Player Matchup

Terra
Terra
BiZ0u
Terra
Level 145
God Stats
9W - 6L
1,641 SR
Queue Stats
566W - 564L
1,540 Elo+
Party 3
Rama
Rama
Inkonu
Rama
Level 143
God Stats
3W - 6L
1,458 SR
Queue Stats
423W - 404L
1,567 Elo+
Party 3
The Morrigan
The Morrigan
Luruco
The Morrigan
Level 153
God Stats
0W - 2L
1,425 SR
Queue Stats
59W - 53L
1,527 Elo+
Party 2
Neith
Neith
SaramaSlaed
Neith
Level 143
God Stats
1W - 3L
1,628 SR
Queue Stats
76W - 59L
1,549 Elo+
Party 2
Chronos
Chronos
UrsWanderer
Chronos
Level 134
God Stats
1W - 1L
1,730 SR
Queue Stats
34W - 35L
1,479 Elo+
Party 2
Team Averages
Level 144
1,576 SR
1,532 Elo+

VS

Team Averages
Level 138
1,598 SR
1,519 Elo+
Ah Puch
Ah Puch
ArmoredWeedhead
Ah Puch
Level 149
God Stats
2W - 1L
1,500 SR
Queue Stats
31W - 36L
1,409 Elo+
Party 1
Cu Chulainn
Cu Chulainn
DedBorodeD
Cu Chulainn
Level 156
God Stats
5W - 9L
1,541 SR
Queue Stats
665W - 630L
1,461 Elo+
Solo
Danzaburou
Danzaburou
Greenie2201
Danzaburou
Level 159
God Stats
5W - 4L
1,464 SR
Queue Stats
428W - 399L
1,619 Elo+
Party 1
Xbalanque
Xbalanque
RedLimet
Xbalanque
Level 67
God Stats
5W - 0L
1,924 SR
Queue Stats
217W - 184L
1,543 Elo+
Solo
Sylvanus
Sylvanus
ShinobiMerlin
Sylvanus
Level 160
God Stats
2W - 0L
1,559 SR
Queue Stats
100W - 82L
1,562 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
BiZ0u
Terra
17
1 / 2 / 10
9,397
671
5,007
17,711
19,876
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Rama
Inkonu
Rama
15
4 / 8 / 5
9,462
676
11,286
17,015
7,597
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Morrigan
Luruco
The Morrigan
14
0 / 7 / 7
8,948
639
14,340
12,332
4,964
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
6 / 2 / 7
10,837
774
12,432
12,358
5,799
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
UrsWanderer
Chronos
17
4 / 6 / 3
10,309
736
15,237
18,031
7,471
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 13
10,513
751
12,229
14,699
6,648
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
DedBorodeD
Cu Chulainn
17
4 / 4 / 14
11,169
798
14,029
17,352
24,069
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
Greenie2201
Danzaburou
20
9 / 1 / 15
12,715
908
24,384
15,474
7,050
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xbalanque
RedLimet
Xbalanque
15
5 / 5 / 11
10,070
719
12,600
13,487
6,170
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
ShinobiMerlin
Sylvanus
18
5 / 2 / 17
10,730
766
7,312
19,530
23,663
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
95
15
Kills
25
25
Deaths
16
32
Assists
70
Player
Kills
Deaths
Assists
KDA
W
2
4
13
2.13
L
Terra
BiZ0u
Terra
1
2
10
3
W
Cu Chulainn
DedBorodeD
Cu Chulainn
4
4
14
2.75
W
Danzaburou
Greenie2201
Danzaburou
9
1
15
16.5
L
Rama
Inkonu
Rama
4
8
5
0.81
L
The Morrigan
Luruco
The Morrigan
0
7
7
0.5
W
Xbalanque
RedLimet
Xbalanque
5
5
11
2.1
L
6
2
7
4.75
W
Sylvanus
ShinobiMerlin
Sylvanus
5
2
17
6.75
L
Chronos
UrsWanderer
Chronos
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,302
Damage
70,554
77,447
Taken
80,542
45,707
Mitigated
67,600
34,267
Healing
41,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,229
260
1,075
4,470
14,699
6,648
530
5,367
9,332
32,245
0
L
Terra
BiZ0u
Terra
5,007
799
12,271
9,335
17,711
19,876
132
6,487
11,224
11,198
0
W
Cu Chulainn
DedBorodeD
Cu Chulainn
14,029
2,390
893
2,688
17,352
24,069
186
6,339
11,013
0
27,627
W
Danzaburou
Greenie2201
Danzaburou
24,384
7,475
4,593
4,964
15,474
7,050
2,325
8,692
6,782
0
58,201
L
Rama
Inkonu
Rama
11,286
8,621
1,163
2,819
17,015
7,597
496
2,285
14,730
0
16,956
L
The Morrigan
Luruco
The Morrigan
14,340
990
35
351
12,332
4,964
0
2,808
9,519
30,290
2,825
W
Xbalanque
RedLimet
Xbalanque
12,600
9,066
931
1,892
13,487
6,170
2,232
5,622
7,865
0
24,839
L
12,432
5,042
1,571
4,335
12,358
5,799
834
3,462
8,896
0
28,861
W
Sylvanus
ShinobiMerlin
Sylvanus
7,312
1,220
12,001
8,446
19,530
23,663
709
6,745
12,785
13,666
313
L
Chronos
UrsWanderer
Chronos
15,237
951
587
1,800
18,031
7,471
440
4,387
13,644
26,697
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,953
Gold Earned
55,197
172
Minions Killed
177
0
Camps Cleared
0
1,287,275
Distance Traveled
1,198,892
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
10,513
751
45
3
0
245,132
1
L
Terra
9,397
671
15
1
0
273,273
0
W
Cu Chulainn
11,169
798
23
2
0
239,962
2
W
Danzaburou
12,715
908
74
5
0
281,767
0
L
Rama
9,462
676
20
1
0
203,303
0
L
The Morrigan
8,948
639
51
4
0
233,386
0
W
Xbalanque
10,070
719
27
2
0
218,380
0
L
Neith
10,837
774
49
4
0
273,160
1
W
Sylvanus
10,730
766
8
1
0
213,651
0
L
Chronos
10,309
736
37
3
0
304,153
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role