Player Matchup

Hercules
Hercules
Masters
DarklordLKE
Hercules
Masters
Level 157
God Stats
6W - 5L
1,723 SR
Queue Stats
492W - 484L
2,431 MMR
Solo
Sol
Sol
Masters
Payback__27
Sol
Masters
Level 141
God Stats
4W - 3L
1,732 SR
Queue Stats
418W - 382L
2,558 MMR
Solo
Ymir
Ymir
Diamond II
SCICU
Ymir
Diamond II
Level 146
God Stats
11W - 8L
1,750 SR
Queue Stats
157W - 153L
2,284 MMR
Solo
Artemis
Artemis
Masters
Sr_MatriXx333
Artemis
Masters
Level 108
God Stats
18W - 15L
1,779 SR
Queue Stats
386W - 374L
2,455 MMR
Solo
Bakasura
Bakasura
Diamond I
elroketo
Bakasura
Diamond I
Level 157
God Stats
6W - 6L
1,570 SR
Queue Stats
686W - 672L
2,421 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 142
1,711 SR
2,430 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 143
1,603 SR
2,440 MMR
Loki
Loki
Masters
Bert balboe
Loki
Masters
Level 127
God Stats
69W - 53L
1,688 SR
Queue Stats
768W - 757L
2,516 MMR
Party 1
Kumbhakarna
Kumbhakarna
Diamond I
GoDzILeGeND
Kumbhakarna
Diamond I
Level 145
God Stats
2W - 4L
1,620 SR
Queue Stats
159W - 134L
2,403 MMR
Solo
Merlin
Merlin
Masters
LEGIONxPHANTOM
Merlin
Masters
Level 160
God Stats
210W - 242L
1,616 SR
Queue Stats
987W - 972L
2,624 MMR
Party 1
Apollo
Apollo
Diamond IV
PringleX94X
Apollo
Diamond IV
Level 129
God Stats
1W - 6L
1,376 SR
Queue Stats
503W - 502L
2,255 MMR
Solo
Guan Yu
Guan Yu
Diamond II
WittyJackanorie
Guan Yu
Diamond II
Level 155
God Stats
12W - 11L
1,716 SR
Queue Stats
455W - 452L
2,401 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DarklordLKE
Hercules
17
2 / 3 / 6
11,612
645
10,025
19,153
18,481
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
6 / 3 / 4
12,088
672
9,118
11,565
4,479
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
SCICU
Ymir
14
1 / 1 / 9
10,570
587
3,618
10,135
8,664
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
19
6 / 4 / 3
12,391
688
11,431
13,695
5,059
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bakasura
elroketo
Bakasura
18
7 / 0 / 7
11,820
657
10,445
13,551
7,478
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bans
Morgan Le FayTiamatGilgameshKali

VS

Bans
SetAthenaKhepriAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 6 / 1
9,739
541
11,339
13,023
5,325
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
GoDzILeGeND
Kumbhakarna
13
0 / 3 / 4
8,826
490
3,747
13,545
10,173
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
1 / 5 / 3
8,943
497
7,190
9,510
3,453
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apollo
11
2 / 4 / 3
8,049
447
3,877
9,056
2,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
1 / 5 / 2
9,120
507
6,423
15,538
18,938
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
24
22
Kills
11
11
Deaths
23
29
Assists
13
Player
Kills
Deaths
Assists
KDA
L
7
6
1
1.25
W
Hercules
DarklordLKE
Hercules
2
3
6
1.67
L
Kumbhakarna
GoDzILeGeND
Kumbhakarna
0
3
4
0.67
L
1
5
3
0.5
W
6
3
4
2.67
L
Apollo
2
4
3
0.88
W
Ymir
SCICU
Ymir
1
1
9
5.5
W
Artemis
6
4
3
1.88
L
1
5
2
0.4
W
Bakasura
elroketo
Bakasura
7
0
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,637
Damage
32,576
68,099
Taken
60,672
44,161
Mitigated
40,389
32,994
Healing
10,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,339
3,801
0
1,359
13,023
5,325
0
2,591
10,328
0
65,606
W
Hercules
DarklordLKE
Hercules
10,025
3,362
0
9,160
19,153
18,481
99
1,147
17,638
0
66,418
L
Kumbhakarna
GoDzILeGeND
Kumbhakarna
3,747
563
0
970
13,545
10,173
0
4,135
8,815
25,096
0
L
7,190
416
99
1,080
9,510
3,453
0
3,424
6,016
73,982
0
W
9,118
2,765
0
6,594
11,565
4,479
6,924
4,251
7,314
92,913
8,692
L
Apollo
3,877
3,211
0
1,827
9,056
2,500
0
518
8,203
0
45,978
W
Ymir
SCICU
Ymir
3,618
1,211
0
1,717
10,135
8,664
0
2,290
7,845
15,730
0
W
Artemis
11,431
7,507
0
8,364
13,695
5,059
3,737
1,437
12,258
0
91,601
L
6,423
1,393
105
5,448
15,538
18,938
259
1,578
13,840
107
64,780
W
Bakasura
elroketo
Bakasura
10,445
7,215
0
7,159
13,551
7,478
1,920
3,281
10,270
0
80,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,481
Gold Earned
44,677
601
Minions Killed
516
0
Camps Cleared
0
1,852,439
Distance Traveled
1,641,905
22
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,739
541
111
6
0
358,002
4
W
Hercules
11,612
645
150
8
0
372,153
7
L
Kumbhakarna
8,826
490
42
2
0
352,392
6
L
Merlin
8,943
497
142
8
0
338,909
5
W
Sol
12,088
672
170
9
0
359,521
3
L
Apollo
8,049
447
93
5
0
220,733
6
W
Ymir
10,570
587
15
1
0
365,732
8
W
Artemis
12,391
688
147
8
0
318,365
0
L
Guan Yu
9,120
507
128
7
0
371,869
7
W
Bakasura
11,820
657
119
7
0
436,668
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role