Player Matchup

Izanami
Izanami
Daark37
Izanami
Level 24
God Stats
2W - 2L
1,716 SR
Queue Stats
57W - 68L
1,444 Elo+
Party 2
Nemesis
Nemesis
HawkyPawky
Nemesis
Level 6
God Stats
17W - 8L
1,573 SR
Queue Stats
25W - 16L
1,478 Elo+
Party 3
Osiris
Osiris
Kaanekii2096
Osiris
Level 34
God Stats
3W - 4L
1,273 SR
Queue Stats
54W - 76L
1,406 Elo+
Party 2
Sol
Sol
KarateChris400
Sol
Level 28
God Stats
8W - 3L
1,586 SR
Queue Stats
306W - 215L
1,613 Elo+
Party 3
Tsukuyomi
Tsukuyomi
maxmilky
Tsukuyomi
Level 28
God Stats
16W - 17L
1,494 SR
Queue Stats
147W - 121L
1,587 Elo+
Solo
Team Averages
Level 24
1,529 SR
1,506 Elo+

VS

Team Averages
Level 20
1,636 SR
1,505 Elo+
Thor
Thor
Mogami Foo
Thor
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
100W - 89L
1,561 Elo+
Solo
Neith
Neith
MrGodofDawn
Neith
Level 4
God Stats
1W - 1L
1,727 SR
Queue Stats
1W - 1L
1,698 Elo+
Solo
Kukulkan
Kukulkan
XxVocaaxX
Kukulkan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
170W - 195L
1,369 Elo+
Party 1
Osiris
Osiris
iLyony
Osiris
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
44W - 32L
1,573 Elo+
Solo
Cthulhu
Cthulhu
xxSiLv3rHaZe32xx
Cthulhu
Level 28
God Stats
5W - 2L
1,951 SR
Queue Stats
70W - 98L
1,326 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Daark37
Izanami
15
5 / 3 / 8
10,035
558
12,878
9,462
2,780
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
HawkyPawky
Nemesis
15
1 / 5 / 11
9,030
502
5,964
10,401
3,743
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Osiris
16
0 / 4 / 3
9,695
539
5,664
13,832
11,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
15 / 1 / 4
12,027
668
20,255
13,443
5,700
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tsukuyomi
maxmilky
Tsukuyomi
19
17 / 2 / 2
12,319
684
15,337
12,975
5,281
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 5 / 3
9,378
521
6,587
15,004
4,800
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
2 / 8 / 2
7,002
389
7,171
10,364
2,573
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
XxVocaaxX
Kukulkan
12
1 / 12 / 1
7,295
405
6,569
12,900
3,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Osiris
iLyony
Osiris
16
6 / 5 / 2
10,302
572
13,737
15,347
13,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 8 / 3
8,573
476
4,544
22,404
14,455
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
26
38
Kills
15
15
Deaths
38
28
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Izanami
Daark37
Izanami
5
3
8
3
W
Nemesis
HawkyPawky
Nemesis
1
5
11
1.3
W
Osiris
0
4
3
0.38
W
15
1
4
17
L
4
5
3
1.1
L
2
8
2
0.38
L
Kukulkan
XxVocaaxX
Kukulkan
1
12
1
0.13
L
Osiris
iLyony
Osiris
6
5
2
1.4
W
Tsukuyomi
maxmilky
Tsukuyomi
17
2
2
9
L
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,098
Damage
38,608
60,113
Taken
76,019
29,339
Mitigated
38,648
20,439
Healing
7,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Daark37
Izanami
12,878
7,039
323
1,566
9,462
2,780
4,738
1,960
7,459
0
62,873
W
Nemesis
HawkyPawky
Nemesis
5,964
2,214
0
1,456
10,401
3,743
0
3,135
7,260
0
30,155
W
Osiris
5,664
2,153
0
4,440
13,832
11,835
424
0
13,832
0
52,503
W
20,255
8,242
0
8,324
13,443
5,700
3,285
2,926
10,469
97,729
0
L
6,587
2,944
0
570
15,004
4,800
0
4,140
10,864
0
54,194
L
7,171
3,389
0
641
10,364
2,573
0
3,019
7,345
0
28,358
L
Kukulkan
XxVocaaxX
Kukulkan
6,569
1,415
0
504
12,900
3,364
210
7,061
5,839
40,186
0
L
Osiris
iLyony
Osiris
13,737
6,123
0
4,134
15,347
13,456
14
1,270
14,077
276
50,662
W
Tsukuyomi
maxmilky
Tsukuyomi
15,337
4,131
0
4,330
12,975
5,281
210
3,205
9,728
0
79,066
L
4,544
668
0
1,450
22,404
14,455
464
4,765
17,639
28,172
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,106
Gold Earned
42,550
523
Minions Killed
347
0
Camps Cleared
0
1,715,867
Distance Traveled
1,487,561
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,035
558
106
6
0
318,639
1
W
Nemesis
9,030
502
44
2
0
358,450
5
W
Osiris
9,695
539
101
6
0
329,808
1
W
Sol
12,027
668
142
8
0
317,910
4
L
Thor
9,378
521
99
6
0
304,154
1
L
Neith
7,002
389
53
3
0
279,789
3
L
Kukulkan
7,295
405
62
3
0
270,260
1
L
Osiris
10,302
572
91
5
0
315,635
5
W
Tsukuyomi
12,319
684
130
7
0
391,060
3
L
Cthulhu
8,573
476
42
2
0
317,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role