Player Matchup

Danzaburou
Danzaburou
MOCHI0303
Danzaburou
Level 5
God Stats
0W - 1L
1,262 SR
Queue Stats
0W - 4L
1,104 Elo+
Party 1
Chaac
Chaac
kumataka1017
Chaac
Level 5
God Stats
0W - 2L
1,262 SR
Queue Stats
0W - 4L
1,104 Elo+
Party 1
Da Ji
Da Ji
penkawa00
Da Ji
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,104 Elo+
Party 1
Team Averages
Level 5
1,342 SR
1,104 Elo+

VS

Team Averages
Level 101
1,615 SR
1,347 Elo+
Baron Samedi
Baron Samedi
ArkaicFam
Baron Samedi
Level 89
God Stats
6W - 4L
1,462 SR
Queue Stats
62W - 82L
1,349 Elo+
Party 2
Cerberus
Cerberus
Brobytrolden
Cerberus
Level 103
God Stats
11W - 14L
1,488 SR
Queue Stats
198W - 243L
1,358 Elo+
Solo
Arachne
Arachne
Nefarious2185
Arachne
Level 112
God Stats
17W - 5L
1,894 SR
Queue Stats
176W - 200L
1,335 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MOCHI0303
Danzaburou
5
0 / 6 / 0
4,225
604
312
4,875
1,134
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

6
0 / 9 / 0
4,398
628
1,285
8,214
4,106
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Da Ji
penkawa00
Da Ji
6
0 / 9 / 0
4,486
641
1,802
8,417
5,284
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mace

Mace

+10
Physical Power

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ArkaicFam
Baron Samedi
10
6 / 0 / 14
6,890
984
6,720
4,487
1,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Brobytrolden
Cerberus
10
7 / 0 / 10
7,032
1,005
3,491
3,961
4,288
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
10
10 / 0 / 12
7,454
1,065
6,227
4,410
2,362
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
59
0
Kills
23
24
Deaths
0
0
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
ArkaicFam
Baron Samedi
6
0
14
13
W
Cerberus
Brobytrolden
Cerberus
7
0
10
12
L
Danzaburou
MOCHI0303
Danzaburou
0
6
0
0
W
Arachne
10
0
12
16
L
0
9
0
0
L
Da Ji
penkawa00
Da Ji
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,399
Damage
16,438
21,506
Taken
12,858
10,524
Mitigated
8,357
250
Healing
6,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
ArkaicFam
Baron Samedi
6,720
1,586
936
2,750
4,487
1,707
912
0
4,487
19,105
0
W
Cerberus
Brobytrolden
Cerberus
3,491
540
0
746
3,961
4,288
636
0
3,961
13,766
0
L
Danzaburou
MOCHI0303
Danzaburou
312
289
0
0
4,875
1,134
0
2,196
2,571
0
2,896
W
Arachne
6,227
4,208
0
1,860
4,410
2,362
921
0
4,410
0
18,795
L
1,285
365
0
0
8,214
4,106
0
4,092
3,936
0
7,678
L
Da Ji
penkawa00
Da Ji
1,802
580
0
250
8,417
5,284
0
3,490
4,788
0
7,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,109
Gold Earned
21,376
27
Minions Killed
68
0
Camps Cleared
0
220,608
Distance Traveled
378,688
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,890
984
24
3
0
111,729
0
W
Cerberus
7,032
1,005
20
3
0
123,751
1
L
Danzaburou
4,225
604
3
0
0
49,654
0
W
Arachne
7,454
1,065
24
3
0
143,208
0
L
Chaac
4,398
628
10
1
0
71,178
0
L
Da Ji
4,486
641
14
2
0
99,776
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role