Player Matchup

Awilix
Awilix
Anahaim02
Awilix
Level 27
God Stats
4W - 10L
1,384 SR
Queue Stats
18W - 30L
1,408 Elo+
Party 1
Cthulhu
Cthulhu
TYZINO
Cthulhu
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 29L
1,430 Elo+
Solo
Osiris
Osiris
TimiTheTeflonDon
Osiris
Level 76
God Stats
19W - 15L
1,529 SR
Queue Stats
160W - 177L
1,412 Elo+
Party 1
Hera
Hera
iNoTBigBoy
Hera
Level 48
God Stats
0W - 1L
1,502 SR
Queue Stats
16W - 23L
1,251 Elo+
Solo
Neith
Neith
thorxd005
Neith
Level 35
God Stats
23W - 31L
1,447 SR
Queue Stats
96W - 118L
1,402 Elo+
Solo
Team Averages
Level 47
1,472 SR
1,381 Elo+

VS

Team Averages
Level 59
1,506 SR
1,429 Elo+
Nike
Nike
Briealice
Nike
Level 40
God Stats
3W - 0L
1,686 SR
Queue Stats
72W - 93L
1,343 Elo+
Solo
Sobek
Sobek
ObamaSmitePlayer
Sobek
Level 42
God Stats
10W - 5L
1,650 SR
Queue Stats
154W - 103L
1,622 Elo+
Solo
Loki
Loki
Siddarthy
Loki
Level 48
God Stats
5W - 5L
1,389 SR
Queue Stats
103W - 144L
1,361 Elo+
Solo
Cernunnos
Cernunnos
cesaravgvsta
Cernunnos
Level 86
God Stats
4W - 2L
1,276 SR
Queue Stats
54W - 65L
1,460 Elo+
Solo
Kukulkan
Kukulkan
spchris
Kukulkan
Level 79
God Stats
2W - 1L
1,530 SR
Queue Stats
14W - 14L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Anahaim02
Awilix
17
4 / 7 / 8
11,093
462
9,727
22,243
6,847
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
TYZINO
Cthulhu
14
1 / 7 / 7
8,852
369
7,174
22,073
18,357
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

18
5 / 3 / 3
12,009
500
12,384
20,073
17,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
3 / 8 / 7
10,322
430
17,435
15,826
5,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
thorxd005
Neith
15
1 / 4 / 4
9,784
408
8,535
12,949
4,032
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
16
3 / 4 / 5
11,571
482
9,346
17,803
16,654
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
4 / 2 / 16
12,618
526
11,159
24,560
29,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Loki
17
5 / 2 / 12
11,941
498
13,253
13,310
6,421
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cernunnos
cesaravgvsta
Cernunnos
19
8 / 5 / 6
12,885
537
17,151
16,160
6,716
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
spchris
Kukulkan
20
9 / 2 / 6
13,554
565
22,226
13,953
6,466
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
74
14
Kills
29
29
Deaths
15
29
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Awilix
Anahaim02
Awilix
4
7
8
1.14
W
Nike
3
4
5
1.38
W
4
2
16
6
W
Loki
5
2
12
5.5
L
Cthulhu
TYZINO
Cthulhu
1
7
7
0.64
L
5
3
3
2.17
W
Cernunnos
cesaravgvsta
Cernunnos
8
5
6
2.2
L
3
8
7
0.81
W
Kukulkan
spchris
Kukulkan
9
2
6
6
L
Neith
thorxd005
Neith
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,255
Damage
73,135
93,164
Taken
85,786
52,751
Mitigated
66,214
21,484
Healing
21,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
Anahaim02
Awilix
9,727
3,785
0
3,874
22,243
6,847
0
8,611
13,632
0
63,014
W
Nike
9,346
1,121
0
2,029
17,803
16,654
286
4,358
13,445
883
48,933
W
11,159
1,711
1,258
7,619
24,560
29,957
889
9,132
14,536
41,241
0
W
Loki
13,253
2,489
108
3,751
13,310
6,421
202
2,865
10,445
0
65,225
L
Cthulhu
TYZINO
Cthulhu
7,174
587
434
5,091
22,073
18,357
0
9,555
12,518
22,228
0
L
12,384
3,646
0
6,628
20,073
17,910
0
6,999
13,074
0
73,869
W
Cernunnos
cesaravgvsta
Cernunnos
17,151
10,085
0
5,739
16,160
6,716
8,072
4,541
11,619
0
94,795
L
17,435
5,328
518
2,162
15,826
5,605
367
7,155
8,671
62,132
0
W
Kukulkan
spchris
Kukulkan
22,226
1,704
0
1,333
13,953
6,466
1,622
3,772
10,181
121,562
0
L
Neith
thorxd005
Neith
8,535
2,725
0
2,777
12,949
4,032
333
1,738
11,211
0
67,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,060
Gold Earned
62,569
459
Minions Killed
527
0
Camps Cleared
0
2,246,575
Distance Traveled
2,261,429
30
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
11,093
462
104
4
0
478,473
2
W
Nike
11,571
482
96
4
0
423,837
14
W
Sobek
12,618
526
31
1
0
475,943
5
W
Loki
11,941
498
88
4
0
491,133
3
L
Cthulhu
8,852
369
28
1
0
440,140
18
L
Osiris
12,009
500
124
5
0
490,817
5
W
Cernunnos
12,885
537
136
6
0
388,528
1
L
Hera
10,322
430
93
4
0
382,854
3
W
Kukulkan
13,554
565
176
7
0
481,988
2
L
Neith
9,784
408
110
5
0
454,291
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role