoja
Yemoja
SnoekiePoekiee
Yemoja
Level 157
God Stats
3W - 0L
1,761 SR
Queue Stats
89W - 50L
1,700 Elo+
Party 1
Team Averages
Level 158
1,771 SR
1,677 Elo+

VS

Team Averages
Level 137
1,551 SR
1,655 Elo+
Vamana
Vamana
Mental486
Vamana
Level 134
God Stats
2W - 4L
1,325 SR
Queue Stats
285W - 294L
1,621 Elo+
Solo
Persephone
Persephone
MycroTy_BR96
Persephone
Level 160
God Stats
1W - 1L
1,270 SR
Queue Stats
202W - 125L
1,717 Elo+
Party 2
Artemis
Artemis
SSEMPITERNALL
Artemis
Level 77
God Stats
7W - 5L
1,762 SR
Queue Stats
328W - 211L
1,714 Elo+
Party 2
Thanatos
Thanatos
Tezzz_29
Thanatos
Level 160
God Stats
2W - 1L
1,784 SR
Queue Stats
91W - 92L
1,605 Elo+
Solo
Yemoja
Yemoja
deltalfa
Yemoja
Level 155
God Stats
4W - 7L
1,613 SR
Queue Stats
689W - 648L
1,621 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 9
10,433
745
18,684
19,907
8,860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 3 / 11
10,592
757
13,323
14,994
6,363
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
Magî
Osiris
19
10 / 5 / 9
11,735
838
30,361
23,853
25,335
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Morgan Le Fay
ReaI V8
Morgan Le Fay
20
8 / 3 / 14
12,369
884
17,669
23,975
16,322
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
1 / 3 / 14
11,176
798
4,078
17,415
17,198
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Mental486
Vamana
16
3 / 5 / 7
10,033
717
11,943
23,511
24,481
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Persephone
MycroTy_BR96
Persephone
18
4 / 5 / 10
10,567
755
28,138
19,143
7,283
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
18
7 / 4 / 4
10,519
751
23,473
13,020
5,594
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
Tezzz_29
Thanatos
16
2 / 7 / 6
10,207
729
10,911
23,286
21,165
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yemoja
deltalfa
Yemoja
18
1 / 4 / 13
9,664
690
8,231
16,723
18,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
57
25
Kills
17
18
Deaths
25
57
Assists
40
Player
Kills
Deaths
Assists
KDA
W
3
4
9
1.88
W
3
3
11
2.83
W
Osiris
Magî
Osiris
10
5
9
2.9
L
Vamana
Mental486
Vamana
3
5
7
1.3
L
Persephone
MycroTy_BR96
Persephone
4
5
10
1.8
W
Morgan Le Fay
ReaI V8
Morgan Le Fay
8
3
14
5
L
Artemis
7
4
4
2.25
W
1
3
14
2.67
L
Thanatos
Tezzz_29
Thanatos
2
7
6
0.71
L
Yemoja
deltalfa
Yemoja
1
4
13
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,115
Damage
82,696
100,144
Taken
95,683
74,078
Mitigated
76,952
41,361
Healing
42,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,684
5,318
0
6,176
19,907
8,860
4,186
8,325
11,582
38,517
0
W
13,323
2,475
3,613
2,404
14,994
6,363
951
5,703
9,291
29,977
0
W
Osiris
Magî
Osiris
30,361
10,408
1,911
3,642
23,853
25,335
192
8,827
14,796
0
41,622
L
Vamana
Mental486
Vamana
11,943
3,709
1,968
4,214
23,511
24,481
80
11,039
12,076
0
23,467
L
Persephone
MycroTy_BR96
Persephone
28,138
1,177
203
3,314
19,143
7,283
0
12,850
6,049
46,223
0
W
Morgan Le Fay
ReaI V8
Morgan Le Fay
17,669
1,155
2,728
5,078
23,975
16,322
177
6,679
17,114
34,026
0
L
Artemis
23,473
11,479
916
1,072
13,020
5,594
985
6,401
6,535
0
35,022
W
4,078
1,013
12,519
3,290
17,415
17,198
722
6,423
10,992
11,990
0
L
Thanatos
Tezzz_29
Thanatos
10,911
1,674
1,431
10,528
23,286
21,165
208
12,519
10,554
0
21,900
L
Yemoja
deltalfa
Yemoja
8,231
2,564
15,079
3,738
16,723
18,429
144
9,724
6,714
20,632
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,305
Gold Earned
50,990
147
Minions Killed
124
0
Camps Cleared
0
1,371,017
Distance Traveled
1,226,263
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,433
745
48
3
0
259,238
1
W
Hera
10,592
757
34
2
0
280,818
1
W
Osiris
11,735
838
23
2
0
269,880
0
L
Vamana
10,033
717
14
1
0
261,822
0
L
Persephone
10,567
755
27
2
0
248,875
0
W
Morgan Le Fay
12,369
884
30
2
0
314,637
2
L
Artemis
10,519
751
44
3
0
234,980
4
W
Yemoja
11,176
798
12
1
0
246,444
0
L
Thanatos
10,207
729
20
1
0
252,378
0
L
Yemoja
9,664
690
19
1
0
228,208
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role