Player Matchup

Neith
Neith
Aknim2004
Neith
Level 7
God Stats
1W - 2L
1,763 SR
Queue Stats
8W - 12L
1,284 Elo+
Party 2
Guan Yu
Guan Yu
Arceanum
Guan Yu
Level 29
God Stats
0W - 2L
1,272 SR
Queue Stats
39W - 31L
1,404 Elo+
Solo
Ah Puch
Ah Puch
IIchris21II
Ah Puch
Level 29
God Stats
0W - 2L
1,555 SR
Queue Stats
3W - 2L
1,306 Elo+
Solo
Scylla
Scylla
ShireKouhestan
Scylla
Level 16
God Stats
1W - 4L
1,241 SR
Queue Stats
31W - 36L
1,378 Elo+
Solo
Tsukuyomi
Tsukuyomi
lIlReA-_-p3RlIl
Tsukuyomi
Level 6
God Stats
3W - 1L
1,836 SR
Queue Stats
5W - 8L
1,433 Elo+
Party 2
Team Averages
Level 17
1,534 SR
1,361 Elo+

VS

Team Averages
Level 33
1,467 SR
1,367 Elo+
Chaac
Chaac
Calvation_02
Chaac
Level 28
God Stats
10W - 9L
1,467 SR
Queue Stats
131W - 92L
1,454 Elo+
Solo
Nemesis
Nemesis
Crr0nu5
Nemesis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 39L
1,335 Elo+
Solo
Jormungandr
Jormungandr
PACERS_Mojito7
Jormungandr
Level 100
God Stats
3W - 3L
1,442 SR
Queue Stats
310W - 297L
1,386 Elo+
Party 1
Skadi
Skadi
RoM_ALPHA
Skadi
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 8L
1,334 Elo+
Party 1
Hel
Hel
T_Lid
Hel
Level 23
God Stats
72W - 70L
1,424 SR
Queue Stats
84W - 98L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Aknim2004
Neith
14
0 / 12 / 2
8,942
358
6,852
17,755
6,466
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Guan Yu
Arceanum
Guan Yu
17
1 / 2 / 3
10,158
406
5,308
19,117
22,326
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Puch
IIchris21II
Ah Puch
16
3 / 6 / 2
10,779
431
13,558
21,378
7,310
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

17
1 / 3 / 2
11,236
449
12,851
15,664
5,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Tsukuyomi
lIlReA-_-p3RlIl
Tsukuyomi
17
3 / 6 / 2
10,893
436
10,255
19,640
7,082
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 1 / 1
16,593
664
24,219
17,318
12,097
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Nemesis
Crr0nu5
Nemesis
18
4 / 1 / 5
12,226
489
7,720
17,282
7,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jormungandr
PACERS_Mojito7
Jormungandr
19
8 / 1 / 9
15,026
601
21,824
32,912
28,032
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Skadi
RoM_ALPHA
Skadi
18
5 / 2 / 7
12,069
483
12,803
12,232
3,757
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hel
T_Lid
Hel
19
2 / 3 / 3
12,896
516
2,977
16,525
13,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
53
8
Kills
28
29
Deaths
8
11
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Neith
Aknim2004
Neith
0
12
2
0.08
L
Guan Yu
Arceanum
Guan Yu
1
2
3
1.25
W
9
1
1
9.5
W
Nemesis
Crr0nu5
Nemesis
4
1
5
6.5
L
Ah Puch
IIchris21II
Ah Puch
3
6
2
0.67
W
Jormungandr
PACERS_Mojito7
Jormungandr
8
1
9
12.5
W
Skadi
RoM_ALPHA
Skadi
5
2
7
4.25
L
1
3
2
0.67
W
Hel
T_Lid
Hel
2
3
3
1.17
L
Tsukuyomi
lIlReA-_-p3RlIl
Tsukuyomi
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,824
Damage
69,543
93,554
Taken
96,269
48,929
Mitigated
63,990
33,378
Healing
39,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Aknim2004
Neith
6,852
2,765
0
2,225
17,755
6,466
312
5,086
12,669
0
45,785
L
Guan Yu
Arceanum
Guan Yu
5,308
801
3,724
9,036
19,117
22,326
142
4,927
14,190
0
40,719
W
24,219
5,658
0
8,004
17,318
12,097
1,868
4,781
12,537
0
150,339
W
Nemesis
Crr0nu5
Nemesis
7,720
3,015
0
5,317
17,282
7,103
1,789
3,188
14,094
0
91,062
L
Ah Puch
IIchris21II
Ah Puch
13,558
1,078
402
7,546
21,378
7,310
554
7,629
13,749
60,391
0
W
Jormungandr
PACERS_Mojito7
Jormungandr
21,824
2,966
301
12,034
32,912
28,032
1,199
6,516
26,396
100,385
0
W
Skadi
RoM_ALPHA
Skadi
12,803
7,810
0
5,074
12,232
3,757
5,376
3,920
8,312
0
62,684
L
12,851
1,620
623
5,241
15,664
5,745
0
5,850
9,814
78,709
0
W
Hel
T_Lid
Hel
2,977
300
3,384
5,745
16,525
13,001
773
8,589
7,936
60,447
0
L
Tsukuyomi
lIlReA-_-p3RlIl
Tsukuyomi
10,255
2,606
0
4,581
19,640
7,082
0
1,309
18,331
0
92,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,008
Gold Earned
68,810
507
Minions Killed
703
0
Camps Cleared
0
2,186,989
Distance Traveled
2,338,374
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,942
358
77
3
0
395,618
0
L
Guan Yu
10,158
406
55
2
0
490,061
6
W
Chaac
16,593
664
247
10
0
442,952
4
W
Nemesis
12,226
489
123
5
0
562,981
0
L
Ah Puch
10,779
431
116
5
0
435,177
5
W
Jormungandr
15,026
601
135
5
0
472,093
6
W
Skadi
12,069
483
95
4
0
439,166
0
L
Scylla
11,236
449
130
5
0
408,560
7
W
Hel
12,896
516
103
4
0
421,182
0
L
Tsukuyomi
10,893
436
129
5
0
457,573
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role