Player Matchup

Athena
Athena
Acabus1
Athena
Level 69
God Stats
5W - 4L
1,596 SR
Queue Stats
207W - 250L
1,366 Elo+
Solo
Anubis
Anubis
CrazyMexican934
Anubis
Level 88
God Stats
11W - 21L
1,487 SR
Queue Stats
58W - 69L
1,303 Elo+
Party 1
Medusa
Medusa
DevonR
Medusa
Level 29
God Stats
4W - 7L
1,500 SR
Queue Stats
60W - 68L
1,500 Elo+
Party 1
Kali
Kali
PrimeMediator
Kali
Level 42
God Stats
1W - 2L
1,500 SR
Queue Stats
84W - 91L
1,466 Elo+
Solo
Nike
Nike
oiDuke
Nike
Level 45
God Stats
7W - 6L
1,471 SR
Queue Stats
28W - 39L
1,349 Elo+
Solo
Team Averages
Level 55
1,511 SR
1,397 Elo+

VS

Team Averages
Level 61
1,551 SR
1,468 Elo+
Ra
Ra
LawlietEdit
Ra
Level 64
God Stats
2W - 2L
1,313 SR
Queue Stats
155W - 175L
1,323 Elo+
Solo
Amaterasu
Amaterasu
Meddyns
Amaterasu
Level 67
God Stats
3W - 3L
1,697 SR
Queue Stats
493W - 409L
1,610 Elo+
Party 2
Apollo
Apollo
MrCLeanSparty
Apollo
Level 64
God Stats
30W - 24L
1,678 SR
Queue Stats
239W - 236L
1,491 Elo+
Solo
Thanatos
Thanatos
YoungLibertarian
Thanatos
Level 83
God Stats
13W - 16L
1,536 SR
Queue Stats
330W - 306L
1,441 Elo+
Solo
Ganesha
Ganesha
mcstank53
Ganesha
Level 28
God Stats
35W - 29L
1,532 SR
Queue Stats
79W - 86L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Acabus1
Athena
12
0 / 5 / 8
8,775
488
6,011
18,748
13,827
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
2 / 10 / 2
8,087
449
6,222
14,145
5,485
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
DevonR
Medusa
14
7 / 7 / 2
9,345
519
14,661
12,775
4,147
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
4 / 5 / 4
9,559
531
8,482
14,485
8,199
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Nike
oiDuke
Nike
16
4 / 5 / 0
9,936
552
8,384
13,355
9,534
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 5 / 4
9,886
549
7,492
11,689
4,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
Meddyns
Amaterasu
18
5 / 2 / 7
10,701
595
11,208
15,332
11,603
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
10 / 4 / 6
10,610
589
15,454
12,055
4,286
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
11 / 3 / 7
11,136
619
12,288
12,899
5,655
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ganesha
mcstank53
Ganesha
14
0 / 3 / 16
9,910
551
6,693
16,231
11,843
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
72
17
Kills
32
32
Deaths
17
16
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Athena
Acabus1
Athena
0
5
8
0.8
L
2
10
2
0.3
L
Medusa
DevonR
Medusa
7
7
2
1.14
W
6
5
4
1.6
W
Amaterasu
Meddyns
Amaterasu
5
2
7
4.25
W
10
4
6
3.25
L
4
5
4
1.2
W
11
3
7
4.83
W
Ganesha
mcstank53
Ganesha
0
3
16
2.67
L
Nike
oiDuke
Nike
4
5
0
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,760
Damage
53,135
73,508
Taken
68,206
41,192
Mitigated
37,616
17,940
Healing
30,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Acabus1
Athena
6,011
1,675
364
4,267
18,748
13,827
48
3,270
15,478
24,026
0
L
6,222
526
0
2,579
14,145
5,485
0
2,793
11,352
33,536
0
L
Medusa
DevonR
Medusa
14,661
7,047
0
2,264
12,775
4,147
1,404
3,010
9,765
0
45,279
W
7,492
1,059
1,466
3,821
11,689
4,229
256
1,945
9,744
61,808
0
W
Amaterasu
Meddyns
Amaterasu
11,208
5,629
0
6,433
15,332
11,603
840
3,880
11,452
0
58,021
W
15,454
10,056
0
4,960
12,055
4,286
1,176
2,567
9,488
0
75,359
L
8,482
4,306
0
6,466
14,485
8,199
0
4,346
10,139
0
55,130
W
12,288
3,781
0
11,136
12,899
5,655
170
4,197
8,702
0
62,004
W
Ganesha
mcstank53
Ganesha
6,693
918
0
2,529
16,231
11,843
531
2,391
13,840
27,600
0
L
Nike
oiDuke
Nike
8,384
985
0
2,000
13,355
9,534
330
766
12,589
8,650
51,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,702
Gold Earned
52,243
383
Minions Killed
453
0
Camps Cleared
0
1,537,117
Distance Traveled
1,722,846
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
8,775
488
36
2
0
323,411
5
L
Anubis
8,087
449
53
3
0
293,044
0
L
Medusa
9,345
519
83
5
0
276,284
0
W
Ra
9,886
549
109
6
0
317,976
1
W
Amaterasu
10,701
595
90
5
0
387,298
0
W
Apollo
10,610
589
135
8
0
323,620
3
L
Kali
9,559
531
91
5
0
343,297
10
W
Thanatos
11,136
619
101
6
0
371,761
3
W
Ganesha
9,910
551
18
1
0
322,191
1
L
Nike
9,936
552
120
7
0
301,081
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role