Player Matchup

Olorun
Olorun
BRrobot99999
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,039 Elo+
Solo
Bakasura
Bakasura
FG Luckyflea
Bakasura
Level 26
God Stats
11W - 8L
1,620 SR
Queue Stats
87W - 115L
1,343 Elo+
Solo
Ymir
Ymir
Kazuro33
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,207 Elo+
Party 1
Hachiman
Hachiman
Kazuro55
Hachiman
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,207 Elo+
Party 1
Kukulkan
Kukulkan
just-nico11
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Team Averages
Level 8
1,524 SR
1,259 Elo+

VS

Team Averages
Level 19
1,505 SR
1,310 Elo+
Fenrir
Fenrir
FaTe Pingu
Fenrir
Level 14
God Stats
3W - 1L
1,585 SR
Queue Stats
205W - 225L
1,318 Elo+
Solo
Da Ji
Da Ji
Puma ze Ace
Da Ji
Level 20
God Stats
1W - 9L
1,350 SR
Queue Stats
23W - 33L
1,138 Elo+
Solo
Heimdallr
Heimdallr
WhoCrow
Heimdallr
Level 27
God Stats
39W - 31L
1,505 SR
Queue Stats
116W - 96L
1,401 Elo+
Solo
Bellona
Bellona
distant-7
Bellona
Level 6
God Stats
3W - 2L
1,500 SR
Queue Stats
11W - 8L
1,280 Elo+
Solo
Tiamat
Tiamat
thorsland
Tiamat
Level 28
God Stats
10W - 6L
1,588 SR
Queue Stats
31W - 43L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
2
0 / 3 / 0
5,170
272
500
1,610
227
Bakasura
FG Luckyflea
Bakasura
13
6 / 11 / 0
9,164
482
10,179
14,665
6,213
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
9
0 / 14 / 0
7,287
384
2,391
20,615
13,164
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
Kazuro55
Hachiman
7
0 / 13 / 0
5,977
315
1,510
12,242
2,229
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
just-nico11
Kukulkan
11
1 / 10 / 1
7,309
385
7,475
10,520
2,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
FaTe Pingu
Fenrir
14
13 / 2 / 10
10,680
562
12,140
10,281
3,943
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

13
6 / 4 / 5
9,738
513
5,903
7,123
2,847
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
WhoCrow
Heimdallr
18
13 / 0 / 11
12,818
675
11,854
13,764
6,165
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bellona
distant-7
Bellona
13
4 / 1 / 8
9,513
501
2,374
5,891
5,694
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tiamat
thorsland
Tiamat
17
12 / 1 / 14
11,616
611
13,889
9,419
6,535
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
96
7
Kills
48
51
Deaths
8
1
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Olorun
0
3
0
0
L
Bakasura
FG Luckyflea
Bakasura
6
11
0
0.55
W
Fenrir
FaTe Pingu
Fenrir
13
2
10
9
L
Ymir
0
14
0
0
L
Hachiman
Kazuro55
Hachiman
0
13
0
0
W
6
4
5
2.13
W
Heimdallr
WhoCrow
Heimdallr
13
0
11
18.5
W
Bellona
distant-7
Bellona
4
1
8
8
L
Kukulkan
just-nico11
Kukulkan
1
10
1
0.15
W
Tiamat
thorsland
Tiamat
12
1
14
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,055
Damage
46,160
59,652
Taken
46,478
24,520
Mitigated
25,184
2,897
Healing
11,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
500
277
0
0
1,610
227
0
0
1,610
1,263
0
L
Bakasura
FG Luckyflea
Bakasura
10,179
5,787
0
1,670
14,665
6,213
1,298
3,834
10,831
0
24,695
W
Fenrir
FaTe Pingu
Fenrir
12,140
3,678
0
878
10,281
3,943
922
3,162
7,005
0
35,448
L
Ymir
2,391
863
0
800
20,615
13,164
0
3,575
17,040
18,377
0
L
Hachiman
Kazuro55
Hachiman
1,510
882
0
375
12,242
2,229
10
2,400
9,842
0
13,691
W
5,903
2,669
0
0
7,123
2,847
3,186
831
6,112
0
23,234
W
Heimdallr
WhoCrow
Heimdallr
11,854
6,995
0
5,470
13,764
6,165
5,126
1,406
12,286
0
109,296
W
Bellona
distant-7
Bellona
2,374
591
0
676
5,891
5,694
2,526
1,089
4,746
0
25,830
L
Kukulkan
just-nico11
Kukulkan
7,475
802
0
52
10,520
2,687
292
4,080
6,440
34,324
0
W
Tiamat
thorsland
Tiamat
13,889
1,946
288
4,668
9,419
6,535
4,315
3,878
5,342
73,489
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,907
Gold Earned
54,365
148
Minions Killed
434
0
Camps Cleared
0
1,286,632
Distance Traveled
1,639,392
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
5,170
272
0
0
0
68,074
1
L
Bakasura
9,164
482
54
3
0
341,177
0
W
Fenrir
10,680
562
45
2
0
385,992
1
L
Ymir
7,287
384
24
1
0
282,793
2
L
Hachiman
5,977
315
20
1
0
285,727
1
W
Da Ji
9,738
513
47
2
0
288,222
0
W
Heimdallr
12,818
675
171
9
0
322,724
0
W
Bellona
9,513
501
43
2
0
315,308
4
L
Kukulkan
7,309
385
50
3
0
308,861
0
W
Tiamat
11,616
611
128
7
0
327,146
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role