Player Matchup

Hel
Hel
Ainnaxa
Hel
Level 3
God Stats
7W - 8L
1,480 SR
Queue Stats
7W - 9L
1,346 Elo+
Solo
Zeus
Zeus
Deathcastle
Zeus
Level 28
God Stats
6W - 4L
1,690 SR
Queue Stats
178W - 231L
1,406 Elo+
Party 3
Fenrir
Fenrir
JustBABA
Fenrir
Level 21
God Stats
3W - 8L
1,205 SR
Queue Stats
136W - 145L
1,449 Elo+
Party 3
Artemis
Artemis
Nicu9519
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,126 Elo+
Solo
Osiris
Osiris
balmytundra89
Osiris
Level 27
God Stats
2W - 4L
1,628 SR
Queue Stats
10W - 7L
1,481 Elo+
Solo
Team Averages
Level 16
1,501 SR
1,361 Elo+

VS

Team Averages
Level 12
1,439 SR
1,480 Elo+
Chernobog
Chernobog
 
Chernobog
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Dasklote
Raijin
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 17L
1,564 Elo+
Party 2
Pele
Pele
MagicIguana
Pele
Level 27
God Stats
5W - 2L
1,391 SR
Queue Stats
111W - 148L
1,318 Elo+
Party 2
King Arthur
King Arthur
MdF Massaka88
King Arthur
Level 4
God Stats
2W - 3L
1,543 SR
Queue Stats
2W - 5L
1,510 Elo+
Party 1
Sun Wukong
Sun Wukong
SchrodyTv
Sun Wukong
Level 4
God Stats
2W - 1L
1,263 SR
Queue Stats
3W - 6L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
10
1 / 3 / 2
5,963
542
3,159
5,799
1,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

10
2 / 4 / 1
5,834
530
5,646
5,041
1,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
JustBABA
Fenrir
9
1 / 4 / 1
5,839
531
2,752
7,906
2,708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
Nicu9519
Artemis
7
0 / 4 / 0
4,806
437
1,891
5,051
1,328
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 3 / 0
4,893
445
3,892
6,610
4,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
11
4 / 2 / 2
7,240
658
4,216
6,915
2,386
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Raijin
Dasklote
Raijin
13
8 / 1 / 2
7,620
693
7,373
5,601
2,525
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
4 / 1 / 4
7,080
644
4,640
8,573
2,687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
MdF Massaka88
King Arthur
9
0 / 0 / 3
5,509
501
599
5,595
3,044
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sun Wukong
SchrodyTv
Sun Wukong
10
2 / 0 / 4
5,971
543
3,160
5,705
2,508
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
4
Kills
18
18
Deaths
4
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
4
2
2
2.5
L
Hel
1
3
2
0.67
W
Raijin
Dasklote
Raijin
8
1
2
9
L
2
4
1
0.63
L
Fenrir
JustBABA
Fenrir
1
4
1
0.38
W
4
1
4
6
W
King Arthur
MdF Massaka88
King Arthur
0
0
3
1.5
L
Artemis
Nicu9519
Artemis
0
4
0
0
W
Sun Wukong
SchrodyTv
Sun Wukong
2
0
4
4
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,340
Damage
19,988
30,407
Taken
32,389
11,458
Mitigated
13,150
8,234
Healing
8,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
4,216
2,604
0
2,097
6,915
2,386
128
3,793
3,122
0
38,440
L
Hel
3,159
448
430
2,306
5,799
1,693
0
622
5,177
12,376
0
W
Raijin
Dasklote
Raijin
7,373
896
0
1,565
5,601
2,525
0
1,877
3,724
44,628
0
L
5,646
419
0
268
5,041
1,050
296
1,712
3,329
33,318
0
L
Fenrir
JustBABA
Fenrir
2,752
415
0
2,855
7,906
2,708
0
1,472
6,434
0
27,050
W
4,640
1,227
0
4,019
8,573
2,687
0
1,217
7,356
0
41,611
W
King Arthur
MdF Massaka88
King Arthur
599
210
0
263
5,595
3,044
232
862
4,733
0
18,493
L
Artemis
Nicu9519
Artemis
1,891
1,369
0
850
5,051
1,328
0
2,084
2,967
0
14,887
W
Sun Wukong
SchrodyTv
Sun Wukong
3,160
1,012
0
386
5,705
2,508
410
1,056
4,649
0
22,623
L
3,892
974
0
1,525
6,610
4,679
0
1,483
5,127
0
20,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,335
Gold Earned
33,420
217
Minions Killed
318
0
Camps Cleared
0
898,793
Distance Traveled
1,071,226
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
7,240
658
78
7
0
213,596
4
L
Hel
5,963
542
22
2
0
185,105
3
W
Raijin
7,620
693
78
7
0
209,811
4
L
Zeus
5,834
530
64
6
0
181,336
4
L
Fenrir
5,839
531
62
6
0
207,546
1
W
Pele
7,080
644
89
8
0
208,448
0
W
King Arthur
5,509
501
36
3
0
230,865
0
L
Artemis
4,806
437
32
3
0
136,979
0
W
Sun Wukong
5,971
543
37
3
0
208,506
0
L
Osiris
4,893
445
37
3
0
187,827
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role