Player Matchup

Kukulkan
Kukulkan
DrPepperJ4974
Kukulkan
Level 13
God Stats
8W - 13L
1,432 SR
Queue Stats
16W - 22L
1,238 Elo+
Solo
Pele
Pele
Shooterking1994
Pele
Level 26
God Stats
5W - 5L
1,505 SR
Queue Stats
293W - 293L
1,492 Elo+
Party 1
Gilgamesh
Gilgamesh
Vergo1992
Gilgamesh
Level 18
God Stats
3W - 3L
1,500 SR
Queue Stats
31W - 31L
1,408 Elo+
Party 1
Olorun
Olorun
bray580
Olorun
Level 23
God Stats
5W - 5L
1,367 SR
Queue Stats
82W - 106L
1,459 Elo+
Solo
Neith
Neith
cmsriel
Neith
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 27L
1,386 Elo+
Solo
Team Averages
Level 19
1,461 SR
1,397 Elo+

VS

Team Averages
Level 24
1,442 SR
1,376 Elo+
Heimdallr
Heimdallr
Boshido3658
Heimdallr
Level 29
God Stats
1W - 3L
1,408 SR
Queue Stats
109W - 146L
1,207 Elo+
Solo
Ares
Ares
CorbinFett
Ares
Level 29
God Stats
27W - 20L
1,578 SR
Queue Stats
91W - 77L
1,519 Elo+
Solo
Danzaburou
Danzaburou
Jman2
Danzaburou
Level 26
God Stats
4W - 4L
1,225 SR
Queue Stats
221W - 246L
1,474 Elo+
Solo
Olorun
Olorun
MaRaNgEr89
Olorun
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 8L
1,333 Elo+
Solo
Thor
Thor
POIZONED
Thor
Level 27
God Stats
4W - 5L
1,500 SR
Queue Stats
455W - 501L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DrPepperJ4974
Kukulkan
14
2 / 7 / 6
9,701
422
6,704
14,702
6,364
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
9 / 6 / 3
10,337
449
14,113
20,430
7,209
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Gilgamesh
Vergo1992
Gilgamesh
13
2 / 4 / 5
8,969
390
5,323
14,619
11,846
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Olorun
bray580
Olorun
16
3 / 4 / 3
9,974
434
9,496
15,978
6,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
cmsriel
Neith
16
4 / 5 / 4
10,264
446
9,753
12,107
4,580
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Boshido3658
Heimdallr
13
1 / 8 / 4
9,244
402
6,118
12,245
4,353
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
5 / 0 / 13
13,546
589
12,149
21,421
28,978
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Danzaburou
Jman2
Danzaburou
20
18 / 1 / 5
16,037
697
29,727
14,892
8,837
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Olorun
MaRaNgEr89
Olorun
15
1 / 5 / 8
10,152
441
4,503
11,318
4,470
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Thor
16
1 / 6 / 3
10,497
456
2,858
13,629
6,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
59
20
Kills
26
26
Deaths
20
21
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Boshido3658
Heimdallr
1
8
4
0.38
W
5
0
13
11.5
L
Kukulkan
DrPepperJ4974
Kukulkan
2
7
6
0.71
W
Danzaburou
Jman2
Danzaburou
18
1
5
20.5
W
Olorun
MaRaNgEr89
Olorun
1
5
8
1
W
Thor
1
6
3
0.42
L
9
6
3
1.75
L
Gilgamesh
Vergo1992
Gilgamesh
2
4
5
1.13
L
Olorun
bray580
Olorun
3
4
3
1.13
L
Neith
cmsriel
Neith
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,389
Damage
55,355
77,836
Taken
73,505
36,142
Mitigated
52,991
23,246
Healing
14,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Boshido3658
Heimdallr
6,118
2,476
0
0
12,245
4,353
386
2,144
10,101
0
28,975
W
12,149
636
0
2,400
21,421
28,978
1,224
4,675
16,746
31,536
0
L
Kukulkan
DrPepperJ4974
Kukulkan
6,704
964
0
2,329
14,702
6,364
1,531
2,843
11,859
51,274
0
W
Danzaburou
Jman2
Danzaburou
29,727
13,484
0
6,212
14,892
8,837
12,244
4,416
10,476
0
150,427
W
Olorun
MaRaNgEr89
Olorun
4,503
2,602
245
1,314
11,318
4,470
1,219
3,693
7,625
25,360
2,109
W
Thor
2,858
1,120
0
4,805
13,629
6,353
1,061
1,339
12,290
0
59,864
L
14,113
3,343
0
6,852
20,430
7,209
0
3,947
16,483
0
64,638
L
Gilgamesh
Vergo1992
Gilgamesh
5,323
1,027
0
617
14,619
11,846
370
3,976
10,643
0
29,432
L
Olorun
bray580
Olorun
9,496
2,968
1,235
9,216
15,978
6,143
679
2,138
13,840
72,891
0
L
Neith
cmsriel
Neith
9,753
2,926
0
2,997
12,107
4,580
483
3,556
8,551
0
51,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,245
Gold Earned
59,476
455
Minions Killed
429
0
Camps Cleared
0
2,132,286
Distance Traveled
1,911,219
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
9,244
402
35
2
0
349,404
0
W
Ares
13,546
589
32
1
0
482,503
3
L
Kukulkan
9,701
422
89
4
0
377,515
7
W
Danzaburou
16,037
697
216
9
0
403,022
4
W
Olorun
10,152
441
53
2
0
309,617
0
W
Thor
10,497
456
93
4
0
366,673
1
L
Pele
10,337
449
96
4
0
463,474
1
L
Gilgamesh
8,969
390
63
3
0
450,550
1
L
Olorun
9,974
434
108
5
0
413,605
1
L
Neith
10,264
446
99
4
0
427,142
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role