Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Folopo09
Kukulkan
Level 8
God Stats
0W - 1L
1,238 SR
Queue Stats
1W - 6L
1,197 Elo+
Party 1
Thor
Thor
matapatosglobal
Thor
Level 3
God Stats
0W - 2L
1,294 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Team Averages
Level 30
1,344 SR
1,399 Elo+

VS

Team Averages
Level 85
1,587 SR
1,373 Elo+
Neith
Neith
Airlys
Neith
Level 26
God Stats
65W - 73L
1,411 SR
Queue Stats
88W - 100L
1,340 Elo+
Party 2
Ares
Ares
chimera100
Ares
Level 93
God Stats
4W - 9L
1,377 SR
Queue Stats
236W - 233L
1,338 Elo+
Party 2
Kukulkan
Kukulkan
丶凯旋丶
Kukulkan
Level 136
God Stats
2W - 1L
1,973 SR
Queue Stats
55W - 73L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
3 / 5 / 3
7,859
786
7,906
10,484
7,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kukulkan
Folopo09
Kukulkan
11
1 / 6 / 5
7,614
761
3,346
7,908
3,269
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
2 / 9 / 1
7,093
709
2,938
11,042
3,911
Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Airlys
Neith
11
5 / 4 / 10
8,545
855
5,297
6,348
2,779
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
3 / 1 / 16
9,157
916
3,607
7,748
7,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
丶凯旋丶
Kukulkan
14
12 / 2 / 7
9,698
970
13,475
5,865
2,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
53
6
Kills
20
20
Deaths
7
9
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
3
5
3
0.9
W
Neith
Airlys
Neith
5
4
10
2.5
L
Kukulkan
Folopo09
Kukulkan
1
6
5
0.58
W
3
1
16
11
L
2
9
1
0.28
W
Kukulkan
丶凯旋丶
Kukulkan
12
2
7
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,190
Damage
22,379
29,434
Taken
19,961
14,226
Mitigated
13,294
1,179
Healing
2,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
7,906
451
249
500
10,484
7,046
0
5,519
4,965
23,788
0
W
Neith
Airlys
Neith
5,297
2,089
0
350
6,348
2,779
1,158
3,647
2,473
0
22,792
L
Kukulkan
Folopo09
Kukulkan
3,346
639
0
430
7,908
3,269
0
5,966
1,942
16,131
0
W
3,607
359
415
1,098
7,748
7,669
496
3,103
4,343
10,923
0
L
2,938
621
0
0
11,042
3,911
0
5,597
5,445
0
6,459
W
Kukulkan
丶凯旋丶
Kukulkan
13,475
1,197
0
673
5,865
2,846
777
3,770
1,893
43,615
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,566
Gold Earned
27,400
69
Minions Killed
116
0
Camps Cleared
0
531,247
Distance Traveled
556,687
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,859
786
27
3
0
181,111
0
W
Neith
8,545
855
44
4
0
162,937
2
L
Kukulkan
7,614
761
38
4
0
167,790
2
W
Ares
9,157
916
11
1
0
197,609
1
L
Thor
7,093
709
4
0
0
182,346
1
W
Kukulkan
9,698
970
61
6
0
196,141
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role