Player Matchup

Discordia
Discordia
JazanReyers
Discordia
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
586W - 568L
1,472 Elo+
Solo
Bellona
Bellona
ORPHEUS1822
Bellona
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,118 Elo+
Party 1
Yemoja
Yemoja
Zinillie
Yemoja
Level 37
God Stats
1W - 2L
1,297 SR
Queue Stats
1W - 3L
1,118 Elo+
Party 1
Danzaburou
Danzaburou
choochiii
Danzaburou
Level 30
God Stats
14W - 9L
1,521 SR
Queue Stats
216W - 208L
1,499 Elo+
Solo
Ne Zha
Ne Zha
xxkxznb
Ne Zha
Level 30
God Stats
1W - 1L
1,613 SR
Queue Stats
36W - 43L
1,441 Elo+
Solo
Team Averages
Level 27
1,486 SR
1,330 Elo+

VS

Team Averages
Level 27
1,551 SR
1,486 Elo+
Chaac
Chaac
 
Chaac
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
Flippenout
Aphrodite
Level 28
God Stats
2W - 2L
1,503 SR
Queue Stats
4W - 7L
1,352 Elo+
Solo
Tiamat
Tiamat
IceCold31
Tiamat
Level 24
God Stats
1W - 3L
1,365 SR
Queue Stats
1W - 3L
1,331 Elo+
Solo
Da Ji
Da Ji
RockYayo
Da Ji
Level 33
God Stats
9W - 2L
1,885 SR
Queue Stats
28W - 24L
1,617 Elo+
Party 2
Heimdallr
Heimdallr
kan030
Heimdallr
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 45L
1,629 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
JazanReyers
Discordia
15
2 / 1 / 5
8,763
548
5,477
9,121
3,910
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
ORPHEUS1822
Bellona
13
1 / 4 / 4
7,895
493
4,451
11,223
7,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Yemoja
Zinillie
Yemoja
12
1 / 2 / 8
8,562
535
3,960
8,993
5,003
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Danzaburou
choochiii
Danzaburou
16
14 / 0 / 3
10,679
667
19,517
11,189
3,935
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ne Zha
xxkxznb
Ne Zha
13
6 / 5 / 8
8,765
548
9,639
13,372
5,913
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
4 / 4 / 2
8,346
522
8,726
12,940
7,155
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Aphrodite
Flippenout
Aphrodite
10
0 / 6 / 2
7,415
463
4,677
12,712
7,132
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
IceCold31
Tiamat
12
0 / 4 / 1
7,163
448
2,761
9,162
3,636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Da Ji
RockYayo
Da Ji
14
8 / 3 / 2
9,041
565
11,242
13,263
4,754
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
kan030
Heimdallr
11
0 / 7 / 1
6,860
429
6,132
11,449
3,837
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
20
24
Kills
12
12
Deaths
24
28
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
4
4
2
1.25
L
Aphrodite
Flippenout
Aphrodite
0
6
2
0.17
L
Tiamat
IceCold31
Tiamat
0
4
1
0.13
W
Discordia
JazanReyers
Discordia
2
1
5
4.5
W
Bellona
ORPHEUS1822
Bellona
1
4
4
0.75
L
Da Ji
RockYayo
Da Ji
8
3
2
3
W
Yemoja
Zinillie
Yemoja
1
2
8
2.5
W
Danzaburou
choochiii
Danzaburou
14
0
3
15.5
L
Heimdallr
kan030
Heimdallr
0
7
1
0.07
W
Ne Zha
xxkxznb
Ne Zha
6
5
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,044
Damage
33,538
53,898
Taken
59,526
26,656
Mitigated
26,514
22,344
Healing
15,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
8,726
1,794
0
3,378
12,940
7,155
312
1,624
11,316
0
35,165
L
Aphrodite
Flippenout
Aphrodite
4,677
864
2,132
3,949
12,712
7,132
0
2,659
10,000
25,869
0
L
Tiamat
IceCold31
Tiamat
2,761
206
0
1,772
9,162
3,636
0
2,109
7,035
37,113
0
W
Discordia
JazanReyers
Discordia
5,477
1,162
0
4,054
9,121
3,910
872
2,758
6,013
56,010
0
W
Bellona
ORPHEUS1822
Bellona
4,451
1,081
0
2,174
11,223
7,895
132
0
11,223
0
36,914
L
Da Ji
RockYayo
Da Ji
11,242
2,653
0
3,736
13,263
4,754
0
1,620
11,643
0
50,037
W
Yemoja
Zinillie
Yemoja
3,960
1,384
1,718
2,148
8,993
5,003
931
1,717
7,236
22,085
0
W
Danzaburou
choochiii
Danzaburou
19,517
12,700
0
7,296
11,189
3,935
1,952
1,855
9,334
0
68,513
L
Heimdallr
kan030
Heimdallr
6,132
2,456
0
262
11,449
3,837
0
1,187
10,095
0
38,203
W
Ne Zha
xxkxznb
Ne Zha
9,639
3,334
0
4,954
13,372
5,913
0
680
12,654
0
51,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,664
Gold Earned
38,825
396
Minions Killed
332
0
Camps Cleared
0
1,541,796
Distance Traveled
1,506,577
22
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,346
522
59
4
0
312,343
1
L
Aphrodite
7,415
463
55
3
0
311,860
1
L
Tiamat
7,163
448
64
4
0
281,787
0
W
Discordia
8,763
548
112
7
0
299,408
11
W
Bellona
7,895
493
74
5
0
263,947
1
L
Da Ji
9,041
565
83
5
0
323,478
2
W
Yemoja
8,562
535
32
2
0
310,705
4
W
Danzaburou
10,679
667
108
7
0
358,790
6
L
Heimdallr
6,860
429
71
4
0
277,109
2
W
Ne Zha
8,765
548
70
4
0
308,946
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role