Player Matchup

Tiamat
Tiamat
Beanman2044
Tiamat
Level 21
God Stats
67W - 60L
1,645 SR
Queue Stats
201W - 197L
1,564 Elo+
Solo
Hun Batz
Hun Batz
BluEquinox
Hun Batz
Level 7
God Stats
4W - 5L
1,500 SR
Queue Stats
16W - 10L
1,450 Elo+
Solo
Bakasura
Bakasura
Neamilenaire
Bakasura
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Ganesha
Ganesha
Yes4595
Ganesha
Level 13
God Stats
3W - 4L
1,132 SR
Queue Stats
21W - 36L
1,221 Elo+
Solo
Susano
Susano
daddyo8765
Susano
Level 8
God Stats
2W - 2L
1,346 SR
Queue Stats
8W - 12L
1,216 Elo+
Solo
Team Averages
Level 11
1,425 SR
1,390 Elo+

VS

Team Averages
Level 20
1,453 SR
1,331 Elo+
Hercules
Hercules
Atlasphere
Hercules
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 34L
1,277 Elo+
Solo
Fenrir
Fenrir
Bigman2156
Fenrir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,433 Elo+
Solo
Bellona
Bellona
CS1234
Bellona
Level 14
God Stats
0W - 1L
1,238 SR
Queue Stats
3W - 12L
1,144 Elo+
Solo
Ao Kuang
Ao Kuang
CerronePoirier
Ao Kuang
Level 16
God Stats
2W - 3L
1,525 SR
Queue Stats
2W - 3L
1,465 Elo+
Solo
Vulcan
Vulcan
SerenityRoses81
Vulcan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
19
12 / 0 / 13
13,745
1,250
20,998
6,595
4,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
BluEquinox
Hun Batz
20
19 / 6 / 11
15,360
1,396
31,858
13,532
6,603
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bakasura
Neamilenaire
Bakasura
18
4 / 10 / 14
11,532
1,048
7,014
13,949
4,801
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ganesha
Yes4595
Ganesha
18
0 / 3 / 15
10,752
977
4,232
11,667
4,665
Susano
daddyo8765
Susano
18
4 / 6 / 15
11,684
1,062
7,759
14,053
13,342
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Team 1 Tickets

239

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Atlasphere
Hercules
18
1 / 7 / 8
11,069
1,006
4,672
20,488
21,404
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Fenrir
Bigman2156
Fenrir
18
14 / 10 / 7
14,223
1,293
20,735
26,427
13,275
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
CS1234
Bellona
16
4 / 3 / 4
10,370
943
2,319
6,819
3,717
Ao Kuang
16
4 / 8 / 4
10,995
1,000
5,696
10,646
3,816
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
1 / 11 / 8
10,508
955
10,261
17,858
7,035
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
55
39
Kills
24
25
Deaths
39
68
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Hercules
Atlasphere
Hercules
1
7
8
0.71
W
Tiamat
12
0
13
18.5
L
Fenrir
Bigman2156
Fenrir
14
10
7
1.75
W
Hun Batz
BluEquinox
Hun Batz
19
6
11
4.08
L
Bellona
CS1234
Bellona
4
3
4
2
L
Ao Kuang
4
8
4
0.75
W
Bakasura
Neamilenaire
Bakasura
4
10
14
1.1
L
1
11
8
0.45
W
Ganesha
Yes4595
Ganesha
0
3
15
2.5
W
Susano
daddyo8765
Susano
4
6
15
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,861
Damage
43,683
59,796
Taken
82,238
34,210
Mitigated
49,247
4,637
Healing
3,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Atlasphere
Hercules
4,672
2,423
0
972
20,488
21,404
0
4,761
15,220
0
19,046
W
Tiamat
20,998
2,723
386
2,046
6,595
4,799
0
2,714
3,881
51,361
0
L
Fenrir
Bigman2156
Fenrir
20,735
6,618
0
692
26,427
13,275
0
6,988
19,107
0
28,978
W
Hun Batz
BluEquinox
Hun Batz
31,858
15,470
0
2,043
13,532
6,603
0
3,508
10,024
0
60,672
L
Bellona
CS1234
Bellona
2,319
884
0
88
6,819
3,717
0
872
5,836
0
7,818
L
Ao Kuang
5,696
2,542
0
665
10,646
3,816
0
4,388
6,037
14,868
0
W
Bakasura
Neamilenaire
Bakasura
7,014
4,710
0
162
13,949
4,801
0
1,820
10,968
0
15,726
L
10,261
4,601
207
1,191
17,858
7,035
0
7,408
10,253
26,817
0
W
Ganesha
Yes4595
Ganesha
4,232
196
0
0
11,667
4,665
0
5,023
6,644
17,920
0
W
Susano
daddyo8765
Susano
7,759
1,339
0
0
14,053
13,342
0
2,892
11,161
0
14,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,073
Gold Earned
57,165
188
Minions Killed
110
9
Camps Cleared
2
1,045,967
Distance Traveled
756,193
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
11,069
1,006
29
3
1
162,770
0
W
Tiamat
13,745
1,250
88
8
3
218,128
0
L
Fenrir
14,223
1,293
12
1
0
246,077
0
W
Hun Batz
15,360
1,396
63
6
6
203,539
0
L
Bellona
10,370
943
10
1
0
121,393
0
L
Ao Kuang
10,995
1,000
21
2
1
92,386
0
W
Bakasura
11,532
1,048
23
2
0
207,240
1
L
Vulcan
10,508
955
38
3
0
133,567
1
W
Ganesha
10,752
977
0
0
0
202,649
0
W
Susano
11,684
1,062
14
1
0
214,411
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role