Player Matchup

Poseidon
Poseidon
Ball3rJK
Poseidon
Level 29
God Stats
5W - 2L
1,697 SR
Queue Stats
81W - 75L
1,576 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Diana Zombie
Morgan Le Fay
Level 27
God Stats
6W - 5L
1,198 SR
Queue Stats
27W - 26L
1,456 Elo+
Solo
Baba Yaga
Baba Yaga
Lepreezywolf
Baba Yaga
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 16L
1,158 Elo+
Solo
Hel
Hel
SlateComa8853
Hel
Level 24
God Stats
24W - 9L
1,788 SR
Queue Stats
51W - 30L
1,417 Elo+
Solo
Nu Wa
Nu Wa
chamomilefairy
Nu Wa
Level 15
God Stats
26W - 15L
1,585 SR
Queue Stats
227W - 185L
1,550 Elo+
Solo
Team Averages
Level 24
1,553 SR
1,432 Elo+

VS

Team Averages
Level 12
1,582 SR
1,440 Elo+
Hachiman
Hachiman
 
Hachiman
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
CyborgKi2006
Khepri
Level 10
God Stats
2W - 1L
1,826 SR
Queue Stats
74W - 73L
1,499 Elo+
Solo
Neith
Neith
FellowREDFox
Neith
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 44L
1,338 Elo+
Party 1
Hades
Hades
HumanDustbin261
Hades
Level 15
God Stats
3W - 1L
1,582 SR
Queue Stats
12W - 14L
1,492 Elo+
Party 1
Apollo
Apollo
Pulpfichon87
Apollo
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Ball3rJK
Poseidon
20
14 / 1 / 20
13,728
1,144
22,415
8,270
3,823
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Morgan Le Fay
Diana Zombie
Morgan Le Fay
19
10 / 0 / 20
12,485
1,040
20,283
5,933
3,046
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Baba Yaga
Lepreezywolf
Baba Yaga
20
6 / 1 / 28
12,107
1,009
18,724
17,095
11,222
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
4 / 2 / 21
11,207
934
11,322
8,424
7,331
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
11 / 0 / 29
13,500
1,125
29,895
8,359
4,199
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

239

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
17
0 / 18 / 4
10,346
862
6,960
28,310
7,500
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Khepri
17
0 / 1 / 3
10,269
856
4,020
17,906
22,755
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
0 / 5 / 3
10,156
846
13,794
15,520
4,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
4 / 8 / 0
11,594
966
13,074
24,667
12,644
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apollo
17
0 / 13 / 4
10,539
878
8,750
24,185
7,736
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

163
Kill Participation
18
45
Kills
4
4
Deaths
45
118
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
0
18
4
0.11
W
Poseidon
Ball3rJK
Poseidon
14
1
20
24
L
Khepri
0
1
3
1.5
W
Morgan Le Fay
Diana Zombie
Morgan Le Fay
10
0
20
20
L
0
5
3
0.3
L
4
8
0
0.5
W
Baba Yaga
Lepreezywolf
Baba Yaga
6
1
28
20
L
Apollo
0
13
4
0.15
W
4
2
21
7.25
W
11
0
29
25.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,639
Damage
46,598
48,081
Taken
110,588
29,621
Mitigated
54,953
14,937
Healing
7,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
6,960
2,467
0
1,801
28,310
7,500
0
26,173
2,137
0
39,841
W
Poseidon
Ball3rJK
Poseidon
22,415
3,196
0
97
8,270
3,823
0
2,620
5,650
54,326
0
L
Khepri
4,020
350
0
0
17,906
22,755
0
16,085
1,821
21,133
0
W
Morgan Le Fay
Diana Zombie
Morgan Le Fay
20,283
2,466
0
470
5,933
3,046
0
2,306
3,627
36,858
0
L
13,794
7,829
0
1,400
15,520
4,318
0
14,574
946
0
35,603
L
13,074
518
89
2,993
24,667
12,644
0
23,411
1,256
28,318
0
W
Baba Yaga
Lepreezywolf
Baba Yaga
18,724
1,950
175
3,333
17,095
11,222
0
5,656
11,439
29,455
0
L
Apollo
8,750
4,066
0
1,614
24,185
7,736
0
22,396
1,789
0
50,892
W
11,322
1,075
7,674
2,834
8,424
7,331
0
3,656
4,768
15,174
0
W
29,895
10,111
0
354
8,359
4,199
0
2,856
5,503
58,249
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,027
Gold Earned
52,904
221
Minions Killed
256
3
Camps Cleared
4
1,125,733
Distance Traveled
979,312
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
10,346
862
58
5
0
165,627
0
W
Poseidon
13,728
1,144
84
7
1
219,661
0
L
Khepri
10,269
856
26
2
2
226,836
0
W
Morgan Le Fay
12,485
1,040
34
3
0
230,624
0
L
Neith
10,156
846
47
4
1
212,426
0
L
Hades
11,594
966
29
2
1
214,056
0
W
Baba Yaga
12,107
1,009
28
2
0
223,131
0
L
Apollo
10,539
878
96
8
0
160,367
0
W
Hel
11,207
934
8
1
2
228,017
0
W
Nu Wa
13,500
1,125
67
6
0
224,300
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role