Player Matchup

Nu Wa
Nu Wa
Platinum III
BobbaCroft
Nu Wa
Platinum III
Level 142
God Stats
40W - 29L
1,604 SR
Queue Stats
328W - 306L
1,876 MMR
Solo
Cabrakan
Cabrakan
Platinum II
FloppyBlue14
Cabrakan
Platinum II
Level 53
God Stats
2W - 1L
1,500 SR
Queue Stats
112W - 108L
1,881 MMR
Party 1
Fenrir
Fenrir
Platinum III
JJ_JST
Fenrir
Platinum III
Level 128
God Stats
4W - 6L
1,606 SR
Queue Stats
152W - 151L
1,797 MMR
Solo
Geb
Geb
Platinum II
L3-XDariusX
Geb
Platinum II
Level 158
God Stats
22W - 21L
1,639 SR
Queue Stats
310W - 300L
1,806 MMR
Solo
Izanami
Izanami
Gold II
sean3826894
Izanami
Gold II
Level 124
God Stats
8W - 8L
1,532 SR
Queue Stats
176W - 173L
1,498 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 121
1,576 SR
1,771 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 139
1,597 SR
1,699 MMR
Bakasura
Bakasura
Platinum I
 
Bakasura
Platinum I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Gold II
Caelando
Bastet
Gold II
Level 133
God Stats
11W - 13L
1,536 SR
Queue Stats
149W - 152L
1,610 MMR
Solo
Chiron
Chiron
Diamond V
F3RGYY
Chiron
Diamond V
Level 125
God Stats
10W - 12L
1,599 SR
Queue Stats
313W - 312L
1,866 MMR
Solo
Fafnir
Fafnir
Gold I
SLiiCKSTER14
Fafnir
Gold I
Level 154
God Stats
5W - 2L
1,719 SR
Queue Stats
85W - 71L
1,663 MMR
Solo
Sol
Sol
Platinum III
australia970
Sol
Platinum III
Level 126
God Stats
16W - 12L
1,633 SR
Queue Stats
432W - 436L
1,855 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
12
0 / 2 / 2
7,131
509
7,009
5,328
1,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cabrakan
FloppyBlue14
Cabrakan
13
1 / 3 / 0
7,313
522
3,352
10,238
9,959
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
JJ_JST
Fenrir
11
1 / 3 / 1
6,751
482
6,233
10,664
4,045
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 0 / 2
6,175
441
2,972
8,128
6,798
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
sean3826894
Izanami
12
1 / 3 / 0
7,268
519
2,816
7,642
2,028
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bans
AthenaGilgameshMorgan Le FayTiamatDanzaburou

VS

Bans
KaliArtemisYmirUllrAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
16
5 / 1 / 0
9,513
680
8,578
10,009
4,775
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bastet
Caelando
Bastet
12
3 / 1 / 1
7,167
512
4,443
8,299
2,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chiron
F3RGYY
Chiron
14
3 / 1 / 2
8,361
597
7,373
6,927
2,263
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Fafnir
10
0 / 0 / 6
7,439
531
4,271
9,654
6,891
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
0 / 0 / 2
7,661
547
4,879
8,493
3,034
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
22
3
Kills
11
11
Deaths
3
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
5
1
0
5
L
Nu Wa
0
2
2
0.5
W
Bastet
Caelando
Bastet
3
1
1
3.5
W
Chiron
F3RGYY
Chiron
3
1
2
4
L
Cabrakan
FloppyBlue14
Cabrakan
1
3
0
0.33
L
Fenrir
JJ_JST
Fenrir
1
3
1
0.5
L
0
0
2
1
W
Fafnir
0
0
6
3
W
0
0
2
1
L
Izanami
sean3826894
Izanami
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,382
Damage
29,544
42,000
Taken
43,382
24,560
Mitigated
19,491
9,901
Healing
17,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
8,578
4,884
0
4,327
10,009
4,775
984
3,738
6,271
0
54,585
L
Nu Wa
7,009
2,188
0
780
5,328
1,730
98
2,124
2,918
46,713
0
W
Bastet
Caelando
Bastet
4,443
983
0
2,800
8,299
2,528
0
2,201
6,098
0
38,365
W
Chiron
F3RGYY
Chiron
7,373
3,339
577
3,547
6,927
2,263
0
754
6,173
0
60,986
L
Cabrakan
FloppyBlue14
Cabrakan
3,352
500
0
3,210
10,238
9,959
0
59
8,184
41,116
0
L
Fenrir
JJ_JST
Fenrir
6,233
1,297
0
1,898
10,664
4,045
0
2,093
8,411
0
50,339
L
2,972
475
0
1,631
8,128
6,798
0
3,473
4,655
14,026
0
W
Fafnir
4,271
988
0
1,427
9,654
6,891
0
3,076
6,578
15,805
0
W
4,879
1,060
0
5,071
8,493
3,034
0
3,564
4,929
63,025
0
L
Izanami
sean3826894
Izanami
2,816
1,260
0
2,382
7,642
2,028
0
1,150
6,410
0
47,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,638
Gold Earned
40,141
406
Minions Killed
475
0
Camps Cleared
0
1,355,368
Distance Traveled
1,418,147
21
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
9,513
680
133
10
0
305,559
4
L
Nu Wa
7,131
509
103
7
0
267,030
7
W
Bastet
7,167
512
67
5
0
299,723
5
W
Chiron
8,361
597
119
9
0
258,359
4
L
Cabrakan
7,313
522
87
6
0
243,483
2
L
Fenrir
6,751
482
95
7
0
299,671
3
L
Geb
6,175
441
19
1
0
300,400
6
W
Fafnir
7,439
531
32
2
0
278,660
5
W
Sol
7,661
547
124
9
0
275,846
4
L
Izanami
7,268
519
102
7
0
244,784
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role