Player Matchup

Medusa
Medusa
elactro
Medusa
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,486 Elo+
Solo
Bakasura
Bakasura
feedto2k2
Bakasura
Level 4
God Stats
1W - 2L
1,515 SR
Queue Stats
4W - 4L
1,393 Elo+
Party 1
Janus
Janus
humtel
Janus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,242 Elo+
Party 1
Guan Yu
Guan Yu
lalala145
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,574 Elo+
Solo
Tsukuyomi
Tsukuyomi
phucmaulanh
Tsukuyomi
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,242 Elo+
Party 1
Team Averages
Level 10
1,503 SR
1,387 Elo+

VS

Team Averages
Level 8
1,523 SR
1,303 Elo+
Cthulhu
Cthulhu
Gundam782
Cthulhu
Level 11
God Stats
15W - 8L
1,780 SR
Queue Stats
26W - 20L
1,610 Elo+
Solo
Thor
Thor
IcarusForge
Thor
Level 3
God Stats
1W - 1L
1,300 SR
Queue Stats
1W - 2L
1,180 Elo+
Party 2
Thoth
Thoth
KallmeKibbles
Thoth
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,342 Elo+
Party 2
Skadi
Skadi
TheDopeLemon
Skadi
Level 5
God Stats
3W - 1L
1,536 SR
Queue Stats
4W - 4L
1,342 Elo+
Party 2
Medusa
Medusa
Toxilocalypse
Medusa
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,038 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
elactro
Medusa
20
2 / 10 / 12
12,996
928
15,290
25,352
10,559
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bakasura
feedto2k2
Bakasura
19
4 / 12 / 6
12,668
905
6,562
24,184
9,152
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Janus
humtel
Janus
19
0 / 4 / 7
12,324
880
14,007
14,382
5,361
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
lalala145
Guan Yu
20
2 / 7 / 6
12,191
871
3,474
17,896
23,021
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
phucmaulanh
Tsukuyomi
20
9 / 10 / 4
14,735
1,053
21,281
24,362
10,389
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

108

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Gundam782
Cthulhu
20
6 / 0 / 31
16,828
1,202
25,351
23,373
31,945
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
2 / 10 / 19
13,307
951
11,339
19,639
7,658
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
4 / 6 / 19
14,346
1,025
10,322
11,102
3,383
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
31 / 1 / 10
19,970
1,426
52,493
13,008
6,309
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
0 / 0 / 0
8,770
626
0
0
0

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
122
17
Kills
43
43
Deaths
17
35
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Gundam782
Cthulhu
6
0
31
21.5
W
2
10
19
1.15
W
4
6
19
2.25
W
31
1
10
36
W
0
0
0
0
L
Medusa
elactro
Medusa
2
10
12
0.8
L
Bakasura
feedto2k2
Bakasura
4
12
6
0.58
L
Janus
humtel
Janus
0
4
7
0.88
L
Guan Yu
lalala145
Guan Yu
2
7
6
0.71
L
Tsukuyomi
phucmaulanh
Tsukuyomi
9
10
4
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,614
Damage
99,505
106,176
Taken
67,122
58,482
Mitigated
49,295
4,844
Healing
14,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Gundam782
Cthulhu
25,351
1,460
1,767
8,434
23,373
31,945
0
6,293
16,732
66,527
0
W
11,339
3,571
0
62
19,639
7,658
0
3,859
15,534
0
31,228
W
10,322
657
0
358
11,102
3,383
0
999
9,891
29,605
0
W
52,493
27,029
0
3,879
13,008
6,309
0
2,873
9,885
0
68,528
W
0
0
0
0
0
0
0
0
0
0
0
L
Medusa
elactro
Medusa
15,290
6,178
0
562
25,352
10,559
0
9,191
16,161
0
41,888
L
Bakasura
feedto2k2
Bakasura
6,562
3,779
0
376
24,184
9,152
0
9,217
14,967
0
12,549
L
Janus
humtel
Janus
14,007
1,501
0
331
14,382
5,361
0
4,314
10,068
56,655
0
L
Guan Yu
lalala145
Guan Yu
3,474
236
1,482
1,622
17,896
23,021
0
4,481
13,415
17
8,335
L
Tsukuyomi
phucmaulanh
Tsukuyomi
21,281
3,830
0
471
24,362
10,389
0
8,470
15,892
0
55,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,914
Gold Earned
73,221
264
Minions Killed
228
4
Camps Cleared
3
1,272,576
Distance Traveled
1,014,371
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
16,828
1,202
88
6
0
302,200
4
W
Thor
13,307
951
39
3
1
220,889
0
W
Thoth
14,346
1,025
59
4
0
228,915
0
W
Skadi
19,970
1,426
42
3
2
262,367
0
W
Medusa
8,770
626
0
0
0
0
0
L
Medusa
12,996
928
40
3
0
269,248
0
L
Bakasura
12,668
905
18
1
3
255,859
0
L
Janus
12,324
880
121
9
0
240,455
1
L
Guan Yu
12,191
871
9
1
1
216,163
0
L
Tsukuyomi
14,735
1,053
76
5
0
290,851
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role