Player Matchup

Mercury
Mercury
Gold III
BIG CROW TOE
Mercury
Gold III
Level 125
God Stats
3W - 0L
1,559 SR
Queue Stats
254W - 256L
1,419 MMR
Solo
Kukulkan
Kukulkan
Gold II
Herr-Oktopus
Kukulkan
Gold II
Level 107
God Stats
18W - 14L
1,621 SR
Queue Stats
81W - 81L
1,425 MMR
Solo
Nike
Nike
Platinum IV
NIOOOOO
Nike
Platinum IV
Level 80
God Stats
3W - 2L
1,193 SR
Queue Stats
335W - 320L
1,403 MMR
Solo
Apollo
Apollo
Gold V
XxJoSeTe-BaQu745
Apollo
Gold V
Level 124
God Stats
16W - 12L
1,600 SR
Queue Stats
251W - 261L
1,270 MMR
Party 2
Sobek
Sobek
Gold I
gusneibol
Sobek
Gold I
Level 108
God Stats
8W - 10L
1,550 SR
Queue Stats
220W - 224L
1,693 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 109
1,505 SR
1,442 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 103
1,566 SR
1,445 MMR
Nemesis
Nemesis
Gold II
IIDaveeee
Nemesis
Gold II
Level 156
God Stats
8W - 6L
1,632 SR
Queue Stats
202W - 201L
1,599 MMR
Party 1
Yemoja
Yemoja
Bronze III
JeBoyLampieNL
Yemoja
Bronze III
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
148W - 163L
1,454 MMR
Solo
Janus
Janus
Gold V
OrochiiiHZ
Janus
Gold V
Level 68
God Stats
2W - 3L
1,534 SR
Queue Stats
226W - 232L
1,367 MMR
Solo
Danzaburou
Danzaburou
Gold I
Verwirrung
Danzaburou
Gold I
Level 158
God Stats
5W - 7L
1,663 SR
Queue Stats
161W - 150L
1,307 MMR
Party 1
Chaac
Chaac
Bronze III
iFlassheZz v2
Chaac
Bronze III
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BIG CROW TOE
Mercury
17
5 / 2 / 6
10,172
535
8,065
13,805
6,026
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
Herr-Oktopus
Kukulkan
18
2 / 0 / 7
10,791
568
9,987
8,173
3,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nike
NIOOOOO
Nike
18
3 / 0 / 7
10,866
572
9,135
12,706
10,990
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
6 / 4 / 6
10,628
559
8,671
13,504
4,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
gusneibol
Sobek
13
3 / 1 / 9
9,829
517
6,385
15,883
13,621
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
Morgan Le FayAthenaSetGilgameshTiamat

VS

Bans
ArachneKumbhakarnaChernobogAwilixYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
IIDaveeee
Nemesis
15
2 / 4 / 1
9,037
476
6,039
11,102
4,930
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
0 / 4 / 4
8,463
445
5,160
10,120
8,597
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Janus
16
3 / 2 / 1
9,579
504
10,673
11,040
4,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Verwirrung
Danzaburou
13
2 / 6 / 3
8,381
441
13,357
12,483
4,855
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 3 / 1
8,736
460
7,279
15,116
12,390
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
17
19
Kills
7
7
Deaths
19
35
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Mercury
BIG CROW TOE
Mercury
5
2
6
4
W
Kukulkan
Herr-Oktopus
Kukulkan
2
0
7
5.5
L
Nemesis
IIDaveeee
Nemesis
2
4
1
0.63
L
0
4
4
0.5
W
Nike
NIOOOOO
Nike
3
0
7
6.5
L
Janus
3
2
1
1.75
L
Danzaburou
Verwirrung
Danzaburou
2
6
3
0.58
W
6
4
6
2.25
W
Sobek
gusneibol
Sobek
3
1
9
7.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,243
Damage
42,508
64,071
Taken
59,861
38,397
Mitigated
34,804
15,073
Healing
15,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
BIG CROW TOE
Mercury
8,065
4,109
0
2,466
13,805
6,026
0
3,410
10,395
0
80,783
W
Kukulkan
Herr-Oktopus
Kukulkan
9,987
1,437
0
2,623
8,173
3,545
104
4,958
3,215
87,189
0
L
Nemesis
IIDaveeee
Nemesis
6,039
2,074
0
2,318
11,102
4,930
0
1,379
9,723
0
64,372
L
5,160
853
322
506
10,120
8,597
434
4,069
6,051
21,304
0
W
Nike
NIOOOOO
Nike
9,135
1,719
0
2,484
12,706
10,990
0
724
11,982
0
69,020
L
Janus
10,673
96
0
3,216
11,040
4,032
0
5,231
5,809
67,817
0
L
Danzaburou
Verwirrung
Danzaburou
13,357
5,521
0
3,856
12,483
4,855
326
3,422
9,061
0
59,646
W
8,671
5,648
0
4,293
13,504
4,215
780
3,236
10,268
0
71,638
W
Sobek
gusneibol
Sobek
6,385
300
0
3,207
15,883
13,621
0
3,685
12,198
21,923
0
L
7,279
1,058
0
5,520
15,116
12,390
296
2,340
12,776
180
56,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,286
Gold Earned
44,196
600
Minions Killed
493
0
Camps Cleared
0
1,975,412
Distance Traveled
1,822,855
37
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
10,172
535
119
6
0
456,367
9
W
Kukulkan
10,791
568
180
9
0
376,641
11
L
Nemesis
9,037
476
115
6
0
382,561
7
L
Yemoja
8,463
445
25
1
0
335,564
0
W
Nike
10,866
572
154
8
0
372,650
3
L
Janus
9,579
504
131
7
0
410,951
7
L
Danzaburou
8,381
441
105
6
0
325,907
6
W
Apollo
10,628
559
119
6
0
351,168
8
W
Sobek
9,829
517
28
1
0
418,586
6
L
Chaac
8,736
460
117
6
0
367,872
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role