Player Matchup

Artemis
Artemis
Move_The_Sticks_
Artemis
Level 87
God Stats
23W - 12L
1,663 SR
Queue Stats
168W - 179L
1,483 Elo+
Party 3
Raijin
Raijin
MundaneDaMudBall
Raijin
Level 103
God Stats
3W - 3L
1,508 SR
Queue Stats
221W - 221L
1,461 Elo+
Party 3
Hercules
Hercules
WardenKal
Hercules
Level 100
God Stats
4W - 7L
1,300 SR
Queue Stats
156W - 155L
1,487 Elo+
Party 3
He Bo
He Bo
kyoutan-9
He Bo
Level 103
God Stats
18W - 10L
1,693 SR
Queue Stats
443W - 138L
1,872 Elo+
Party 1
King Arthur
King Arthur
prprsummer
King Arthur
Level 26
God Stats
1W - 1L
1,536 SR
Queue Stats
161W - 59L
1,500 Elo+
Party 1
Team Averages
Level 84
1,540 SR
1,560 Elo+

VS

Team Averages
Level 101
1,527 SR
1,498 Elo+
Artemis
Artemis
 
Artemis
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Ragnarok3532019
Ymir
Level 107
God Stats
17W - 21L
1,442 SR
Queue Stats
254W - 260L
1,393 Elo+
Solo
Fenrir
Fenrir
Super丶梦魇
Fenrir
Level 153
God Stats
14W - 5L
1,605 SR
Queue Stats
114W - 45L
1,695 Elo+
Party 2
Janus
Janus
ujustbeenyimmed
Janus
Level 160
God Stats
16W - 16L
1,553 SR
Queue Stats
512W - 519L
1,507 Elo+
Solo
Awilix
Awilix
xCOLDACIDBURNx
Awilix
Level 67
God Stats
11W - 14L
1,538 SR
Queue Stats
210W - 218L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 0
4,931
493
2,860
6,320
1,177
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

10
1 / 3 / 1
5,400
540
3,978
5,726
1,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
WardenKal
Hercules
8
1 / 2 / 2
5,031
503
907
5,119
1,691
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

He Bo
kyoutan-9
He Bo
9
1 / 3 / 3
5,635
564
4,647
6,542
1,655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
prprsummer
King Arthur
10
1 / 2 / 0
5,227
523
1,194
5,422
1,886
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
12
5 / 0 / 0
6,888
689
5,783
5,017
1,521
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

11
2 / 2 / 1
6,535
654
3,123
4,773
2,311
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
1 / 2 / 5
6,068
607
2,995
6,669
3,021
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

11
2 / 1 / 3
6,527
653
4,137
4,366
1,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
4 / 0 / 0
6,295
630
2,072
4,657
1,297
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
23
5
Kills
14
14
Deaths
5
6
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
5
0
0
5
L
1
4
0
0.25
L
1
3
1
0.5
W
2
2
1
1.25
W
1
2
5
1.75
L
Hercules
WardenKal
Hercules
1
2
2
1
L
He Bo
kyoutan-9
He Bo
1
3
3
0.83
L
King Arthur
prprsummer
King Arthur
1
2
0
0.5
W
2
1
3
3.5
W
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,586
Damage
18,110
29,129
Taken
25,482
7,944
Mitigated
9,297
7,160
Healing
8,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
5,783
3,453
0
2,467
5,017
1,521
112
0
5,017
0
39,549
L
2,860
1,230
0
1,456
6,320
1,177
0
0
6,320
0
25,035
L
3,978
274
0
500
5,726
1,535
0
2,177
3,549
29,027
0
W
3,123
1,220
0
1,243
4,773
2,311
131
1,048
3,725
31,891
2,505
W
2,995
328
0
1,964
6,669
3,021
0
2,540
3,991
0
19,559
L
Hercules
WardenKal
Hercules
907
152
0
1,369
5,119
1,691
0
869
4,250
0
8,395
L
He Bo
kyoutan-9
He Bo
4,647
318
0
2,732
6,542
1,655
0
1,713
4,829
28,028
0
L
King Arthur
prprsummer
King Arthur
1,194
215
0
1,103
5,422
1,886
25
2,338
3,084
0
17,825
W
4,137
348
0
2,104
4,366
1,147
0
2,566
1,588
39,100
0
W
2,072
598
0
1,000
4,657
1,297
486
1,999
2,536
0
31,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,224
Gold Earned
32,313
229
Minions Killed
336
0
Camps Cleared
0
938,203
Distance Traveled
997,504
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
6,888
689
80
8
0
179,112
3
L
Artemis
4,931
493
49
5
0
173,840
0
L
Raijin
5,400
540
62
6
0
172,329
3
W
Ymir
6,535
654
84
8
0
158,733
0
W
Fenrir
6,068
607
32
3
0
219,022
2
L
Hercules
5,031
503
19
2
0
202,621
4
L
He Bo
5,635
564
57
6
0
175,919
3
L
King Arthur
5,227
523
42
4
0
213,494
1
W
Janus
6,527
653
81
8
0
214,479
2
W
Awilix
6,295
630
59
6
0
226,158
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role