Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
 
Heimdallr
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
HellFirе
Skadi
Level 17
God Stats
4W - 6L
1,500 SR
Queue Stats
228W - 144L
1,642 Elo+
Party 1
Merlin
Merlin
Nejslu7a
Merlin
Level 29
God Stats
1W - 2L
1,718 SR
Queue Stats
54W - 66L
1,420 Elo+
Party 2
Thanatos
Thanatos
ReBellyUD
Thanatos
Level 127
God Stats
7W - 7L
1,374 SR
Queue Stats
351W - 324L
1,440 Elo+
Party 2
Team Averages
Level 95
1,518 SR
1,500 Elo+

VS

Team Averages
Level 90
1,565 SR
1,390 Elo+
Nike
Nike
CROWSBL00D
Nike
Level 118
God Stats
2W - 0L
1,827 SR
Queue Stats
56W - 48L
1,586 Elo+
Party 3
Chernobog
Chernobog
Haron14
Chernobog
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,160 Elo+
Solo
Nemesis
Nemesis
Lefebo11
Nemesis
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 65L
1,498 Elo+
Party 3
Sylvanus
Sylvanus
MaggetSackNL
Sylvanus
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 103L
1,563 Elo+
Party 3
Jing Wei
Jing Wei
thelixx
Jing Wei
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 12L
1,143 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
20
7 / 7 / 13
12,812
801
13,258
22,072
10,345
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
 
Heimdallr
18
7 / 11 / 10
11,766
735
19,662
23,919
9,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Skadi
HellFirе
Skadi
18
3 / 7 / 15
11,649
728
19,894
23,280
9,200
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Merlin
Nejslu7a
Merlin
18
4 / 9 / 15
12,045
753
17,002
18,388
7,590
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Thanatos
ReBellyUD
Thanatos
18
5 / 7 / 8
11,302
706
12,532
17,274
7,281
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 5 / 20
13,974
873
29,057
22,763
31,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chernobog
Haron14
Chernobog
20
6 / 4 / 20
12,234
765
19,490
17,579
8,163
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nemesis
Lefebo11
Nemesis
18
3 / 7 / 20
11,611
726
11,632
18,510
8,221
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sylvanus
MaggetSackNL
Sylvanus
20
6 / 3 / 23
12,666
792
12,927
22,481
21,909
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jing Wei
thelixx
Jing Wei
20
11 / 7 / 15
12,825
802
23,268
17,853
7,358
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
139
26
Kills
41
41
Deaths
26
61
Assists
98
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
7
7
13
1.93
L
Heimdallr
 
Heimdallr
7
11
10
1.09
W
15
5
20
5
W
Chernobog
Haron14
Chernobog
6
4
20
4
L
Skadi
HellFirе
Skadi
3
7
15
1.5
W
Nemesis
Lefebo11
Nemesis
3
7
20
1.86
W
Sylvanus
MaggetSackNL
Sylvanus
6
3
23
5.83
L
Merlin
Nejslu7a
Merlin
4
9
15
1.28
L
Thanatos
ReBellyUD
Thanatos
5
7
8
1.29
W
Jing Wei
thelixx
Jing Wei
11
7
15
2.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,348
Damage
96,374
104,933
Taken
99,186
44,054
Mitigated
76,944
42,587
Healing
46,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
13,258
2,623
10,093
8,414
22,072
10,345
1,009
3,170
18,463
31,497
0
L
Heimdallr
 
Heimdallr
19,662
6,135
1,016
2,825
23,919
9,638
754
4,365
19,016
0
30,348
W
29,057
1,538
809
3,274
22,763
31,293
145
7,847
14,698
13,458
25,529
W
Chernobog
Haron14
Chernobog
19,490
13,378
2,661
4,199
17,579
8,163
1,018
4,036
13,539
0
40,917
L
Skadi
HellFirе
Skadi
19,894
7,264
986
7,712
23,280
9,200
58
6,762
16,031
0
37,767
W
Nemesis
Lefebo11
Nemesis
11,632
2,901
814
2,552
18,510
8,221
1,707
4,558
13,947
0
19,305
W
Sylvanus
MaggetSackNL
Sylvanus
12,927
3,318
15,932
11,145
22,481
21,909
536
8,086
14,395
22,026
1,636
L
Merlin
Nejslu7a
Merlin
17,002
890
1,488
598
18,388
7,590
397
2,879
15,187
31,612
0
L
Thanatos
ReBellyUD
Thanatos
12,532
1,615
928
8,527
17,274
7,281
870
2,172
14,708
0
23,148
W
Jing Wei
thelixx
Jing Wei
23,268
19,815
3,544
1,403
17,853
7,358
2,639
5,733
12,120
0
47,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,574
Gold Earned
63,310
180
Minions Killed
155
0
Camps Cleared
0
1,168,348
Distance Traveled
1,598,855
14
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
12,812
801
47
3
0
239,942
2
L
Heimdallr
11,766
735
31
2
0
210,589
7
W
Nike
13,974
873
15
1
0
317,336
0
W
Chernobog
12,234
765
41
3
0
309,266
0
L
Skadi
11,649
728
40
3
0
224,024
4
W
Nemesis
11,611
726
23
1
0
385,757
0
W
Sylvanus
12,666
792
30
2
0
320,623
0
L
Merlin
12,045
753
36
2
0
221,804
0
L
Thanatos
11,302
706
26
2
0
271,989
1
W
Jing Wei
12,825
802
46
3
0
265,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role