Player Matchup

Morgan Le Fay
Morgan Le Fay
Bman__Jeez
Morgan Le Fay
Level 26
God Stats
17W - 11L
1,698 SR
Queue Stats
307W - 308L
1,400 Elo+
Party 1
Osiris
Osiris
LowiQPlayz
Osiris
Level 33
God Stats
3W - 3L
1,500 SR
Queue Stats
299W - 304L
1,420 Elo+
Party 1
Nemesis
Nemesis
LunaTsukiMoon
Nemesis
Level 6
God Stats
4W - 2L
1,581 SR
Queue Stats
12W - 22L
1,350 Elo+
Party 2
Izanami
Izanami
ladoublecanure51
Izanami
Level 24
God Stats
11W - 15L
1,445 SR
Queue Stats
13W - 22L
1,294 Elo+
Party 2
Cupid
Cupid
nacar-colorin
Cupid
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 67L
1,218 Elo+
Solo
Team Averages
Level 19
1,545 SR
1,336 Elo+

VS

Team Averages
Level 17
1,439 SR
1,239 Elo+
Mercury
Mercury
BabaricMocha20
Mercury
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,219 Elo+
Solo
Ares
Ares
CuChIlLo_BlaNc07
Ares
Level 28
God Stats
0W - 4L
1,143 SR
Queue Stats
209W - 283L
1,307 Elo+
Solo
Kukulkan
Kukulkan
Rammko77
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,202 Elo+
Solo
Skadi
Skadi
breizhmorlaix
Skadi
Level 16
God Stats
1W - 1L
1,550 SR
Queue Stats
4W - 5L
965 Elo+
Solo
Nike
Nike
iClapsii
Nike
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 6L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Bman__Jeez
Morgan Le Fay
19
14 / 3 / 1
12,823
558
18,899
13,318
5,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Osiris
LowiQPlayz
Osiris
20
2 / 2 / 4
12,221
531
18,178
19,221
19,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
13
1 / 7 / 3
8,926
388
2,287
15,254
6,901
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

19
9 / 4 / 6
12,737
554
22,933
8,888
3,666
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
0 / 2 / 4
9,841
428
5,380
12,049
9,092
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 0
10,364
451
4,970
19,950
8,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 1 / 4
9,363
407
6,027
14,842
17,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
Rammko77
Kukulkan
15
8 / 8 / 3
10,103
439
10,001
15,715
5,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

14
5 / 10 / 4
9,695
422
10,096
20,872
5,815
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Nike
15
1 / 3 / 1
9,407
409
7,070
26,376
14,530
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
30
26
Kills
18
18
Deaths
26
18
Assists
12
Player
Kills
Deaths
Assists
KDA
L
2
4
0
0.5
W
Morgan Le Fay
Bman__Jeez
Morgan Le Fay
14
3
1
4.83
L
2
1
4
4
W
Osiris
LowiQPlayz
Osiris
2
2
4
2
W
Nemesis
1
7
3
0.36
L
Kukulkan
Rammko77
Kukulkan
8
8
3
1.19
L
5
10
4
0.7
L
Nike
1
3
1
0.5
W
9
4
6
3
W
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,677
Damage
38,164
68,730
Taken
97,755
45,314
Mitigated
52,287
16,064
Healing
18,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,970
2,201
0
6,448
19,950
8,937
626
1,322
18,628
0
90,203
W
Morgan Le Fay
Bman__Jeez
Morgan Le Fay
18,899
2,914
197
4,350
13,318
5,704
1,596
1,699
11,533
65,564
0
L
6,027
526
0
1,374
14,842
17,332
60
2,159
12,555
36,045
0
W
Osiris
LowiQPlayz
Osiris
18,178
7,795
0
7,500
19,221
19,951
200
3,070
16,151
0
82,094
W
Nemesis
2,287
58
0
717
15,254
6,901
740
2,591
12,525
0
27,474
L
Kukulkan
Rammko77
Kukulkan
10,001
1,710
0
582
15,715
5,673
210
3,889
11,826
42,802
0
L
10,096
5,570
0
0
20,872
5,815
3,029
8,349
12,447
0
41,099
L
Nike
7,070
1,858
0
9,851
26,376
14,530
118
4,996
21,380
0
41,489
W
22,933
13,956
0
1,867
8,888
3,666
6,351
2,792
6,004
0
99,664
W
5,380
1,485
123
1,310
12,049
9,092
370
5,046
6,364
4,520
30,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,548
Gold Earned
48,932
499
Minions Killed
394
0
Camps Cleared
0
2,058,661
Distance Traveled
2,059,330
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
10,364
451
143
6
0
417,640
4
W
Morgan Le Fay
12,823
558
92
4
0
428,160
0
L
Ares
9,363
407
44
2
0
432,367
1
W
Osiris
12,221
531
150
7
0
423,748
6
W
Nemesis
8,926
388
43
2
0
387,482
4
L
Kukulkan
10,103
439
74
3
0
399,544
0
L
Skadi
9,695
422
64
3
0
380,240
0
L
Nike
9,407
409
69
3
0
429,539
3
W
Izanami
12,737
554
155
7
0
395,541
4
W
Cupid
9,841
428
59
3
0
423,730
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role